| RolStoppable said: 7. PlayStation 6. PlayStation 2 5. Atari 2600 4. Gameboy 3. NES 2. DS 1. Wii Thanks for reading. I hope you enjoyed it, despite the short explanations (especially at the end), but I was too lazy to write more. Discuss the order and reasons given for this list, post your own thoughts and don't call me names. |
Wii is waaaay too high for now.
I think, for understandable reasons, early systems have an edge when it comes to importance.
I'd rate the top 10 as follows:
1. Atari 2600 - The first big cartridge based console system. Without it, we wouldn't have the industry we have today.
2. NES - Saved the industry, and showed the 2600 wasn't just a fad (hello, Wii!).
3. Game Boy - Launches the hand held era.
4. PlayStation 2 - Did more than any other system to grow the market, and still has the best library of any console (unless you count the PC as a console). Also the first console to be seriously used for home entertainment purposes (ie DVD player)
5. DS - Pushed handhelds into the blue ocean. Set the stage for motion control and the Wii.
6. XBox/360 - Put the online in the living room and did it right.
7. Wii - Huge success and will be recognized for revolutonizing controls, but we have yet to see if the BO strategy will carry over to another generation (which would push it at least one step higher).
8. TIE:
8A. PSX - Paved the way for the PS2 and disc-based games, elevated the role of third party titles, and emphasized mature games. While it didn't really reach out for new gamers, it did manage to keep young gamers playing as they got older.
8B. N64 - The 64 is known more for being a failure than anything else, but Mario 64 created an immediate demand for more 3D games, and made analogue controls and rumble as standard features.
10. Sega Saturn - Killed Sega as a serious console developer. Dreamcast was stillborn, and the door opened for both Sony and Microsoft to enter the arena.










