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Forums - Sales Discussion - Predict Killzone 2 first week sales!

800 K firs week , almost 2 mil first month and 3.7 LTD



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1.5 Milion first week.



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600k WW



     

 

500k Considering the time of the year the game release.
15% Hardware boost.
Lifetime +4 million.



 

TWRoO said:
Kantor said:

Some people are predicting way too low for LT. If an FPS sells 800k first week, it will probably sell over 4 million LT. Look at CoD4 on PS3. 450k first week, 4 million LTD and selling.

So,

Japan: 60-100k (GTA sold well, showing that a violent game can sell over there)
Europe: 350k-400k (This is higher than any other PS3 FPS, but no other PS3 FPS has KZ2's advertising)
NA: 400-500k (NA is considered shooter land, again the advertising budget, and it has to sell more than it does in Europe, right?)

That's 810k-1 million WW, in case you were wondering.

EDIT: Lifetime. I think around 6x first week sales is a good amount, so 5-6 million.

Call of Duty has become an exception, it has by far the best "legs" of any other PS3 or 360 game, in fact better than many Wii games.

KZ2 will certainly be more frontloaded.... but, the lower it's first week sales, the comparatively better legs it will show, so it's not as simple as multiplying the first week by a certain number.

It is a likely candidate for roughly 3-5 times the first week making up the lifetime total.... I would guess if it sells around 800k to 1 million on the first week, it should be heading for about 3.5-4 million sales.

I don't see why Killzone 2 can't be the same. As a general rule, quality sells, especially in an FPS, which sells anyway. From my experience with the demo, KZ2 is at least as good as CoD4, I don't see why it can't sell as well.

More odd is people predicting 1.5 million first week and 3 million LT. Shooters have great legs, as almost a rule. Look at Halo.

You're right, though. Comparatively, the lower the first week, the better the legs. But look at RFOM's first week. What, 250k? It's now at 3.5 million. MotorStorm (it was bundled to be fair, but KZ2 will be as well) had an abysmal first week and is now at
3.8 million sales. These games are accessible. KZ2 is accessible.

It's unfair to compare it to something like MGS4, because MGS4 has a massive fanbase that will buy the game week one. Past that, it's pretty niche. It's not for everyone, in the way that an FPS is.



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