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Forums - Sales - wii's 3rd party lack of success...could it be an isse on the long run?

steven787 said:
kn said:
Spectrumglr said:
ok, Wii is selling like hot cakes (probably even at a higher rate than VGChartz's reports as NPD July sales figures were 18% higer than VGChartz) and clearly by the end of the year it will be the N°1 next-gen system by a great margin...but still there's a lack of support by 3rd party devs and not without a reason as 3rd party games are selling poorly (compared to the user base). Could this be an issue for the HW sales in 2008? How long can continue a success that's only based on 1st party games?

Plain and simple, yes. If third parties keep using the wii for quick ports in a hope to cash in on the Wii "fad", they will kill the system in the long run. There is already a lot of shovelware on in and a significant amount of announced shovelware. (see outrun thread, lol). Nintendo does have the right to refuse to publish a game and they need to see to it that they exercise that right.

As a side note, the intense battle between the 360 and PS3 is making both 1st and 3rd parties bring their AAA+ game. Both companies are working diligently with developers to coax the most out of the system. The best part about this is that it means we are seeing titles that are absolutely stunning. See Bioshock, Halo 3, Warhawk, UT3, Killzone 2, GT5, and so on if you need proof of that statement. No such driving force really exists on the Wii and games are therefore lacking so far. Hopefully SMG, SSBB, and MP3 all set a graphical "floor" which future development should seek to not go below. We'll see if Nintendo steps up and slaps the shovelware makers...


Again: If you take out all first party sales for 2007 (In US and Japan, cant get software numbers for 07 off VGchartz) you will find that third party software has accounted for 8 million on Wii, and 13 million on 360, and the Wii only caught up to 360 hardware this week.

(1st bold) 4 of the six titles you mentioned are first party.

(2nd bold) You still don't get it, mainstream consumers just don't care that much about graphics; they are playing Nintendogs, training games, Wii play, Wii Sports, party games, games with more classic=arcade like controls, music games, nostalgic games, or sports games. Look how many of those games fall into those categories. Look at the two top 50's for software for 07 so far (NA and JPN). JPN is all Wii or DS, and some PS2. 50% of software in NA is from the graphically inferior Nintendo Consoles.

(3rd bold) Shovelware is made because people buy it (early in a generation), it sucks but it's true. PS1 and 2 had plenty of shovel ware (especially in year one), NES, SNES, GB, GBA, DS and Genesis all had shovelware. 360 and PS3 don't have much shovel ware because it is so expensive to develop for, but you still see some (Movie games, sports games, Sony rushing out first party titles, Bomberman Act:Zero, etc.)

 


 I didn't want to say anything, but if the mainstream consumer doesn't (and hasn't) cared that much about graphics than the SNES never would have sold a single unit.   This "graphics don't matter" crap has to stop. Hell, people would have been happy with their Ataris, we'd still be playing them all the time and new games would be developed for it all the time.  Mainstream consumers DO care about graphics, in the case of the DS's small screen, the N64 level graphics are fine.  For a 32" or greater tv? Not so much. 



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kn said:
long thread reduced.
Allow me to make it crystal clear that I'm not speaking in terms of "quantity" -- I'm speaking in terms of QUALITY. Yes, there was a lot of shovelware on prior consoles. I will agree. This generation is proving to be different, though. The internet provides a place for people to sort through the hype and to get closer to the truth about the quality of games than ever before. If 3rd party Wii titles continue to be garbage (there are some good ones, of course) the Wii can expect to become primarily a 1st party supported system over the long term. Quality of the title counts -- not just graphics, but gameplay too. There are quite a few 3rd party titles that are rubbish in every way. I certainly hope to see some better 3rd party titles as I own a Wii and don't want to regret my purchase in the long run you can no way argue, at this point in video gaming history, that shovelware won't hurt the system.

I originally was going to start my last comment with: "Did you even read the thread?" I took it out because I wanted to give you the benefit of the doubt, and be polite.

You are talking QUALITY. We are talking SALES. Sales discussions include things like numbers, it's a quantitative discussion. Quality is subjective, and critiques are most valued when coming from someone who knows what they are talking about, because they did some research. If someone doesn't read anything in the thread, than they shouldn't post.

You ignore the data of third party sales on Wii. This year: 8 million 3rd party titles in 8 months, 13 million on 360 in 8 months. Considering the smaller install base up until last week and the fact that this thread isn't about quality the elements of your argument is proven irrelavant, fictional, unrealistic and biased.

Hence:

Forum > Sales Discussion > wii's 3rd party...

God I hate that threads pop up on the front page with out a category.

EDIT:

@theShoe: The elements of gameplay changed with the entrance of true 3D rendering. N64 and PS1 were a big step in gameplay. PS2 was big with the standard 2 analog stick controller. (PS1 Dual Shock was added late in the gen.)

