I'm gonna refrase the article a bit, see if you think this is more understandable.
Ocarina of Time was brilliant. It had an enourmous freedom, very little "dead time", marvellous graphics, fantastic sound, and a fair bit more.
Majora's mark was essentially the same, but it added 2 things. 1) The "3 days". These took away a lot of your freedom. A lot of it. 2) It added the Deku/Goron/Zora forms, which frankly were less interesting than pure Link.
WindWaker added a TON of dead time. You spent ages driving your boat around that field, which is terrible compared to how little running there actually was in OoT. It also changes the gameplay a bit, and it completely revamps the graphics (for the worse). The game was also far easier than any previous Zelda.
Twilight Princess was essentially OoT, but with a crappy wolf form added, less interesting story (dumbed down), and a more linear experience.
Of course, this is sounding far too negative. Agree with any of this?