By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sales - I've always known Star Ocean was never a big franchise.

Chris Hu said:
DMeisterJ said:
Chris Hu said:
If you look at the percentage of Japanese 360 owners that own SO4 and compare that to the percentage of Japanese PS3 owners that own WKC. SO4 is already doing a lot better then WKC. SO4 is already at 20% attachment ration compared to 11% for WKC.

Please do not use an attach rate argument to defend the dreadful sales of this game. 

Guess what?  SE doesn't care about attach rates, they care about units shipped/sold, and it's selling horribly, so it's shipping horribly.  You can't put attach ratios into your bank account.

Dreadful sales are you kidding me I already mentioned it earlier that SO4 is already the second best selling 360 games in Japan after two weeks.

That's not saying a lot.  Stop spinning what isn't there.  Being the best selling game on a system with very low software sales in that region isn't that special.

SO4 did dreadful, deal with it.



Around the Network

^ so? they still arent good



mrstickball said:
I think it's far too early to really be proclaiming anything. Do we know what Star Ocean 3's launch was like in NA? PAL?

We only have 3 weeks worth of data - 1 NA week, and 2 JP weeks. That's really not enough to base a lot off of. Is 60k in NA a disappointment? Yes. All we can do is hope that the NPD adjustments push it higher.

Nevertheless, Star Ocean 4 had the 2nd best NA launch, and the best JP launch of any 360 JRPG. PAL will be an interesting launch, but we'll have to see.

BTW, if your going to bash SO4 sales on 3 weeks worth of data, we might as well begin to bash failzone 2, as well. Since it was a massive dissapointment with it's budget costs.

 

I am sorry, but didn't Garnett get banned for saying that very same thing?

Killzone 2 is also tracking better than it's predecessor, on a much smaller install base.



iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.

Currently playing:

Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

Got a retro room? Post it here!

Chris Hu said:
If you look at the percentage of Japanese 360 owners that own SO4 and compare that to the percentage of Japanese PS3 owners that own WKC. SO4 is already doing a lot better then WKC. SO4 is already at 20% attachment ration compared to 11% for WKC.

Actually you could read this backwards, and deduce that many japanese 360 owners bought it for SO4 (and other JRPGs, I suppose) whereas PS3 owner bought it for a wider variety of games.

It would be interesting to see a statistic of how many japanese owners of 360 don't own a PS3, actually.



"All you need in life is ignorance and confidence; then success is sure." - Mark Twain

"..." - Gordon Freeman

if I could get a dollar for everytime I read something negative about 360 jrpg's by sony fanboys.....

can't we at least wait a couple more weeks before we start judging the games sales?? I mean damn lets see how the legs are in N.America first...



Around the Network
tombi123 said:
@ShadowSoldier

Star Ocean had a budget of AT LEAST $30M, probably closer to $40M.

Link, plz.

 



jpain333 said:
if I could get a dollar for everytime I read something negative about 360 jrpg's by sony fanboys.....

can't we at least wait a couple more weeks before we start judging the games sales?? I mean damn lets see how the legs are in N.America first...

 

Take you own advice and say that to those to the ones who say WKC can't sell LO numbers.



iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.

Currently playing:

Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

Got a retro room? Post it here!

DMeisterJ said:
mrstickball said:
I think it's far too early to really be proclaiming anything. Do we know what Star Ocean 3's launch was like in NA? PAL?

We only have 3 weeks worth of data - 1 NA week, and 2 JP weeks. That's really not enough to base a lot off of. Is 60k in NA a disappointment? Yes. All we can do is hope that the NPD adjustments push it higher.

Nevertheless, Star Ocean 4 had the 2nd best NA launch, and the best JP launch of any 360 JRPG. PAL will be an interesting launch, but we'll have to see.

BTW, if your going to bash SO4 sales on 3 weeks worth of data, we might as well begin to bash failzone 2, as well. Since it was a massive dissapointment with it's budget costs.

What budget costs?  You work at GG and know how much it costs right?

Don't bash because you have no defense, bash based off of information that is true, not speculation.  The truth is that KZ2 has sold comprably to CoD: WaW first week, so it's by no mean a failure, while Star Ocean 4 has sold horribly, and had a horrible opening, and is done selling in Japan aside from 20-50k more on top of this weeks total. 

Don't fail.

We've seen litterally dozens of quotes about KZ2's budget, so it's hard to say that it's impossible to put a pricetag on what it cost. If you want to argue that, we can do it in another thread.

How is 60k a 'horrible' opening in North America? It's better than the launches of every other X360 JRPG outside of Lost Odyssey, and managed to beat out a lot of other non-360 JRPGs for debuts such as Persona 3, Fire Emblem Radiant Dawn, Valkyria Chronciles, and the list goes on and on.

I think the main issue is that we don't have enough data at VGC to know how legs are going to be for a game like Star Ocean 4. They could be good, or bad, we just don't know. I find it interesting that you say that Killzone 2 has done great, comparing it to World at War, when we know that very (and I mean very) few FPS games have legs like CoD4 and WaW have had, yet you compare them to eachother.

Also, I'd love to know where I was basing the entire LTD of WKC off of 1 week of sales. It's first week was great, and I am pretty sure I said that in the Famitsu thread that we had.



Back from the dead, I'm afraid.

Since their are three times as many PS3 in Japan. Yakuza 3 actually did worse in its first week then SO4.



Euphoria14 said:
mrstickball said:
I think it's far too early to really be proclaiming anything. Do we know what Star Ocean 3's launch was like in NA? PAL?

We only have 3 weeks worth of data - 1 NA week, and 2 JP weeks. That's really not enough to base a lot off of. Is 60k in NA a disappointment? Yes. All we can do is hope that the NPD adjustments push it higher.

Nevertheless, Star Ocean 4 had the 2nd best NA launch, and the best JP launch of any 360 JRPG. PAL will be an interesting launch, but we'll have to see.

BTW, if your going to bash SO4 sales on 3 weeks worth of data, we might as well begin to bash failzone 2, as well. Since it was a massive dissapointment with it's budget costs.

I am sorry, but didn't Garnett get banned for saying that very same thing?

Killzone 2 is also tracking better than it's predecessor, on a much smaller install base.

Yup

badgenome said:

Link, plz

Can Stickball give a link to KZ2's huge budget costs?