| Sharky54 said: Oh also, the powerglove was very different then what you are talking about. The nes couldn't read how much pressure you put on the buttons or anything. Basically moving a finger was pressing a button. It wasn't motion controls. Also what was up with those retarded rumble packs that the N64 used(also not all the games had rumble so that wasn't from the get go either.) |
(1) Yes, each move was like pressing a button, but not all "moves" could be mapped to an ordinary NES controller. There were more combinations available than an NES controller could offer; therefore, it was more than the NES was originally designed to do.
(2) It's all digital signal one way or the other. My PC was never designed to use motion controls, nor was Half-Life 2, but I've used my Wiimote to play Half-Life 2 on my PC.
(3) Personally, I'd rather buy a $10 Rumble Pak than a $20 controller, so the Rumble Pak was hardly "retarded". It was much cheaper, and in theory, a much better marketing concept.
(4) Nobody ever said the N64 had rumble from the get-go. You're the one that's been saying that rumble capability had to be included from the manufacture date in order for it to work with the system (so really, you just contradicted yourself. Good job). All I ever said was that the N64 had rumble before the Playstation, and everybody else here agrees with me. I clearly remember when both the Dual Analog and the DualShock came out - my best friend at the time bought both immediately upon release.
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