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Forums - Nintendo - Blizzard: Sony, Microsoft need to change how we play games, Wii games hint?

dahuman said:
The said:
If there's something clear this gen is this: Whatever the precise formula of success the Wii has achieved it stays with Nintendo. Third party developers haven't embraced it after 2.5 years and looking at 2009 annoucements it seems they won't, seriously, ever. The Wiimote mechanic hasn't evolved since it was introduced, and it will likely stay that way. Developers are not interested or motivated or won't risk developing new and engaging ways to exploit the device, or so it's been the case until now. The difference in hardware between the HD consoles doesn't help developers either. It would seem there are more developers these days looking to cash in the "downloadable game fever" on XBL and PSN, creating atractive bite-sized games than spending on research to create something unique for an outdated hardware which targets a very confusing mixed group of people (judging by the sales of third party software from big companies).

 

they already are focusing more on the Wii lol, the games are just not out yet since the dev cycle started way late.

After 2.5 years in the market, the excuse has played out. What's not out yet, what's the 2009 lineup? any interesting NEW franchises from 3rd party developers?  I guess "we will see" right? I hope *we* won't be disappointed. But, for example, look at Capcom go this year: SF4 (new sequel after 8 years), RE5, Bionic Commando (reinvented classic), Dark Void (new IP), all of them for PS3/X360/PC...the Wii gets a remake? Dead Rising and Moto GP? When was the last time a third party developer didn't release its big franchises on the market leading console? Don't push your brains trying to answer that one.

 



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Cheebee said:

On the other hand, the same PSP commercial has been on the entire night at least once every 15 minutes. I've rarely seen that much advertising for any videogame or system, let alone PSP, for which I've hardly seen any advertising ever since it came out. :s

 

That's good to hear.



@ The

True, but all these companies are losing money now, so it's going to be a case of whoever doesn't support Wii is going to become less relevant. Also Capcom's gave Wii the flagships in its Vs. series, as well as Monster Hunter, and is creating the new IP Spyborgs.



Monster Hunter: pissing me off since 2010.

that just means we need a mouse and Keyboard!!



Long Live SHIO!

johnathonmerritt said:
vlad321 said:
johnathonmerritt said:
Wow! Has Blizzard ever considered using keyboard and mouse controls? I know noone has ever done this before. That's why there are no PC games, ever. You know UT3 works just fine with a keyboard and mouse on the PS3. I wonder why Blizzard can't program for that?

Sure the 360 may be out of the question other than a controller, but come on Blizzard. Quit making excuses like this. The PS3 is currently the best platform to port PC game onto. Mainly because they don't have to change anything except the base code. Graphics, sound, controlls, and gameplay can all be done +/- near equal.

I understand the Wii is what they are looking at because they can make more money there, but let's not make false accusations about the PS3 and 360. Controllers work fine for RTS game and MMO. Not as good, but still, they work well. Plus, like I said before, what's so bad about using a keyboard and mouse? Will Blizzard stop making PC games now since it is an outdated controll sceme that they don't want to use anymore?

 

Are you shitting me? Porting to the PS3 is far hader than it is for the 360, simply because SONY decided to make PS3's hardware a mess and a nightmare for any developer.

Also controllers do NOT work for RTS games and MMO games at all.

Wii is Blizzard's best bet simply because of the types of games they make. They are ncie and simple and very easy to get into. You never realize how they eat away 4 years of your life.

I didn't mean to sound like I was saying the PS3 is easier to port to than the 360. I just mean the PS3 fully supports a keyboard and mouse, so they don' t need to change the game at all. All they have to do is make it work on the PS3. They don't have to worry about mapping buttons to a controller. Yes I know it's easier to port to the 360 programming wise. The 360 would be the #1 pick for porting by far if they had keyboard and mouse support.

Pretty much my point is that by Blizzard saying the PS3 needs better controll support, they are also saying PCs need better controll support. Their argument doesn't make any since at all.

 

I don't think I saw PCs mentioned by them AT ALL. So I don't know ehre you are getting this info from.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

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The said:
dahuman said:
The said:
If there's something clear this gen is this: Whatever the precise formula of success the Wii has achieved it stays with Nintendo. Third party developers haven't embraced it after 2.5 years and looking at 2009 annoucements it seems they won't, seriously, ever. The Wiimote mechanic hasn't evolved since it was introduced, and it will likely stay that way. Developers are not interested or motivated or won't risk developing new and engaging ways to exploit the device, or so it's been the case until now. The difference in hardware between the HD consoles doesn't help developers either. It would seem there are more developers these days looking to cash in the "downloadable game fever" on XBL and PSN, creating atractive bite-sized games than spending on research to create something unique for an outdated hardware which targets a very confusing mixed group of people (judging by the sales of third party software from big companies).

 

they already are focusing more on the Wii lol, the games are just not out yet since the dev cycle started way late.

After 2.5 years in the market, the excuse has played out. What's not out yet, what's the 2009 lineup? any interesting NEW franchises from 3rd party developers?  I guess "we will see" right? I hope *we* won't be disappointed. But, for example, look at Capcom go this year: SF4 (new sequel after 8 years), RE5, Bionic Commando (reinvented classic), Dark Void (new IP), all of them for PS3/X360/PC...the Wii gets a remake? Dead Rising and Moto GP? When was the last time a third party developer didn't release its big franchises on the market leading console? Don't push your brains trying to answer that one.

 

Actually The, you kinda proved dauman's point, as those games that you mentioned, that I bolded, were in development bout 2 years or so some longer...ALL before it was that the "Wii" was what the market wanted. As far as a "new" IP that is being development on the Wii is EASPORTS Grand Slam Tennis. Not to mention the games that Mr. Khan mentioned...

 



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