disolitude said:
A lot of games that are "crap" tend to sell well but I do agree that not all new/innovative ideas do badly. I mean, look at Left 4 Dead. I think one of the problems right now is that the gaming industry collected a huge number of casual gamers. These people probably wouldn't have ay more fun with Jet Grind Radio than they would with Tony Hawk 21. Perception of what is original and should be rewarded and what is a hack copy paste job is not distingushable to a vast number of gamers. At this point though, I would be happy if sega were to sacrifice Sonic and say..."look, we have to do 3 crap sonic games a year in order to get funding to release great original games". I mean, I love Sonic but the industry has become quite savage. Unless you have 10 million advertising dollars and a mountain of hype, your game does not matter these days.
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The problem with your argument is you are equating crappy games to games you don't like. I was going to add something like this to my previous post, but I started to lose my train of thought.
Just because you think Imagine Babyz (or whatever else is in this series), doesn't mean the games are crappy and don't deserve to sell. Like I stated in a previous thread, chances are the Imagine series is the best in its genre, and it is only at the current quality due to lack of competition. This means that the highest quality games in this market is selling to a majority of the target market, this should be an indication to market sizes.
In the end, I'm actually more suprised FPS after FPS is capable of putting up 2 million + numbers then I am of Sonic and Mario at the Olympics putting up 5mil+.