Plus, I didn't say graphics over gameplay, I said look at the top 50 and stated some observations.

Quoting me: "You still don't get it, mainstream consumers just don't care that much about graphics; they are playing Nintendogs, training games, Wii play, Wii Sports, party games, games with more classic=arcade like controls, music games, nostalgic games, or sports games. Look how many of those games fall into those categories. Look at the two top 50's for software for 07 so far (NA and JPN). JPN is all Wii or DS, and some PS2. 50% of software in NA is from the graphically inferior Nintendo Consoles. "



I would cite regulation, but I know you will simply ignore it.

"You ignore the data of third party sales on Wii. This year: 8 million 3rd party titles in 8 months, 13 million on 360 in 8 months. Considering the smaller install base up until last week and the fact that this thread isn't about quality the elements of your argument is proven irrelavant, fictional, unrealistic and biased."

 

@ Steven -- I won't keep the quote thing going. I realize it is a sales-related title. But I kind of took it another direction. Apology if it seems I'm hijacking but I think the 3rd party showing so far in terms of sales -- look at Madden 08 for instance -- has a direct correlation to their quality. I'm speaking directly in terms of 3rd party support by releasing a significant quantity of QUALITY 3rd party titles. Maybe I read more into the OP than intended but there is more to it than just pure numbers. The OP is talking about third part support and the longevity of the Wii. I define support as more than just turning out software -- it's about turning out quality software.  And to be blount, your above quote is rather harsh, don't you think?



I hate trolls.

Systems I currently own:  360, PS3, Wii, DS Lite (2)
Systems I've owned: PS2, PS1, Dreamcast, Saturn, 3DO, Genesis, Gamecube, N64, SNES, NES, GBA, GB, C64, Amiga, Atari 2600 and 5200, Sega Game Gear, Vectrex, Intellivision, Pong.  Yes, Pong.

Thank you for your kind reply.  I agree with you to a point.  I know this is going to sound fanboyesque (cool a new word), but I (a Wii owner, but also a PS3 and 360 owner) believe that the success of Wii will lead to the moving of games that could be made with solid gameplay and graphics being downgraded to accomodate the Wii's capabilities.   The Wii's current success is no doubt from word of mouth, or demonstration at a friends house, its cool and very fun for certain types of games, usually played with friends (Rayman Raving Rabbids, Elebits, Cooking Mama, etc).  Now before someone comes in saying that I don't like the "friend" console because I don't have any friends, don't be a retarded monkey :).  I guess what I see happening is third parties devoting alot of time and resources to make great "Wii-Style" games, but these would be new, rather than diverted resources.   So in other words, its shaping up to be two console wars.   Wii wins one by default, because everyone, gamer, nongamer, hardcore, etc, will buy the Wii. The other question is who wins the "other" console war, Xbox 360 or PS3? 

Is it possible that ultimately Wii gets numbers like the PS2 did minus the so-called "hardcore" crowd?  And that PS360 (either combined or separately) gets numbers like the PS2 did minus the so-called "casual" crowd?  

 

P.S. I just patented the word "fanboyesque"  j/k 



damkira said:

After Mario Kart is released early next year, what 1st party titles will Nintendo have to sustain their success? Its going to be a very difficult time I'm afraid. Zack and Wiki and FFCCCB might be able to turn things around.

This needs to stop people! I mean seriously...

Already announced:

Animal Crossing
Pikmin
Kirby
Zelda
Disaster
Camelot

Predictable just by looking at Gamecube releases:

Mario Golf/Tennis
Luigi's Mansion
Donkey Kong
Star Fox
F-Zero
Wave Race
1080° (on the Wii Balance Board judging by Myamoto's comments on how cool this'd be)

Possible revivals (perhaps even likely looking at Smash Bros):

Kid Icarus
Yoshi

Plus new some new things we have no idea about.

If you love Nintendo games you have nothing to worry about. If you were expecting GTA, though, only time will tell.



Reality has a Nintendo bias.
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kn said:
Spectrumglr said:
ok, Wii is selling like hot cakes (probably even at a higher rate than VGChartz's reports as NPD July sales figures were 18% higer than VGChartz) and clearly by the end of the year it will be the N°1 next-gen system by a great margin...but still there's a lack of support by 3rd party devs and not without a reason as 3rd party games are selling poorly (compared to the user base). Could this be an issue for the HW sales in 2008? How long can continue a success that's only based on 1st party games?

Plain and simple, yes. If third parties keep using the wii for quick ports in a hope to cash in on the Wii "fad", they will kill the system in the long run. There is already a lot of shovelware on in and a significant amount of announced shovelware. (see outrun thread, lol). Nintendo does have the right to refuse to publish a game and they need to see to it that they exercise that right.

 Why wasn't this a problem for PS1 and PS2? PS1 was filled of showelware and shit games for two years and it wasn't untill FFVII that some quality games started to hit the consol.



