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Forums - Sales - Xbox 360 is at a Mass Market Price -- But Are YOY Sales INCREASES enough?

darthdevidem01 said:

BUT what I am asking is 360 is up 500K in January.....however wii was up by more.

I am wondering whether this increase in sales i actually worth of taking note considering the xbox 360 is at a mass market price point but the wii increase still proves to be greater.

 

And just to show how enormous the YoY increase actually was,play with the thought (not that it will actually happen) - if those 500K in Jan were extended to the whole year of 2009, it would mean 6 million extra X360 consoles sold (not even with xtra Holiday increase included)!



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You must remember 360 is up against a very powerful brand name Sony.
I mean nobody has anything bad to say about PS2 and rightly so.
Sometimes I think people forget what 360 has achieved so far this gen.

I reckon MS are very happy with the way this gen has turned out so far for them.



 

 

 

 

mrstickball said:
kitler53 said:
Squilliam said:

Mrstickball said:

"One should remember that, in America, the average price for a X360 in January (as per NPD) was $263 USD. So Arcade penetration is something fierce now"

 

average cost = [(a%*360T)(200)+(p%*360T)(300)+(e%*360T)(400)]/(360T)

where: 360T= total 360 sales, a% = percent of total sales by arcade, p%=percent of total sale from pro, e%=percent of total sales from elite

1 equation - 3 unknowns means this isn't enough information to prove your claim.  so do you have facts to support your claims or not?  so far you don't.

Just because you have 3 unknowns doesn't mean that you can't have baseline numbers for the minimum number of arcade units sold per month.

If you used the assumption that 0% of the ultra-expensive Elites were sold (which any sold would drive the Arcade ratio up), and that all units sold were either Arcades or Pros, you'd end up with Arcades selling 37% of all Xbox 360's sold in January. That's the worst case scenario for Arcades.

Now, the next assumption would be reasonable: that 10% of all units sold are Elites...Which has been the average from my understanding. If value e was assumed at 10%, then the Arcade marketshare would be closer to 47.5%/42.5%/10.0%.

So worst case scenario would be 37% for Arcade sales, and best case (assuming the Elite didn't sell more than 10% of all consoles, which is doubtful it'd be higher), at 47.5%

So pick a number between 37-47.5%.

 

so basically you argree with me that when squilliam stated, "Reports of the Arcade SKU making up 50% of the total sales" he in fact did not have the facts to back up his statement.  i'm not battling squilliam's conclusions, i'm battling his use of rumors and assumptions as if they were hard facts...a pet peeve of mine.



Kitler, correct. He assumed something that was close, but not accurate based on using any formula(s).



Back from the dead, I'm afraid.

Sales are up signficantly year over year, and Microsoft's Entertainment and Device division is turning a steady profit for the first time in... well, ever!

I'm not sure how you can spin this into a negative.



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End of 2008 totals: Wii 42m, 360 24m, PS3 18.5m (made Jan. 4, 2008)

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Hmmm...I don't know if this helps but an article on gamasutra analyzed the NPD data from last month and it shows really that there hasn't been much change in the XB360's market share, but more so a reduction in the PS family market share.

http://www.gamasutra.com/view/feature/3932/npd_behind_the_numbers_january_.php?page=3

The price cut ensured that Microsoft wouldn't lose anymore market share for the moment, so the cut did accomplish that if anything... =/



The Interweb is about overreaction, this is what makes it great!

...Imagine how boring the interweb would be if everyone thought logically?

If you compare the 360 to the Xbox its done really well, particularly with the boost from the price drop.

If you compare the 360 to PS1 & Ps2 (i.e the benchmark for performance) then its not really selling that well given its mass market price and library of games. It's also inescapable that it sells less than the Wii and has a much lower LTD even with the head start.

So continued growth from MS which is of course good: but really given the billions plowed into their gaming division from the start, the paid for titles, DLC, etc. it's clear that globally MS is still a fair way off a real chance at truly massive home console sales unless it can gain much more significant boosts to average weekly sales.

Still, they could drop price further, and at least the 360 is showing a big leap from Xbox and is making money (as in current sales vs current costs, MS overall is still well in the red LTD for its entry into home consoles) and I think MS has done enough with 360 to make them a key player even if to a smaller overall number of gamers.



Try to be reasonable... its easier than you think...

kitler53 said:

so basically you argree with me that when squilliam stated, "Reports of the Arcade SKU making up 50% of the total sales" he in fact did not have the facts to back up his statement.  i'm not battling squilliam's conclusions, i'm battling his use of rumors and assumptions as if they were hard facts...a pet peeve of mine.

 

 It all depends on how many Elites sold. 13% is the point when the arcade would need 50% to meet that average. So if more than 1 in 8 360s sold is an Elite, then yes, half must be arcades. Unfortunately, without that, exact extrapolation of the percentage is impossible.



-dunno001

-On a quest for the truly perfect game; I don't think it exists...

@kowenicki

ok m adding in your post to the OP so as to guide people



All hail the KING, Andrespetmonkey

so... 63% increase.... Oh, that's it. I believe is pretty clear.