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Forums - Nintendo - DSi NO MPS3 playback WTF!!!

It could be noted, that in a tiny fraction of the time people have spent whining about the new format, I converted my entire collection of music to AAC, threw it on an SD card, put it in my DS and never have to think about it again.

Perhaps I'm the only one who finds it ironic when people cry about the time effort to convert(instead of just supporting mp3), but spend hours arguing on a forum about it :)



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SuperDave said:
It could be noted, that in a tiny fraction of the time people have spent whining about the new format, I converted my entire collection of music to AAC, threw it on an SD card, put it in my DS and never have to think about it again.

Perhaps I'm the only one who finds it ironic when people cry about the time effort to convert(instead of just supporting mp3), but spend hours arguing on a forum about it :)

 

i just did it for my 2gb microsd card, i don't recommend it, getting a 8gb next week.

 

it took over 500 min transcode and tranfer to aac just a part of my library.



thekitchensink said:
Extra exclamation points and capital letters, as it turns out, don't strengthen your point.

They chose the AAC format because it's easier to play around with. Remember, you can change up the sounds, slow the music down, speed it up, add effects to it, etc.

 

This has absolutely nothing to do with AAC vs. MP3.  You can do those things with any format, it happens after the decode.  WMP, as just one simple example that almost everyone has, can play with the speed of and add effects to any audio format it will play (including, but not limited to, MP3 and WMA)

 

AAC is a more modern codec, comprable in terms of "quality at a given rate" to WMA.  MP3 files, while universally playable, are not as high quality at lower bitrates as WMA/AAC is at the same rate.  This is still no excuse - if there's one format that "every" media player plays it is MP3 - so it's perfectly reasonable to expect this to work.



thetonestarr said:

What you're completely failing to consider is the fact that CDs are burnt at 128Kbps, so 99.9% of the MP3s out there are at 128Kbps bitrate quality (even if they're ripped at a higher bitrate).

Additionally, any higher than 128Kbps gets difficult to hear the difference. And above 192Kbps is impossible for anybody untrained to hear a difference. So, the lack of an advantage at higher bitrates is pretty negligible.

Lastly, it's not just sound quality that's better. AAC files are also a smaller filesize at the same bitrate - so not only does it at least offer equal quality (and higher, at low bitrates), but it does it while taking less space.

 

 

You, sir, should talk less about topics you do not know about.

CDs (redbook, or ISO 9660) contain uncompressed audio - 16 bit samples, 44,100 samples per second, two channels - or 1411kbps.

Many ears can hear the difference between a 128k MP3 and a CD.  Far fewer can hear the difference between a 256k MP3 - but ears will vary.

And the last bit "smaller at the same bitrate" - umm, no.  Bitrate is what defines the file size - it's the number of bits used to represent a second of audio.  128kbps = 128,000 bits (or 16,000 bytes) of audio per second.  Period.  For every format.  That's what it means.  128kbps music takes "about 1MB per minute" simply because 128,000/8 = 16,000 * 60 = 960,000 bytes per minute.



jkimball said:
dark_gh0st_b0y said:
just use itunes to make the songs AAC

but still, there's no reason why not to support both

 

 You are right on one sense, there is no reason for NINTENDO not to support both.  If we (those of use with 100's of CD converted to MP3 fo rmany, many years)  'just convert' to AAC then...all of our MP3 players won't work.  This is monumentally stupid on Nintendo's part.  90% of the mp4 file are out there are from iTunes and they ONLY work with the iPod they were purchased with. 

Outside of DRM crippled itunes, no one uses MP4 for anything. That is whay every portable device, including EVERY ipod/itouch ad iPhone plays MP3 files! Sheesh!

Ninentdo has managed to create a 'music player' (using the term loosely here) that won't play any DRM AAC llike iPods, and also won't play and non-DRM encumbered MP3 files. 

 

Let's summarize:

 

Device DRM AAC? AAC MP3
iPod, etc Y Y Y
Creative Muvo N N Y
Creative Zen N Y Y
PSP N Y Y
iDNS N Y N
PS3 N Y Y
Everything Else N ? Y

 

I challenge anyone to find any other music player, that does NOT play MP3.  This is truly a first!

