richardhutnik said:
Legend11 said:
They seem far more inclined to put them down than 360 fanboys. Is it because they see some of them as some kind of betrayal? It's not for all games but some of the bigger ones. For example I've noticed it to a certain extent with GTAIV and now I'm starting to see it with RE5. Anyone else noticed the same thing?
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Better case study would be to see how Oblivion and Bioshock were talked about once they went multi-platform. Or, if Mass Effect makes a jump onto the PS3. When you are getting a game for the first time, you don't get in place where you desire to bash it for being multi-platform.
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After many months of anticipation I finally got my copy of Bioshock and played through it over the past few days. There are many things to like about Bioshock such as the graphics (not animation), parts of the story and the water effects. That’s about where the good stuff ends.
First let me say how excited I was for the game after playing the demo on the 360. While the animation seemed stiff and you could tell the 360 was being pushed too hard it still looked like it had a lot of potential. So imagine my disappointment when I got the final version only to find none of the animation hitches, shooting glitches and AI was cleaned up. I also wonder how much better the graphics would’ve been had they not been compressed to fit on a DVD. Now I do not fault the developers for this, they only had so much system power to work with so maybe this will all be addressed with the PS3 version when it comes out.
To conclude, let this game cook in the oven just a little bit longer and wait for the superior PS3 version. Cleaned up textures, animations, AI, extra weapons, Home space, standard HDD and Blu-ray will make this flawed game into a perfect gem.
SDF Score: 5/10
lmao