Slimebeast said: The test scene with all the boxes was amazing. And the library with the book golem was great too.
I like that the engine runs phisics on the CPU, because CPU is usually under-used while GPU is the bottleneck in modern games.
Ghostbusters the game itself dont look very exciting though. Pretty but linear. |
I would obviously love it if everyone was batshit crazy for Ghostbusters but can't fault people for not being excited for a game. 
Though glad to see you liked the box thing. I admit, before GB I didn't pay a lot of attention to physics in games or how they were done, but after seeing some of stuff here, it's pretty cool.