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Slimebeast said:
The test scene with all the boxes was amazing. And the library with the book golem was great too.

I like that the engine runs phisics on the CPU, because CPU is usually under-used while GPU is the bottleneck in modern games.

Ghostbusters the game itself dont look very exciting though. Pretty but linear.

 

I would obviously love it if everyone was batshit crazy for Ghostbusters but can't fault people for not being excited for a game. 

Though glad to see you liked the box thing.  I admit, before GB I didn't pay a lot of attention to physics in games or how they were done, but after seeing some of stuff here, it's pretty cool.