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Forums - Sony - MEGamers Reviews killzone 2 - 9.9 /10

Mummelmann said:
colonelstubbs said:
They fail for rating halo 3 higher than gears 2

 

I 2nd this. I never liked the Halo series but Gears 1 and 2 are awesome!

 

I 3rd this, but Killzone 2 looks like a really good game. I'll have to invest in a PS3 really soon.



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disolitude said:
Solid_Raiden said:
@ Disolitude

So let me get this right. The site awards games like Halo 3 a 9.8 and Gears 2 a 9.7 and they are Sony fanboys? Yes, god forbid that they rate a ps3 game a 9.9! Those 9.7's sure do look like 6's now. :P You are just a damn fanboy, and your claiming this site is? For one, they didn't get their review copy early, maybe you stayed out of ps3 threads unless they were targets for your trolling but MM made a thread last month that confirmed that all reviewers recieved review copies for the game (much earlier then most other games to boot). Also, they aren't the first non official PS3 mag/site to review the game. There was another, only it wasn't sanctioned by Metacritic. So what your seeing here is a second site breaking the embargo but because it scored well and is counted by metacritic you start screaming and whining that they are sony fanboys. Furthermore, different reviewers have a difference in opinions. This reviewer is a PC gamer and was voicing his distaste for other console shooters (he didn't review those games). Also, when he stated that K2 made Gears 2 look like a high school outing, he goes on to say what a huge compliment that is. Now, I agree that it is best to wait for bigger reviewers but not for the fanboy reasons as you. I'm sure when this same site gave such increadible reviews to Halo 3 and Gears 2 you didn't say let's wait for other reviews because they are such ps3 fanboys. Your reasons for wanting to wait are childish and immature. Seriously, go enjoy Halo 3 if that's what you enjoy. But if it's so good I don't see how you have so much time to voice such fanboyish comments so frequently.

 

I honestly want Killzone 2 to be good. I will play it eventually if its good. But I will not get my hopes up because Middle Eastern Gamer said that the game is the best thing sicne Jesus (or mohamed in this case).

I would have posted nothing if people took this review with a grain of salt like they should have. But all these posts here didn't ask the questions of how they got an early copy? why this site wasn't heard of before? and why they are comparing a 3rd person shooter to a FPS and calling it a high school production.

All everyone was posting is this thread was "PS3 FTW!" and "This game is going to be awesome!"

I'm sorry but this review screams bullshit. Conviniently Halo 3 has a 9.8 and Gears has 9.7 but this has 9.9!!!!! ITs better...by 0.1...yes, PS3 FTW!

Honestly I think all those reviews are BS.

The site says its performing maintenance (if its even real) and I still havent been able to read any of those reviews in the fullest. But people need to stop seeing what they are hoping to see and look at the obvious facts.

Also, if hes a PC biased gamer, how is he to give a fair assesment of a console FPS game?

 

The site has been around for a while now and has been a part of metacritic. All of those reviews we've mentioned you can head over to metacritic and see them posted. And really, I don't see any "omg! ps3 rox 360 now! ps3 is god!" posts in this thread at all. And I don't see anymore "this game is going to be awesome!" in this thread then any other thread about a hotly anticipated game. I didn't go into threads about "Halo 3 just got a 10! It's going to be an amazing game!" and act like I'm on my period. And i'm sure more then a year ago when they rated Halo 3 that they gave it an 9.8 plotting all that time to one up it with Killzone 2 and grant Gears 2 a 9.7 just before to make it look even better. Also, comparing K2 to Gears 2 is nothing like comparing it to lets say viva pinata. They are both shooters that rely on cover. So your saying a comparison can't be made because of the view points? Bull crap. He was comparing K2 to what is probably to hottest shooter on the market right now. And he didn't say Gears 2 was crap, what he said was that K2 is so amazing that everything else fails in comparison. Either way, let people celebrate a great score if they want. There's no need for comments like yours with no base. Your just screaming "ps3 fanboys" when the only proof there is that they really aren't. Your throwing out worthless point after worthless point trying to degrade the review in every way you can think when there really is no reason. If you had a worthwhile argument about it, then that would be fine. But you don't. You haven't read the review. You take everything out of context and twist the words to your own liking. You degrade the publication (and maybe even the people of the middle east with that jesus comment, what was the purpose in that?) for no reason other then the fact that it scored .1 better then Halo and that they broke the embargo (they are not even the first to do so! and as I said before ALL reviewers have had their review copies for a month. The only reason other publications haven't published reviews is because of the embargo which this site and another obviously broke). In fact, if you attacked the site for breaking the embargo and not just making stupid assumptions I'd have no problem with your posts.

