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@KingKold
If the Wii's hardware was comparable to the PS3 one or the 360 one developers would just love to develop for the PC+PS3+360+Wii install base instead that for the PC+PS3+360, as you said that would be common sense.
But it is not like that, and for most games (save maybe for stuff like Guitar Hero) the Wii version requires a hauling effort comparable to developing an exclusive.
Nintendo knew this very well when they went the way of the cheap hardware. They basically said with their choice "We'll develop our first party exclusives. If you third party developers want to make Wii games, you will have to develop them as if they were exclusives too, even if the industry wants to move in the direction of bigger games, multiplatform development, reusable pieces of middleware software"
You have to admit that Nintendo did not cater for third party devs. They basically seemed to accept the idea of a console targeted mostly at their own software plus niche exclusives plus shovelware.



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