Gameboy86 said:
Why are people continually forgetting Pokemon Battle Revolution on Wii? Which contained unique models for all 493 Pokemon... more if you include alternate forms like Unown and Burmy.
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Because it wasn't a good game. Full of bugs and overall, a broken game missing key aspects of the main Pokemon battle Engine that were fully exploitable. If you are going to have a glorified Pokemon Arena Battling Simulator, it shoudn't be geared towards certain moves and Legendaries. And even after they tried to fix it with a 'update', people still found ways around it.
But in mentioning to the main point you guys were talking about, eventhough Battle Revolution made a game with every Pokemon in 3D, they still weren't anything special. In comparison to the graphical power of the system and the models of the day, the Pokemon found in Pokemon Stadium are still the best we have seen from a '3D Arena' Pokemon game. Both the Pokemon for Colloseum and Battle Revolution looked downright horrible for the time they came out, as well as the game engine being monumentally slow (10 minute battles) and having the faults I named above.
On the whole, Pokemon Battle Revolution displayed the underlying problem Nintendo faces with making a 3D Pokemon game in the future. Having to render nearly 500 Pokemon into 3D Models into an original game engine and world each time is just too monumental a task. They need to establish a side Console Pokemon Adventure/RPG series that they can recycle the models and past game environments to, but continue to add content to each new sequel/update. These Battle Arena games won't cut it anymore, in Quality or for us.