Pristine20 said:
This makes sense and is the basis for my analysis. However, if you consider the fact that those man hours would be used for working on another game, then the development cost is the same and the publishers are still not saving money if no one gets fired. In fact, the costs would go up if marketing is factored into the equation. Marketing is relative so I chose to leave it out. Thus unless people are fired or take a pay cut, publishers still expend the same $$$. Now we have to consider if the multiple wii games would be a more profitable venture. Many expect the wii to be the bastion where all 3rd parties can come together and profit again. If they all switched to this strategy and we had 4 wii dead spaces (or 2 if they were the same quality for every 1 on ps360 and maybe even less if there is serious marketing), some won't sell much regardless of userbase. Won't this put devs back into the same spiral they tried to run from? Note that I never factored demographics into any of this to abstain from complexity but that actually would even make things worse because your typical dead space fan may not be a significant portion of the wii's 50% marketshare.
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okay, i follow you there and your argument has a basis. Think of this serario.
Company "A" exists with a certain number of employees. For the entirely of the ps2 generation it had the resources to release 10 games a year. In the current generation company "A" focused on the HD consoles and with the exact same resources can only release 3 games a year. This company now is required to see higher sales of each of their releases than in the previous generation which is why there are in economic trouble.
...Now I am not convinced that development for the HD consoles is nearly as bad as some would like to suggest and I certainly don't believe the answer is to move all of your resources to the Wii. But what can't be denied is that a lot of developers are in trouble or are already out of business.
Personally I think having the wii be popular really is the main issue. Last gen wether you were going for the casuals or the "hardcore" you put your game on the ps2. This gen not so much, you have to either chose wii or HD and in making a choice you are isolating a segment of your audiance. I guess you can go multiplat wii/HD but since they don't port well you really did just make two games.