 




PS3 Trophies

 

 

I don't understand why disolitude is so upset that KZ2 is good, and that people like it.

Is it so upsetting that Sony could do a truly great game on their own console, merely by embracing the technology under the hood, and the embracing the aspects of console shooters that actually work well to make a better game?



makingmusic476 said:

I agree with them about the controls. The inertia and weight given to the controls feels like it could only be done via analog sticks. Playing this on PC would be really strange, and it's something that I feel could only be done on consoles. Squilliam has echoed similar sentiments in the past.

It really is different from all other shooters. Instead of trying to bring PC's "camera on a stick" gameplay to consoles, and thus making that entire style extremely inaccurate, it feels like they worked more with what a console controller is capable of.


Plus they were aiming for (though failed miserably) at a more realistic control scheme in the first Killzone.

Also, I've seen people on neogaf also claim that they were formerly PC-only FPS players, that enjoyed the Killzone 2 beta.

Btw, MEGamer's reviews for Gears 2, Resistance 2, and Halo 3 were done by different people than the Killzone 2 review.

 

Yeah, any shooter designed for a console should take this into account.  Halo1/2 and Gears 1 are good examples of how differently a console game controls differently than pc centric games, as these games have pc ports.  Many would rather use the 360 controller for the pc version of Gears.  But when you think about it, console shooters should definitly have weight and inertia figured into movement and looking because they utilize analog controls.


I disagree with it being different than all other shooters because the Halo games definitely were designed with analog sticks in mind and move and look is very different than keyboard/mouse movement.

Anyone saying they are PC-only FPS players are rubbish and do not like video games.  I love games and I will play them no matter what controller there is.  I was born and bred playing pc fps games(Quake 1/2(hell I had a LAN party for the Quake Beta release), Tribes, Doom, Unreal, UT, RotT - cool points to anyone who gets that acronym) and I absolutely do not mind playing FPS games on the console.  There are several recent shooter games that handle console controls very well, CoD MW/WaW, Halo 1/2/3, Gears 1/2, etc.

 

I will definitely be trying KZ 2 at some point this year.



JaggedSac said:

Yeah, any shooter designed for a console should take this into account.  Halo1/2 and Gears 1 are good examples of how differently a console game controls differently than pc centric games, as these games have pc ports.  Many would rather use the 360 controller for the pc version of Gears.  But when you think about it, console shooters should definitly have weight and inertia figured into movement and looking because they utilize analog controls.


I disagree with it being different than all other shooters because the Halo games definitely were designed with analog sticks in mind and move and look is very different than keyboard/mouse movement.

Anyone saying they are PC-only FPS players are rubbish and do not like video games.  I love games and I will play them no matter what controller there is.  I was born and bred playing pc fps games(Quake 1/2(hell I had a LAN party for the Quake Beta release), Tribes, Doom, Unreal, UT, RotT - cool points to anyone who gets that acronym) and I absolutely do not mind playing FPS games on the console.  There are several recent shooter games that handle console controls very well, CoD MW/WaW, Halo 1/2/3, Gears 1/2, etc.

 

I will definitely be trying KZ 2 at some point this year.

