| outlawauron said: How do you define flop? It lost money? Bad sales? Low scores? If so, I think IU also fits the bill of no one made money off of it. |
How do you know IU lost money ? The game itself is essentially just a cheap tech demo for the IU graphics engine. The engine development was no doubt expensive, but the cost will be split across several games including SO4. Apart from the graphics engine costs, Radiata Stories was probably more expensive than IU. It's a bigger game with much more content.
Anyway I don't really see your point. Lots of games lose money, and that was true for the previous generation as well. Do you think Radiata Stories and Romancing SaGa made money ?
My point was that it's unreasonable to expect IU and TLR to sell better (or score better) than the previous (PS2) games from the same development teams. Rational people don't suddenly expect an AAA game from a second rate development team.












