Every time that someone attempts to make a "harder edged" game for the Wii, there seems to be an outcry about it.
Groups who represent "the family" complain that the "family friendly" console has something that is not "family friendly." Meanwhile, the "snobcore" ranging from pundants to (forum) posters all complain that a game was released "on the wrong console" when the first week sales do not explode out of the gate.
Is it just me or is this type of system-choice bashing is almost exclusively reserved for the Wii (among consoles and more generally for Nintendo products for those following the GTA on DS release debate)?
I can only remember a couple of times people saying that games should have been released on the Wii instead of on another console. These were Little Big Planet for the PS3 and Beautiful Katamari for the Xbox 360. In the LBP case, the game has done well (over 2M on a 21M base) and is serving as a major new IP for Sony. So this seems to have worked (and since it was published by Sony, the game was not going anywhere else). In the BK case, the game seems to have sold poorly (0.21M on a 29M base) and a game about rolling a ball probably would have done better on the Wii (Super Monkey Ball is listed at 0.71M, Kororinpa is listed at 0.11M without Others numbers but has gotten a sequel).
Getting back to the original purpose of this post though, I guess it seems disingenuous for people to complain about the Wii being a "kiddie" console and then complain when it tries to do something that is not "kiddie."
Thoughts?
Mike from Morgantown
I am Mario.I like to jump around, and would lead a fairly serene and aimless existence if it weren't for my friends always getting into trouble. I love to help out, even when it puts me at risk. I seem to make friends with people who just can't stay out of trouble. Wii Friend Code: 1624 6601 1126 1492 NNID: Mike_INTV |










Tifa got MOVES!