 

I've played a lot of Halo (and other shooters), and the KZ2 beta.  I totally agree that one of the reasons Halo is so loved as a console shooter is that it is designed around the analog input sticks.  KZ2 does the same thing, except it really hits the nail on the head.  You feel like you are your character, much moreso than shooters I've played in the past, including Halo 1/2/3, all of which did a pretty darn good job.  Everything from the "weight" of the movement to the realism of the 1st-person animations yields this "extra awesomeness" that you have to experience to really understand.

KZ2 does a great job of rendering, animations, level design, etc. and utilizing the PS3 in general.  But what it really excels at, and this is something a 360 game could do just as well IMO (but hasn't, yet), is that feeling of being there.  Only the CoD series, over the years, really comes close.  The KZ2 love is not all from its excellent utilization of the PS3 hardware.  GG really did a good job, and that has little to do with the platform.

 

 



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Groucho said:
JaggedSac said:

Yeah, any shooter designed for a console should take this into account.  Halo1/2 and Gears 1 are good examples of how differently a console game controls differently than pc centric games, as these games have pc ports.  Many would rather use the 360 controller for the pc version of Gears.  But when you think about it, console shooters should definitly have weight and inertia figured into movement and looking because they utilize analog controls.


I disagree with it being different than all other shooters because the Halo games definitely were designed with analog sticks in mind and move and look is very different than keyboard/mouse movement.

Anyone saying they are PC-only FPS players are rubbish and do not like video games.  I love games and I will play them no matter what controller there is.  I was born and bred playing pc fps games(Quake 1/2(hell I had a LAN party for the Quake Beta release), Tribes, Doom, Unreal, UT, RotT - cool points to anyone who gets that acronym) and I absolutely do not mind playing FPS games on the console.  There are several recent shooter games that handle console controls very well, CoD MW/WaW, Halo 1/2/3, Gears 1/2, etc.

 

I will definitely be trying KZ 2 at some point this year.

 

I've played a lot of Halo (and other shooters), and the KZ2 beta.  I totally agree that one of the reasons Halo is so loved as a console shooter is that it is designed around the analog input sticks.  KZ2 does the same thing, except it really hits the nail on the head.  You feel like you are your character, much moreso than shooters I've played in the past, including Halo 1/2/3, all of which did a pretty darn good job.  Everything from the "weight" of the movement to the realism of the 1st-person animations yields this "extra awesomeness" that you have to experience to really understand.

KZ2 does a great job of rendering, animations, level design, etc. and utilizing the PS3 in general.  But what it really excels at, and this is something a 360 game could do just as well IMO (but hasn't, yet), is that feeling of being there.  The KZ2 love is not all from its excellent utilization of the PS3 hardware.  The designers really did a good job, and it has nothing to do with the platform.

 

 

I do like the first person view bobs.  Does it effect aiming?  I guess, realistically, it should if your head is being bounced around.  But I do like the way that looks.  Also, I am interested in the cover mechanic because I don't usually care for that in FP games, like Rainbow Six, etc.  But having not played it, I cannot say either way.  Definitely wanting to check out this game.



Phobos said:
Kantor said:
If anybody in this thread thinks that Halo 3 is better than CoD4, please speak.

I'm not saying it't better, I say I like Halo3 more then CoD4 MW. When I've played CoD I thought I'm in Gaza city or Bagdad. The "war-feelig" was to intensive for me- I was totally stressed.
The war in Halo (not only 3) was fun, I prefer the Halo setting more, thats all.

I doubt it is that good, if the industrie seduce (young) gamers to a attitude to like the real war. But that of topic... I will open a new thread sometime-there is potential for a very interestin debate.

Let me clear this up. I think the original Halo was excellent. It's one of the best shooters of all time.

I think the second Halo was almost as excellent as Halo. They made a few questionable changes, but it was still full of win.

Halo 3...sigh. It was a disappointment. I really expected more from Bungie. Not least in the graphics department.

Halo: Combat Evolved > Halo 2 > CoD4: MW > Halo 3 IMO.

 



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