It's always strange to read the 1st party 2008 line-up was weak or was a flop...
Sure, the end of the year was boring if like me, you had no interest in Wii Music or Animal Crossing... and the shame is most 3rd parties didn't take any advantage of the situation... but if you look at the whole year, it's a very decent line-up, for sure...
Now, not from a user perspective, but from a business perspective:
Wii Fit: 18 millions - Mario Kart: 15,5 millions - Brawl: 8,5 millions - Animal Crossing: 3 millions - Wii Music: 2,5 millions - Wario Land: 0.5 millions - Endless Ocean: 1 million - Sluggers: 1 million...
8 games, 50 million copies so far, still counting: who in this industry could do better? If that's a flop, then what about 90% of the games out there?
Now, back to my own user perspective: i've got 4 of these games (Wii Fit, Wario Land, Kart and Smash), and two were my most played games in 2008 (Kart and Smash), so if i look at the amount of hours played versus the price paid, i can't complain...
Of course, i'd like more... if Nintendo was releasing a masterpiece each month, i'd (nearly) buy them all... but we all know it's impossible, there's only 3000 Nintendo workers worldwide, they just can't do miracles month after month... year after year, maybe, but not each month or each quarter, so we just have to deal with it, and be patient like we always had to be with Nintendo's delays and so on...
Now, if 3rd parties could fill the gap(s)... that's the main problem with Wii actually... maybe it will change... in 2010... maybe... it's beginning, but will it be enough in 2009? We will all know after E3...

"A beautiful drawing in 480i will stay beautiful forever...
and an ugly drawing in 1080p will stay ugly forever..."







