richardhutnik said:
The PC allows people to go internally and add and remove parts, and have a platform that allows customizability, at the lack of predictability. It is a harder target to code towards. Perhaps strides have been made towards addressing this, but I did list a bunch of reasons for why there are issues involved, and why PC gaming is more of a headache than console gaming. EVEN if you get the game to work, you still face other issues.
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The PC developers must be doing a hellofa better job than the console gamers then because recently I've been having more headaches on consoles than I have been on the PC, even given the "lack of predictability" and the console's static hardware. I also would love to hear what those "other issues" are.
Tag(thx fkusumot) - "Yet again I completely fail to see your point..."
HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374
Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420
gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835








