Wow, way to nitpick. It probably lasts 1-2 seconds and is only in the final level of the game? Now that just KILLS it, doesnt it?
Some people need to just die in a fire.
Wow, way to nitpick. It probably lasts 1-2 seconds and is only in the final level of the game? Now that just KILLS it, doesnt it?
Some people need to just die in a fire.
| twesterm said: Going above 30 on TV there's a slight difference, but there's no point in it being that the trade off totally isn't worth it. Most games aren't going to notice the difference between a game that runs at 30fps on a TV and another that runs at 60fps on a TV. |
This isn't really true, though it depends on the TV.
Back in the early 90's Sega and other big japanese developers did a lot of beta testing in arcades, and their findings was that 60fps consistently made more money than 30fps despite the inferior graphics. Since then Sega has never made an arcade racer that doesn't run at a constant 60fps and likely never will. It's interesting to note that most of their console racers only runs at 30fps though...
It seems that whenever a developer wants to just *sell* you a complete game, they increase graphics quality at the expense of the framerate. Whenever their income depend on you actually *playing* the game (arcades), they drop graphics quality and increase the framerate. Nintendo tend to be an exception. Much as I dislike the Wii, I have to give the company some credit for the fact that most of their first party games runs at 60fps.
You can do a test yourself. Try playing a 60fps racer such as Forza 2 for a long on time on a high quality CRT TV, then switch to a 30fps racer such as Dirt. Or play Devil May Cry 4, then switch to Viking. I think you'll be shocked at the difference.
The TV does make a difference though. A low framerate is more noticeable on CRT's than Plasma/LCD, as CRT is the only screen technology that completely redraws each frame. On flat screens each frame just morph into the next frame, creating a slight motion blur effect that help cover up low framerates. And most LCD's doesn't have response times fast enough to correctly display 60fps, in fact some LCD's can't even display 30fps correctly.
One of the reasons why COD IV sells so well could be that its running at 60FPS with excellent visuals.
Tease.
| Squilliam said: One of the reasons why COD IV sells so well could be that its running at 60FPS with excellent visuals. |
Cod4 drops way below 20FPS of you know where to go and what to do. And its visuals are far from excellent.
Griffin said:
Cod4 drops way below 20FPS of you know where to go and what to do. And its visuals are far from excellent.
|
Seriously, Squilliam, you have no idea what you are talking about. The beta supposedly had framerate issues but it never effected my gameplay at all.
As for "during loads." The game only loads during non-fight segments. If you play the demo, you'll notice that when you go up the elevator to get inside the warehouse that the game stutters in the load. You know what's awesome? Not seeing a load screen!
This entire thread is a non-issue except for people to bash the game. And for the guy who said he canceled his preorder because of this story: yeah right, I believe that 100%.
| windbane said: is a non-issue except for people to bash the game. |
If it wasn't for the excessive use of motion blur filters I might have agreed. But whenever developers use this much motion blur, you know there will be frame rate problems later on in the game.
Anyway I won't buy the full game unless the motion blur filter can be turned off. It gave me motion sickness. And how am I supposed to enjoy the excellent visuals when there's massive blur whenever I'm not standing absolute still ?
Well, I'd love a sony Bravia that does 200Hrz running a game at 200fps, but gaming perfection hasn't yet arrived. But atleast the tv's have : D

Luney Tune said:
If it wasn't for the excessive use of motion blur filters I might have agreed. But whenever developers use this much motion blur, you know there will be frame rate problems later on in the game. Anyway I won't buy the full game unless the motion blur filter can be turned off. It gave me motion sickness. And how am I supposed to enjoy the excellent visuals when there's massive blur whenever I'm not standing absolute still ? |
I have motion sickness on theme park motion rides (that just move in place) but never on a video game. I hear Japanese gamers get it more often with FPS. Sorry you have an issue with the game but for most people it's not a problem and one unrelated to this topic, imo.
There are nearly 60 reviews on metacritic and yet people want to nitpick a partial load or a very short 20fps segment. Non-issue.
| Theo said: Well, I'd love a sony Bravia that does 200Hrz running a game at 200fps, but gaming perfection hasn't yet arrived. But atleast the tv's have : D |
I don't think your eyes could see that?
tv perfection right now is a 4k screen with 1,000,000:1 contrast ratio.