 

 

Buy it and pray to the gods of Sigs: Naznatips!

robjoh said:
 

Why wasn't this a problem for PS1 and PS2? PS1 was filled of showelware and shit games for two years and it wasn't untill FFVII that some quality games started to hit the consol.


Yes, it was a problem but at that time in the console wars, quantity over quality seemed to win the day over.  Today I don't see that formula as being successful due to a lot of factors -- instantaneous information availability being one of them.  In my opinion (and it appears it's going downhill here for me), quantity over quality is going to do exactly the opposite in this generation...



I hate trolls.

Systems I currently own:  360, PS3, Wii, DS Lite (2)
Systems I've owned: PS2, PS1, Dreamcast, Saturn, 3DO, Genesis, Gamecube, N64, SNES, NES, GBA, GB, C64, Amiga, Atari 2600 and 5200, Sega Game Gear, Vectrex, Intellivision, Pong.  Yes, Pong.

kn said:
steven787 said:
kn said:
Spectrumglr said:
ok, Wii is selling like hot cakes (probably even at a higher rate than VGChartz's reports as NPD July sales figures were 18% higer than VGChartz) and clearly by the end of the year it will be the N°1 next-gen system by a great margin...but still there's a lack of support by 3rd party devs and not without a reason as 3rd party games are selling poorly (compared to the user base). Could this be an issue for the HW sales in 2008? How long can continue a success that's only based on 1st party games?

Plain and simple, yes. If third parties keep using the wii for quick ports in a hope to cash in on the Wii "fad", they will kill the system in the long run. There is already a lot of shovelware on in and a significant amount of announced shovelware. (see outrun thread, lol). Nintendo does have the right to refuse to publish a game and they need to see to it that they exercise that right.

As a side note, the intense battle between the 360 and PS3 is making both 1st and 3rd parties bring their AAA+ game. Both companies are working diligently with developers to coax the most out of the system. The best part about this is that it means we are seeing titles that are absolutely stunning. See Bioshock, Halo 3, Warhawk, UT3, Killzone 2, GT5, and so on if you need proof of that statement. No such driving force really exists on the Wii and games are therefore lacking so far. Hopefully SMG, SSBB, and MP3 all set a graphical "floor" which future development should seek to not go below. We'll see if Nintendo steps up and slaps the shovelware makers...


Again: If you take out all first party sales for 2007 (In US and Japan, cant get software numbers for 07 off VGchartz) you will find that third party software has accounted for 8 million on Wii, and 13 million on 360, and the Wii only caught up to 360 hardware this week.

(1st bold) 4 of the six titles you mentioned are first party.

(2nd bold) You still don't get it, mainstream consumers just don't care that much about graphics; they are playing Nintendogs, training games, Wii play, Wii Sports, party games, games with more classic=arcade like controls, music games, nostalgic games, or sports games. Look how many of those games fall into those categories. Look at the two top 50's for software for 07 so far (NA and JPN). JPN is all Wii or DS, and some PS2. 50% of software in NA is from the graphically inferior Nintendo Consoles.

(3rd bold) Shovelware is made because people buy it (early in a generation), it sucks but it's true. PS1 and 2 had plenty of shovel ware (especially in year one), NES, SNES, GB, GBA, DS and Genesis all had shovelware. 360 and PS3 don't have much shovel ware because it is so expensive to develop for, but you still see some (Movie games, sports games, Sony rushing out first party titles, Bomberman Act:Zero, etc.)

 

Allow me to make it crystal clear that I'm not speaking in terms of "quantity" -- I'm speaking in terms of QUALITY.  Yes, there was a lot of shovelware on prior consoles.  I will agree.  This generation is proving to be different, though.  The internet provides a place for people to sort through the hype and to get closer to the truth about the quality of games than ever before.  If 3rd party Wii titles continue to be garbage (there are some good ones, of course) the Wii can expect to become primarily a 1st party supported system over the long term.  Quality of the title counts -- not just graphics, but gameplay too.  There are quite a few 3rd party titles that are rubbish in every way.  I certainly hope to see some better 3rd party titles as I own a Wii and don't want to regret my purchase in the long run you can no way argue, at this point in video gaming history, that shovelware won't hurt the system.

its true, nintendo needs to push good third party games forward. But there are two isses with that... number 1 beingthat nintendo has a very long history of not giving a damn about third party developers, they just dont care. When they're ahead they don't care cause they don't have to, and they make more money when their titles aren't being competed with, and when they're behind they need to maximize their revenue with .. once again... less compitition.

They've learned from their past mistakes not to intentionaly hamper or get in the way of third party devolpers any more than their rivals (thus making development as easy and cost less as for the other platforms) but beyond that they have shown next to zero drive in securing awesome third party exclusives..... or even good ports, there are countless games out for both the xbox and playstation that just never see the light of day on nintendo systems.

