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Forums - Nintendo - "The Wii doesn't sell quality games" - Any examples to back this up?

In the case of RE4? Yeah, to be objective we have insufficient data to quantify the parameters really.
Plus we're comparing two very different beasts. Other games might be more significant, but there's really not that large a choice of multiplatform cases in the Wii library.



"All you need in life is ignorance and confidence; then success is sure." - Mark Twain

"..." - Gordon Freeman

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WereKitten said:

Look for yourself at the comparison chart

It's exactly as I expected it: more front loaded on the PS2 (more Wii owners than PS2 owners already had it for the GC), then the Wii sales catch up after price goes down, then after 60 weeks the "legs" contribute is practically the same (the curves are parallel).

You should seperate the regions in your chart. Because there are no Data for the PS2 Version in the Other Region. (Which means you compare other+america+japan with japan+america.) This might not change your conclusion, but it would be the correct way.



^Thanks, did not know that. I will consider this in the future
I don't expect big changes in the _shape_ of the curve for the PS2 though, I expect the "buying pattern" for a game like this to not be too different in EU than in NA



"All you need in life is ignorance and confidence; then success is sure." - Mark Twain

"..." - Gordon Freeman

From what I see the Wii as plenty of fine titles. Fine Exclusive titles.

As for the drought, I am glad that it as happened and knew that it would. This will strip the 3rd parties of their excuses.

It will also reward the ones who have been loyal to the Wii.

In the old days of Nintendo- There were fewer quality titles released. There is a lot more titles now.

Anyway, for those who are hungry for news- we already know that Nin. is going to try to remember the "Core" next E3. So you can expect to see sequels to the games that they have already released on Wii.




It doesn't matter if "it doesn't sell quality games" because the "Cheap dev cost/they made profit" excuse always comes in.

I think you should rephrase it to "it doesn't sell quality 3RD party games". We all know Super Mario is going to sell. We know Smash is going to sell. We know Zelda is going to sell. But what about, well most recently, Madworld? What about Zack and Wiki? What about Tales of Symphonia? What about House of the Dead: Overkill?

You can't then just toss out the "niche" card either. With the expanded audience of the Wii, that certain "niche" for a game has to be in there somewhere. Or is that niche the "hardcore" one, which, in fact, WOULD make those games sell better on the HD consoles?



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...Are you implying that Tales of Symphonia: DotNW and Zack & Wiki would sell better on the HD consoles? What makes you think that?



Advertising is the key. Where I come from (South Africa), there's not a single bloody Wii game advert. Anyway I gotta wait like 3-6 months, sometimes even longer for some of the games to get released here. That's total BS. Did you know Battle Revolution has not been released here? Put a decent game on the Wii, and guaranteed, it will sell better than on of the other consoles, primarily because the user base is far larger.
And then, use your common sense... If you develop the same game for all 3 consoles, you're pretty much guaranteed to a hell lot better than putting the game only on PS360, right???
I guess its just Nintendo who understands what we gamers want...or maybe the others just don't give a sh!t



There is no Knowledge that is not Power

@KingKold
If the Wii's hardware was comparable to the PS3 one or the 360 one developers would just love to develop for the PC+PS3+360+Wii install base instead that for the PC+PS3+360, as you said that would be common sense.
But it is not like that, and for most games (save maybe for stuff like Guitar Hero) the Wii version requires a hauling effort comparable to developing an exclusive.
Nintendo knew this very well when they went the way of the cheap hardware. They basically said with their choice "We'll develop our first party exclusives. If you third party developers want to make Wii games, you will have to develop them as if they were exclusives too, even if the industry wants to move in the direction of bigger games, multiplatform development, reusable pieces of middleware software"
You have to admit that Nintendo did not cater for third party devs. They basically seemed to accept the idea of a console targeted mostly at their own software plus niche exclusives plus shovelware.



"All you need in life is ignorance and confidence; then success is sure." - Mark Twain

"..." - Gordon Freeman

BMaker11 said:
It doesn't matter if "it doesn't sell quality games" because the "Cheap dev cost/they made profit" excuse always comes in.

I think you should rephrase it to "it doesn't sell quality 3RD party games". We all know Super Mario is going to sell. We know Smash is going to sell. We know Zelda is going to sell. But what about, well most recently, Madworld? What about Zack and Wiki? What about Tales of Symphonia? What about House of the Dead: Overkill?

You can't then just toss out the "niche" card either. With the expanded audience of the Wii, that certain "niche" for a game has to be in there somewhere. Or is that niche the "hardcore" one, which, in fact, WOULD make those games sell better on the HD consoles?

 

Trolls always bring the same old games, no creativity here, no grasp of reality. Always looking at the games that didn't sell but never at the ones that did sell, and a lot.

Let us see here for a minute, PS3 for example is a failure as a hardcore console too and I've got examples:

Valkyria Chronicles, Lost Planet, Tom Clancy's Endwar, Tom Clancy's Ghost Recon AW2, Bioshock, Ninja Gaiden Sigma, Tom Clancy's Rainbow Six Vegas, Warhawk, Virtua Fighter 5, Mirror's Edge, Dead Space, GRiD, BattleField: Bad Company, Unreal Tournament 3, Sid Meier's Civilization Revolution, Pure, Condemned 2, Eye of Judgement, Tiger Woods PGA 07/08, Skate 2, MLB 07, Bourne Conspiracy, Virtua Tennis 3, F1: CE, Bladestorm, Disgaea 3, The Orange Box, The Godfather, Medal of Honor Airborne, Folklore, Genji, The Darkness, Silent Hill Homecoming, Enchanted Arms, Armored Core 4, Splinter Cell: Double Agent, F.E.A.R. 1 / 2, Tom Clancy's Hawx, DiRT, Eternal Sonata, Afro Samurai, X-Edge, Tears To Tiara, Sega Rally Revo, etc.

I left out a lot of "lower quality games" since we were talking about good games here. Looks like the PS3 can't sell games right? Is hardcore a niche word when we talk about PS3? Would those games have sold better on the Wii, since the hardcore market is that niche for the PS3?

Give me excuses for each one of those games and you will have a point. I suspect you won't even reply, because all you ever do is attack the Wii whenever a chance is there.



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Good point Tres.



Bet between Slimbeast and Arius Dion about Wii sales 2009:


If the Wii sells less than 20 million in 2009 (as defined by VGC sales between week ending 3d Jan 2009 to week ending 4th Jan 2010) Slimebeast wins and get to control Arius Dion's sig for 1 month.

If the Wii sells more than 20 million in 2009 (as defined above) Arius Dion wins and gets to control Slimebeast's sig for 1 month.