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The day my Dreamcast quits working will be a terrible, terrible day.



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So, which are the Shenmues of today ?


Mirror's Edge (as written in teh article)


I don't see many creative games that didn't sell... In fact I only see unfairly sold games that refine a certain genre instead of developping it or creating a new one like :

Tales of Vesperia
Valkyrie Chronicles
Virtua Fighter

etc.


Does anyone see the shenmues of this gen ?











God i hate fanboys, almost as much as they hate facts

 

“If you want to build a ship, don't drum up people together to collect wood and don't assign them tasks and work, but rather teach them to long for the endless immensity of the sea” Antoine de St-Exupery

  +2Q  -2N  (to be read in french)

Gh0st4lifE said:
So, which are the Shenmues of today ?


Mirror's Edge (as written in teh article)


I don't see many creative games that didn't sell... In fact I only see unfairly sold games that refine a certain genre instead of developping it or creating a new one like :

Tales of Vesperia
Valkyrie Chronicles
Virtua Fighter

etc.


Does anyone see the shenmues of this gen ?

I can think of one if you are reffering to excellent original games that didn't sell.

Condemned - people need to play this game to see how far ahead of the curve it was in 2005. There is still nothing like this available on consoles.

Valkyrie Chronicles should also on the list looking at the reception, but i never played it so I can't comment.

If you are going to categorize everything...Shenmue was an adventure game at heart with sadbox elements and a clock. Nothing original there right? :)



disolitude said:
Gh0st4lifE said:
So, which are the Shenmues of today ?


Mirror's Edge (as written in teh article)


I don't see many creative games that didn't sell... In fact I only see unfairly sold games that refine a certain genre instead of developping it or creating a new one like :

Tales of Vesperia
Valkyrie Chronicles
Virtua Fighter

etc.


Does anyone see the shenmues of this gen ?

I can think of one if you are reffering to excellent original games that didn't sell.

Condemned - people need to play this game to see how far ahead of the curve it was in 2005. There is still nothing like this available on consoles.

Valkyrie Chronicles should also on the list looking at the reception, but i never played it so I can't comment.

If you are going to categorize everything...Shenmue was an adventure game at heart with sadbox elements and a clock. Nothing original there right? :)

 

Am i over-categorizing?

Condemned was an amazing game indeed. I never played its' sequel though.

 

So now we have Mirrors' Edge AND Condemned...

What else ?

 



God i hate fanboys, almost as much as they hate facts

 

“If you want to build a ship, don't drum up people together to collect wood and don't assign them tasks and work, but rather teach them to long for the endless immensity of the sea” Antoine de St-Exupery

  +2Q  -2N  (to be read in french)

I bought a Dreamcast and bought 13 games for it.

Shenmue, Jet Set Radio, Metropolis Street Racer, Phantasy Star Online, Skies of Arcadia and Space Channel 5 are some of them.

I loved the Dreamcast precisely because it had such refreshing new games.

Edit: I also had a Saturn before it and a Mega Drive before these two. I was a SEGA boy before being a Sony boy nowadays. And you can guess how freaking pissed I was for having two consecutive consoles being discontinued so soon into their lifecycles.



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It's too bad that the vast majority shun innovation in favor of bland sequels. Hopefully this recession doesn't hinder the creation of new IPs even further.



what's the name of the game on the 4th picture in the article?? (the one with skaters)



carlos710 - Capitán Primero: Nintendo Defense Force

"Wii are legion, for Wii are many"

disolitude said:
largedarryl said:

I read this and have a hard time agreeing with the consumers rejection of new/innovative ideas. Yes, the industry is currently littered with sequals hogging the sales spotlight, but I then realize that Assassin's Creed and the Wii are extremely popular.

I think there is a confusion in the minds of many people, consumers tend to not by:
1: Crap - just because a game has a great idea/concept, delivery will decide on quality
2: Games they don't like - Western society is adverse to specific types of art style, hence why games like NMH, Okami, etc. have limited successes in comparison to similar playstyle games with a more Westernized art style.

A lot of games that are "crap" tend to sell well but I do agree that not all new/innovative ideas do badly. I mean, look at Left 4 Dead.

I think one of the problems right now is that the gaming industry collected a huge number of casual gamers. These people probably wouldn't have ay more fun with Jet Grind Radio than they would with Tony Hawk 21. Perception of what is original and should be rewarded and what is a hack copy paste job is not distingushable to a vast number of gamers.

At this point though, I would be happy if sega were to sacrifice Sonic and say..."look, we have to do 3 crap sonic games a year in order to get funding to release great original games".  I mean, I love Sonic but the industry has become quite savage. Unless you have 10 million advertising dollars and a mountain of hype, your game does not matter these days.

 

The problem with your argument is you are equating crappy games to games you don't like.  I was going to add something like this to my previous post, but I started to lose my train of thought. 

Just because you think Imagine Babyz (or whatever else is in this series), doesn't mean the games are crappy and don't deserve to sell.  Like I stated in a previous thread, chances are the Imagine series is the best in its genre, and it is only at the current quality due to lack of competition.  This means that the highest quality games in this market is selling to a majority of the target market, this should be an indication to market sizes.

In the end, I'm actually more suprised FPS after FPS is capable of putting up 2 million + numbers then I am of Sonic and Mario at the Olympics putting up 5mil+.

 



carlos710 said:
what's the name of the game on the 4th picture in the article?? (the one with skaters)

That's Jet Grind Radio

The fundamental flaw in this article is the assumption that gamers owe Sega for some reason. They really don't. It isn't the customer's fault that s/he isn't interested in the bait Sega is dangling before them.

I think the author is actually trying to say, "You failed me by not buying the Sega games I wanted you to buy." Why does he think other people have a duty to support his cause?

There are many kinds of games I would like to see made, and genres I'd like to see revived, but I know that I'm only one consumer, and I can only vote with my own voice and my own wallet. Chastising other people for not wanting what I want isn't going to make my dreams come true.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.