I love my Wii, but i have serious doubts ill ever see Final Fantasy, Tekken, or a whole host of other games i love on it.

Nintendo sticks to what will make THEM the most money, and thus we dont see a very good online, we dont see much media content (enabling DVD would cost them next to NOTHING) and all sorts of other bells and whistles that aside from HD wouldnt cost too much to have been implemented.

That said, the other side of the coin is that developers will go anywhere there is significant profitablity to do so, they put up with sony's horribly difficult to program for PS2 (and PS3) and Sony's difficult to deal with management. And they ended up making billions out of it. MS is the only games company pushing third party Devs as hard as they can... And it has given them great rewards, but if MS cant maintain a market... the DEV's will flee.

Most Dev's without a stick up their *ss (looking at you rockstar) have began to put serious games in their pipeline for the Wii, but thats a 1-2 year minimum from their point of realizing the unexpected success of it (as early as january)... giving the Wii at leasta good year from now before we really start to see a lot of quality games that werent already in the works before launch.

 Whats most importnat here is to note that the Wii by breakin 10 mil in half the time of the 360 is now a proven market with an insanely stable growth rate spread evenly over the world (unlike the 360 selling LESS systems in the US - its primary market- this year than it did last year on a month to month bassis)... Nintendo could be outright *ssholes at this point and devs woud still flock to it.

 Lucky for us, nintendo has learned not to antagonise third party devs. This time around since they thought they were going it alone they got to reap the benefits of first to market (wii play, metroid, mario, zelda) and are probably quite happy to let things play out (remeber they run a profit on every CONSOLE SOLD).

While i love all around fun games (G-rating) ... nintendo still has big issues getting more "mature" games on their consoles.... and this is without them even banning them (as they have in the past).... and it would do them very well (nail in the coffin for sony/MS) if they could get some seriously AAA gritty realistic combat games beyond less than great ports of COD and MOH.

Metroid may be the only truly decent FPS for the Wii (COD was nice, but rushed), and in my opinion there is NO BETTER CONSOLE than the Wii-Mote for a FPS. A well made FPS with the light-gun is hands down way better than a dual analog (total ownage if a Wii-mote could fight a dual analog player).

I agree, early next year will be tough for the Wii, but by then it will have five or six incredible first party games, and quite a few great games from EA and Ubi (and rayman!!)

 



kn said:

"You ignore the data of third party sales on Wii. This year: 8 million 3rd party titles in 8 months, 13 million on 360 in 8 months. Considering the smaller install base up until last week and the fact that this thread isn't about quality the elements of your argument is proven irrelavant, fictional, unrealistic and biased."

 

@ Steven -- I won't keep the quote thing going. I realize it is a sales-related title. But I kind of took it another direction. Apology if it seems I'm hijacking but I think the 3rd party showing so far in terms of sales -- look at Madden 08 for instance -- has a direct correlation to their quality. I'm speaking directly in terms of 3rd party support by releasing a significant quantity of QUALITY 3rd party titles. Maybe I read more into the OP than intended but there is more to it than just pure numbers. The OP is talking about third part support and the longevity of the Wii. I define support as more than just turning out software -- it's about turning out quality software.


 Sorry for being a jerk.  And you are right to talk about what ever you like in term of the OP's intention of getting our predictions.  I still haven't even gotten into that yet.  I was just laying the ground work of where we are before all of get too deep into our predictions.  There is a large misconception that Nintendo prevent 3rd parties from succeeding, to an extent that is true.  Comparing the attach rate on other major consoles in the life cycle at this point to it in the Wii's life cycle, you will find that Nintendo software is selling really well on top of healthy 3rd party sales.  Everyone started quoteing my data, and challenging it.  I was only stating the data in the first post and I got defensive.

My opinions: Yes, most of 3rd party stuff is complete crap so far.  The immediate future doesn't look to good either for the hardcore gamer.  But it is early in the life cycle, and people buy crappy games the first 12 months on every console.  (Perfect Dark Zero is a million seller for god's sake, I like it but I know I have bad taste.  Many of 360's million sellers are the cookie cutter Clancy games.)  The Hardcore (me included) partly hold innovation back, they hate most new things, and buy the same Nintendo, Clancy, and Standard FPS's over and over.

The 3rd parties were mostly caught off guard by Wii.  By March '08, IMO, we will see so many major 3rd party games announced that it will be a complete turn around by holiday '08.  If not, and I am wrong, then the Wii will become a solid casual machine for the next 2 to 4 years;  I don't see it disappearing, the current/projected install base is just too large. 20 million has proven more than enough in the past to support 3rd party publishers. 



I would cite regulation, but I know you will simply ignore it.

Welcome Lion, and what a great way to start.



Reality has a Nintendo bias.