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Forums - Gaming - Resident Evil 5, an aged experience?

Since the demo went online I've seen a lot of complaints.

Complaints about Resident Evil 5. A game that was, rightfully, hyped-up to be one of the heavy hitters of this Spring. People complaining about the controlls. About how part 5 strays away of what Resident Evil is 'supposed to be'. But is it still worth your money? Or is it a formula that has failed to keep up with what people desire these days?

Compare RE5's demo to fast-paced FPS action a-la Call of Duty. Or In-your-face action like Gears of War and one could argue that it really hasn't moved with its time.

We've been spoiled with the ability to experience intuitive aiming in RE4Wiiedition. We've been spoiled with the ability to move and shoot at the same time. And most important maybe; There's litteraly NOTHING new on the horizon in this new Resident Evil. It's Resident Evil 4 with daylight, HD-graphics and co-op. Should be enough reason for one to say; 'Hey, I'm not picking this up when I can get Halo Wars, or Killzone 2'. Rightfully so!

I was really bummed with the way the demo turned out for me! I was expecting SO MUCH MORE! The co-op wasn't what I had hoped for, and the typical 'horror'-feel was gone. But as I played it a 2nd, and even a 3rd time... It grew on me!

That Resident Evil feel came slowly creeping back! And I began to enjoy it. The awkward control-scheme even became 'not so awkward' as I let myself enjoy the experience.

 

So, even if it IS Resident Evil 4 with only daylight and HD-graphics, I believe it'll still be worth my buck! But I don't think Capcom can get away with it this easily the next round! Because technology NEVER sits still. And hopefully, Capcom still has some surprises on it's sleeve that haven't yet come to pass in the demo!

Fingers crossed for the reviews and I'll be picking this up! Even though its both a step up (graphics) and a step back (from Wiimote to thumbstick).

 

Try to let the demo grow on you and hopefully you'll be able to get over the 'meh' feeling, if you had that! I hope RE5 can gather some sweet sales!!!



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I'm fine with a Resident Evil 4.5, the online co-op will actually make the game more fun to play and changes something. I personally loved the demo.



No not to me i liked the way it controlled maybe b/c im not into the fast pace FPS games

i hope the real game has a better AI

UR kinda right that it hasnt moved with the time i think there would be far less complaints if the game came out in 07 wat took so long for it, RE4 came out in the beginning of 05



                                                             

                                                                      Play Me

If I wanted an action game I have tons of great options on the 360. But I don't, I want an excellent survival horror game. And RE5 ain't delivering.



 

 

I'm waiting for the Wii edition



 

 

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Not a big fan of Resident evil actually didnt play the other games before at all but i enjoyed Re5.



 

I love the Demo!!



Zuhyc said:
I'm fine with a Resident Evil 4.5, the online co-op will actually make the game more fun to play and changes something. I personally loved the demo.

 

Ditto. Kotaku has a good preview of the full version up that's worth a read. Read it here.



Demon's Souls Official Thread  | Currently playing: Left 4 Dead 2, LittleBigPlanet 2, Magicka

Aslong as I have fun, I'm good.



4 ≈ One

I think the game strayed too far from what has made it so great. They are trying to make it too much like all the other games. I don't want another COD, Halo, Killzone, Gears, fast paced action packed guns blazing shooter. I want Resident Evil and they seemed to forget what brought the franchise to the dance of being able to have 4 previous successful games.

The blood splatter looks pretty horrible too as does the animations for shooting someone and the quick inventory system is just not Resident Evil. I can't understand why they would change the inventory system that they have had for so many generations of Resident Evil other than trying to be like every other game. Hopefully in the final game the select button which the demo did not utilize will bring up the regular inventory/map system. I also hated the fact that I was picking up ammo every two seconds yet I was still managing to almost completely run out. That means there was way too much shooting going on. I miss the days of RE1 when bullets felt so precious that if I wasted one I would be mad at myself.

I don't mind having a sidekick in other games but again it's just not resident Evil. They seem to have made a pretty decent game, but they did a lot of things that just isn't Resident Evil. If I am gonna die I don't want some bitch running up to me and injecting me to save me. It takes the whole feel of it being SURVIVAL horror away. And it feels more like a shooter now than a survival horror game. I hope that bitch dies in the storyline. That would be awesome. And I don't need a totally buffed out Chris Redfield. He looks gay.

And It's funny how the own creators of the game forgot the controls of Resident Evil 4. It was x that shoots and square that runs. Don't get why they would call control type A based on RE4 and then go and switch the buttons for no apparent reason.

This was my #1 most anticipated game out of any other game to come out last year or to be coming out this year and I don't even think I am gonna buy it first day now. I may rent it or wait a while and get it on sale. I'm sure it will be fun, but it's not what I was hoping for in a Resident Evil game. I'll go back to playing RE4 with it's non-HD graphics. They took out a lot of what differentiates the Resident Evil series from all other series. And besides the graphics aren't even that great. I'll wait to play the whole game before i judge but I don't think this game will compare to RE4.