 

 

 

 

Monumentally stupid would be converting to mp4 without keeping the original mp3's, if you only use mp3 players on your pc.

 

Asking which media player doesn't play mp3's is stupid, since that is the old format that has been around for so long. That doesn't mean it's the standard any more.

 

Online music distribution is how MOST people are getting their music these days, and the format being used is AAC, by far and away. Anybody who tries to say that CD's are the main distribution of music hasn't looked at the numbers.

 



 

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C8 said:
thetonestarr said:

What you're completely failing to consider is the fact that CDs are burnt at 128Kbps, so 99.9% of the MP3s out there are at 128Kbps bitrate quality (even if they're ripped at a higher bitrate).

Additionally, any higher than 128Kbps gets difficult to hear the difference. And above 192Kbps is impossible for anybody untrained to hear a difference. So, the lack of an advantage at higher bitrates is pretty negligible.

Lastly, it's not just sound quality that's better. AAC files are also a smaller filesize at the same bitrate - so not only does it at least offer equal quality (and higher, at low bitrates), but it does it while taking less space.

 

 

You, sir, should talk less about topics you do not know about.

CDs (redbook, or ISO 9660) contain uncompressed audio - 16 bit samples, 44,100 samples per second, two channels - or 1411kbps.

Many ears can hear the difference between a 128k MP3 and a CD.  Far fewer can hear the difference between a 256k MP3 - but ears will vary.

And the last bit "smaller at the same bitrate" - umm, no.  Bitrate is what defines the file size - it's the number of bits used to represent a second of audio.  128kbps = 128,000 bits (or 16,000 bytes) of audio per second.  Period.  For every format.  That's what it means.  128kbps music takes "about 1MB per minute" simply because 128,000/8 = 16,000 * 60 = 960,000 bytes per minute.

Exactly.

128kbps mp3 files sound awful.



Currently playing: NSMB (Wii) 

Waiting for: Super Mario Galaxy 2 (Wii), The Last Story (Wii), Golden Sun (DS), Portal 2 (Wii? or OSX), Metroid: Other M (Wii), 
... and of course Zelda (Wii) 

I thought Itunes was free? Anyway, people always want to cry about something. I dont see any problem with converting my files ito AAC being able to play with the music is pretty fucking cool. Besides converting your files doesnt take that much time at all.



Wichdog69

SuperDave said:
It could be noted, that in a tiny fraction of the time people have spent whining about the new format, I converted my entire collection of music to AAC, threw it on an SD card, put it in my DS and never have to think about it again.

Perhaps I'm the only one who finds it ironic when people cry about the time effort to convert(instead of just supporting mp3), but spend hours arguing on a forum about it :)

I repeat: The issue is that you're converting one lossy format into another lossy format, heavily reducing sound quality in the process. 

As long as you're grabbing your entire collection from CDs to AAC directly, there's no big problem. But I doubt you'll do that.



Currently playing: NSMB (Wii) 

Waiting for: Super Mario Galaxy 2 (Wii), The Last Story (Wii), Golden Sun (DS), Portal 2 (Wii? or OSX), Metroid: Other M (Wii), 
... and of course Zelda (Wii) 
scottie said:
It's a little bit annoying, but should be no inconvenience.

Ignoring the fact that your music should already be in AAC form, then just go to Itunes, convert it, and enjoy the gigs of free harddrive space it will save you, at no reduced quality

 

 

Umm doesn't the DSi play the music from the SD card then? Just got my DSi in but haven't checked it yet. Can you download games to the SD card as well like on the Wii?



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SuperDave said:
It could be noted, that in a tiny fraction of the time people have spent whining about the new format, I converted my entire collection of music to AAC, threw it on an SD card, put it in my DS and never have to think about it again.

Perhaps I'm the only one who finds it ironic when people cry about the time effort to convert(instead of just supporting mp3), but spend hours arguing on a forum about it :)

 

 

How do you do that? The converting thing I mean, and does it drop in quality when it comes to sound? I download legal songs from a site which uses MP3 files namely.

I assume when you copy your CD's you can convert them right away in AAC files or not?

Honestly have no idea myself, that's why I'm asking



PLAYSTATION®3 is the future.....NOW.......B_E_L_I_E_V_E

Supporter of PlayStation and Nintendo