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Brainslug said:

it boils down to this - a game - any game from a AAA top of the line game to a cheap shovelware game will cost less to make on Wii than the HD consoles.

Take most visually impressive game that the HD console can handle VS the most visually impressive game that the Wii can handle - the Wii's game will require a fraction of the art assets at a fraction of the size because it's the most it can handle. -> Less Man hours = Less $$$ to make the game

Even on the opposite end of the spectrum - I noticed that Boom Blox was mentionned so I'll go with that. The developpers would have to make many more textures much bigger (ie: increased detail) and they're want to put more models and more overall environment for the game to be acceptable on the HD consoles which would multiply the cost of man hours (aka $$$) for the game to be made.

 

This is another misconception about HD consoles. A PS360 game doesn't have to be overtly visually impressive. I refuse to believe that Disgaea 3 and Valkyria chronicles cost more than SMG. The graphics opition offered by PS360 was meant to provide flexibility IMO i.e make whatever suits you purposes as opposed to your game must look like mgs4/gears 2 which is the concept thats making PS360 games take more manhours. If Persona 4 looked like it did and said ps3 on the case instead of ps2, I'll still buy it no questions asked and I have the feeling that most series fans would as well.



"Dr. Tenma, according to you, lives are equal. That's why I live today. But you must have realised it by now...the only thing people are equal in is death"---Johann Liebert (MONSTER)

"WAR is a racket. It always has been.

It is possibly the oldest, easily the most profitable, surely the most vicious. It is the only one international in scope. It is the only one in which the profits are reckoned in dollars and the losses in lives"---Maj. Gen. Smedley Butler