y0ungK!d said: If it was also on PC then it would of sold better. Stranglehold wasn't very good either, but it managed to break a million with PC/360, so I do think sales would of been a little higher. But , overall, I'm not sure how much more helpful it could of been because "what if." If MGS4 it could of sold 15 million copies total: Is that statement true? No, because mgs4 never came out for 360, 'what ifs' mean nothing. |
No, MGS4 on 360 would not sell 10 million copies...
There's little demand for it. Even the 360 fanboys who still insist it is coming to 360 add "but I won't get it" at the end of their posts.
Haze, on the other hand, would probably sell better on 360. Sure, it's a mediocre FPS, but it's an FPS. It would still have sold badly. Hell, on PC it would have sold badly too. It would have sold badly on Wii, PS2, PS1, SNES, you name it. Haze was just destined to sell badly. And for good reason. Hell, it didn't deserve 600k sales. A lot of far superior games have sold less than that (Valkyria Chronicles, as I said, is one of them)
Sad, really, because I thought Second Sight was awesome. But making something like Haze is inexcusable. The only people I could forgive for making a game of that quality are Santa Monica, Insomniac, Naughty Dog and maybe Blizzard. Not Team ICO, because they make one game in four years, and I'm sure as hell not waiting eight years for a great Team ICO game.