starcraft said:
Very well hus, enlighten us, where is this game innovating?
|
ohh lets see.
deffered rendering/the lighting
the animation/hit responce (blending motion captured aimation with physics impulses.) = no kill is the same
7.1 surround sound
starcraft said:
Very well hus, enlighten us, where is this game innovating?
|
ohh lets see.
deffered rendering/the lighting
the animation/hit responce (blending motion captured aimation with physics impulses.) = no kill is the same
7.1 surround sound
Hus said:
ohh lets see. deffered rendering/the lighting |
What they said is that there will be more ways to die, not that no kill is the same. And you've only highlighted technical things, aesthetics like sound and graphics, is there any reason whatsoever to think that this title will feature innovative gameplay? No there isn't, which is quite poor given the budget, and the fact that all those technical achievments will be overcome by Crysis 3 months earlier
starcraft - Playing Games = FUN, Talking about Games = SERIOUS
leo-j said:
So, your saying the gameplay currently sucks?Well, when you see "gameplay" videos do they look bad? I mean compared to haze(latest videos)Â kz2 is a god. Also I forgot to mention that gameinformer was playing in normal mode, the AI was fantastic. |
Actually, the gameplay vids I've seen look like standard FPS fare. One actually had horendous AI where the guy just stood there while being shot, not even attempting to take cover or fight back.Â
HUS;Â
7.1 isn't innovative, its been done
Deffered rendering is technically innovative, but not gameplay innovative (99% of people will never know)
Animation/hit is just like Deffered.
Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?
ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all.
"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away"
sieanr said:
Actually, the gameplay vids I've seen look like standard FPS fare. One actually had horendous AI where the guy just stood there while being shot, not even attempting to take cover or fight back. HUS; 7.1 isn't innovative, its been done Deffered rendering is technically innovative, but not gameplay innovative (99% of people will never know) Animation/hit is just like Deffered. |
ok sorry its not waggel its not innovaitve ?
What is innovative then ?
Hus said:
ok sorry its not waggel its not innovaitve ? What is innovative then ? |
Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?
ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all.
"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away"
ssj12 said:
the first one didnt really flop, it was an average game, just average, it made a profit I believe. It wont flop because its a sequal but not a direct sequal, its set in the same universe but you dont need to know the story of the first to know whats going on in the second. |
It sort of was a flop because it was supposed to be the "halo killer" and be "sonys halo", other other words, had alot of hype and ending up being average, so its sort of a flop, but because it was a decent success, not really a total flop
With regard to Call of Duty 4 having an ultra short single player campaign, I guess it may well have been due to the size limitations of DVD on the XBox 360, one of various limitations multi-platform game designers will have to take into consideration-Mike B
Proud supporter of all 3 console companys
Proud owner of 360wii and DS/psp
Game trailers-Halo 3 only dissapointed the people who wanted to be dissapointed.
Bet with Harvey Birdman that Lost Odyssey will sell more then Blue dragon did.| bugmenot said: Obviously being an innovative success on a gameplay level isn't required to be certain a game is AAA anymore. All our worries are over, because innovation (which is a precious and limited resource) is no longer needed to make great games, thanks to the advent of detail and grit. Never again will our gameplaying be bounded by the hungry demands of our imaginations: Physics will take care of that. Soon all games will achieve this technical zenith, and there will be no need for anything new ever again. We will all have reached a state of computational Nirvana, where the demon that is creativity has finally been slain. |
Sorry dude, but this is one of the worst posts I've read this week. Why does everyone suddenly have to break everything into a graphics/gameplay dichotomy, assuming that if a game has one it forfeits the other?
And why must so many people now assume that every single game has to completely change the way we play. Everything I hear about Killzone 2 makes it sound like it's a great game to play. It doesn't have to reinvent the wheel to be a great game. Plenty of awesome games just tighten the spokes a bit. And Killzone 2 seems to have some mighty tight spokes!
Also, instead of Halo, I'm comparing it to Gears.
I'm a mod, come to me if there's mod'n to do.
Chrizum is the best thing to happen to the internet, Period.
Serves me right for challenging his sales predictions!
Bet with dsisister44: Red Steel 2 will sell 1 million within it's first 365 days of sales.
stof said:
Sorry dude, but this is one of the worst posts I've read this week. Why does everyone suddenly have to break everything into a graphics/gameplay dichotomy, assuming that if a game has one it forfeits the other? And why must so many people now assume that every single game has to completely change the way we play. Everything I hear about Killzone 2 makes it sound like it's a great game to play. It doesn't have to reinvent the wheel to be a great game. Plenty of awesome games just tighten the spokes a bit. And Killzone 2 seems to have some mighty tight spokes! Also, instead of Halo, I'm comparing it to Gears. |
QFT. This game isn't at the top of my list but it does seem to be shaping up extremely nicely. I wonder if it's just turning into a lightning rod for PS3 hate because the original was a disappointment.
Tag (courtesy of fkusumot): "Please feel free -- nay, I encourage you -- to offer rebuttal."
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
My advice to fanboys: Brag about stuff that's true, not about stuff that's false. Predict stuff that's likely, not stuff that's unlikely. You will be happier, and we will be happier.
"Everyone is entitled to his own opinion, but not his own facts." - Sen. Pat Moynihan
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
The old smileys:
; - ) : - ) : - ( : - P : - D : - # ( c ) ( k ) ( y ) If anyone knows the shortcut for
, let me know!
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
I have the most epic death scene ever in VGChartz Mafia. Thanks WordsofWisdom!
All that new experimental stuff sure as hell don't make a game great. Gimmi some of that good old stuff that works not new stuff that does not. First it was oh it can't be done money wont equal the trailer, sony came through silenced the while industry so i guess the new thing to whine about "it lacks innovation" tell me wheres the innovation in Mario Galaxy or Halo3 ?
killzone2 is NOT about reinventing the fps, its about making the best shooter on the PS3. Try to remember this.