Mario Kart and Smash Bros? First half of the year was excellent for Nintendo. They just needed something more than Animal Crossing and Wii Music later in the year.
Mario Kart and Smash Bros? First half of the year was excellent for Nintendo. They just needed something more than Animal Crossing and Wii Music later in the year.
It's always strange to read the 1st party 2008 line-up was weak or was a flop...
Sure, the end of the year was boring if like me, you had no interest in Wii Music or Animal Crossing... and the shame is most 3rd parties didn't take any advantage of the situation... but if you look at the whole year, it's a very decent line-up, for sure...
Now, not from a user perspective, but from a business perspective:
Wii Fit: 18 millions - Mario Kart: 15,5 millions - Brawl: 8,5 millions - Animal Crossing: 3 millions - Wii Music: 2,5 millions - Wario Land: 0.5 millions - Endless Ocean: 1 million - Sluggers: 1 million...
8 games, 50 million copies so far, still counting: who in this industry could do better? If that's a flop, then what about 90% of the games out there?
Now, back to my own user perspective: i've got 4 of these games (Wii Fit, Wario Land, Kart and Smash), and two were my most played games in 2008 (Kart and Smash), so if i look at the amount of hours played versus the price paid, i can't complain...
Of course, i'd like more... if Nintendo was releasing a masterpiece each month, i'd (nearly) buy them all... but we all know it's impossible, there's only 3000 Nintendo workers worldwide, they just can't do miracles month after month... year after year, maybe, but not each month or each quarter, so we just have to deal with it, and be patient like we always had to be with Nintendo's delays and so on...
Now, if 3rd parties could fill the gap(s)... that's the main problem with Wii actually... maybe it will change... in 2010... maybe... it's beginning, but will it be enough in 2009? We will all know after E3...

"A beautiful drawing in 480i will stay beautiful forever...
and an ugly drawing in 1080p will stay ugly forever..."
I don't think anyone argued that the first part of the year was good for Nintendo releases.
Just as no one can argue that the final part was pretty dismal...
(And no, sales have nothing to do with it)
PSN ID: T_Gears
End of 2009 ltd sales:
Wii = 67-68m
X360 = 38-39m
PS3 = 34-35m
Prediction: The PS3 will surpass the 360 on weekly sales after it drops to $299 on all regular weeks (no big releases).
BengaBenga said:
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I think many are forgetting that Nintendo wanted to release SSBB earlier, but it was delayed and that's why it was so close to MK. Still wouldn't of helped the fall lineup, but I think Nintendo was expecting 3rd parties to have better offerings available.
Honestly though, it's all about new hardware sales for fall, and they knew they would have trouble meeting demand. They didn't need a strong fall lineup to move the hardware. They need it other parts of the year to keep demand up. It's not like they would of sold any more wiis if they had any better games in the fall.
Now that supply is meeting demand, it's going to be a little more important, although there is a decent catalog of good games it's not really a problem for new customers, especially as wii software has the most shelf space in most stores.
The flop was nintended! 
...
(buries himself)
...
you missed batallion wars 2 out as well. and yeah i think your right.
but thwe release dates shouldnt actually matter. thats the weird thing. had nintendo released wario, batallion wars and fire emblem in Q4 2008 alongside animal crossing. people would have been hyped and got them. but because they had released earleir in the year people simply dismissed them. nintendo should have hypedup wario at E3,i thing that would have helped
nintendo fanboy, but the good kind
proud soldier of nintopia
It didn't flop. Sales were great. Games? I liked Brawl. Last game I bought for Wii. I mainly play PC, sometimes 360 and once in a while Wii.
NinjaKido said:
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