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Forums - Sales - Media Create first day sales 12/25 (WKC @ 132k)

So WKC's day one sales > the first week sales of any other HD JRPG this gen? That's amazing! I doubt this game had a HUGE budget so it's already starting to make it's money back. Unless the game just BOMBS in the US and others, this seems to have been a really good move by Sony.




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it sold the most japan. 2.45 vs 1.83 america or even worse 2.45 vs 0.83 in europe

48% of the share.

well ff13 ltd are looking to be over 2 million easily.

FF is the game of japan next to dragon quest, if halo 3 managed to sell well in its hometown with a small base of 360, without a doubt FF13 will too.



SOLIDSNAKE08 said:
XanderZane said:
Oniichan said:
WKC did great compared to the other HD RPG titles that came out this year in Japan.

Phantasy Star is a bit of a disappointment though. Expected higher.

 

It sold better, but not by much. I think people were expecting it to sell twice that amount in it's first week. Let's see if it stay above 100K next week. or drops below 50K.

Tales of Vesperia sold 106K

Last Remnant sold 105K

Valkyria Chronicles only sold 78K

Disgaea 3 sold only 20K in the U.S.

 

Both Tales of Vesperia and Last Remnant sold on a system that have less then 1/2 the number of console sales than the PS3 has in Japan. So their sales are actually more impressive.

 

which makes the ps3 look more impressive worldwide, as the 360 is supposed to have 5-6 million more consoles in homes yet most multiplat games dont really sell that much more on the 360.

 

Multiplats sell a lot more worldwide on the Xbox 360. As for the JRPG sales, I was talking about in Japan. Those sales I posted are for Japan only except for Disgaea, which VGChartz only had U.S. sales. WKC sales are ok, but definitely not great. That game should have easily sold over 250K it's first week considering how popular the Playstation platform is in Japan and how much Japan gamers are eager for great JRPG. I expect sales to be low on the 360 as there are less then 1 million 360's sold in Japan, while the PS3 has sold more then 3x's the amount of 360's in that region. WKC only outsold some of the 360's JRPG exclusives by 30K. That's not good enough. If the sales of WKC stay above 100K for a few week, then that would be much better.

 



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mrstickball said:
Torillian said:
@Stickball
Could you just stop? Really.....please? Just admit you have no idea on the budget of the game and therefore cannot even begin to guess how many sales it needs to see a profit. The fact that you try and downplay a JRPG's sales success just leads me to believe you aren't really a JRPG fan.

Here's an example: I personally thought that ToS2 was very average and not worth the praise it gets on these forums, but I do not go around lamenting its sales, on the contrary I am just happy that a JRPG is doing well, regardless of what system or what title. So stop trying to make WKC out to be a failure and just be happy that JRPG's are still alive and well.

How am I downplaying it's success? WKC may be Level 5's worst-selling Playstation RPG in quite a few years, so I'm trying to guess what 'sucuess' is. If you have a better opinion, please provide it.

I'm not arguing if it's a failure or not. But going by past Level 5 games, we can make certain statements regarding sellthrough.

And way to go attacking my JRPG sensibilities. Judging from your catalogue, you haven't been a fan of the genre for half the time I have. I love the JRPG genre, and I stated earlier in my post that I thought 132k was a pretty good number for it's first day. I'm not trying to downplay 132k - Merely asking where that number stands in the grand scheme of things for a game debuting on the largest-selling week of the year in Japan.

 

 

Sorry but I just don't care to add all the PS1 and SNES RPG's, though someday I should get around to adding Earthbound and Mario RPG, those were both great. 

Honestly speaking Stick, I don't believe you've played all the games you claim.  I honestly don't, because you come off to me as someone who just got into the genre.  But since neither of us can prove one way or another I guess I'll leave it at that.



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XanderZane said:
SOLIDSNAKE08 said:
XanderZane said:
Oniichan said:
WKC did great compared to the other HD RPG titles that came out this year in Japan.

Phantasy Star is a bit of a disappointment though. Expected higher.

 

It sold better, but not by much. I think people were expecting it to sell twice that amount in it's first week. Let's see if it stay above 100K next week. or drops below 50K.

Tales of Vesperia sold 106K

Last Remnant sold 105K

Valkyria Chronicles only sold 78K

Disgaea 3 sold only 20K in the U.S.

 

Both Tales of Vesperia and Last Remnant sold on a system that have less then 1/2 the number of console sales than the PS3 has in Japan. So their sales are actually more impressive.

 

which makes the ps3 look more impressive worldwide, as the 360 is supposed to have 5-6 million more consoles in homes yet most multiplat games dont really sell that much more on the 360.

 

Multiplats sell a lot more worldwide on the Xbox 360. As for the JRPG sales, I was talking about in Japan. Those sales I posted are for Japan only except for Disgaea, which VGChartz only had U.S. sales. WKC sales are ok, but definitely not great. That game should have easily sold over 250K it's first week considering how popular the Playstation platform is in Japan and how much Japan gamers are eager for great JRPG. I expect sales to be low on the 360 as there are less then 1 million 360's sold in Japan, while the PS3 has sold more then 3x's the amount of 360's in that region. WKC only outsold some of the 360's JRPG exclusives by 30K. That's not good enough. If the sales of WKC stay above 100K for a few week, then that would be much better.

 

Your also comparing the day one sales of this game against the entire first week sales of those 360 games. There are only 2.6 mil PS3's in Japan and yet you talk like every game should have a 1/4th sell through day one! Your nuts. Also, if this isn't a success then all of those 360 games are utter failures and the genre should just die because guess what? Games don't become cheaper to develope just because the 360 has a lower install base then the ps3 in japan. Those games still have to make so many sales to make their money back.

If you guys want to talk about what's bad for a JRPG and all JRPG's in general then lets talk about it. It's called the xbox360. That's right. Companys are making JRPGs exclusive to the 360 but japanese customers aren't wanting to buy the console. If all those JRPG's were multiplat then they would all see better sales and the japanese made console the PS3 would be having better sales and JRPG's would be doing better off because of it. Why? Because Japanese gamers want japanese made products and many of them have no intentions of buying an amarican made console. The 360 is the console killing JRPG's sales in Japan. So get off it 360 fanboys.

 




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Zim said:
What WKC has proven is that square-enix had the right idea and jrpgs have to be released multiplatform.

 

Last time i checked, SO4 is still Xbox360 exclusive, and TLR still doesn't have a PS3 release date, if they want TLR to bomb on the PS3 like ES, they're on the right track...



SOLIDSNAKE08 said:
XanderZane said:
Oniichan said:
WKC did great compared to the other HD RPG titles that came out this year in Japan.

Phantasy Star is a bit of a disappointment though. Expected higher.

 

It sold better, but not by much. I think people were expecting it to sell twice that amount in it's first week. Let's see if it stay above 100K next week. or drops below 50K.

Tales of Vesperia sold 106K

Last Remnant sold 105K

Valkyria Chronicles only sold 78K

Disgaea 3 sold only 20K in the U.S.

 

Both Tales of Vesperia and Last Remnant sold on a system that have less then 1/2 the number of console sales than the PS3 has in Japan. So their sales are actually more impressive.

 

which makes the ps3 look more impressive worldwide, as the 360 is supposed to have 5-6 million more consoles in homes yet most multiplat games dont really sell that much more on the 360.

 

What alternate reality are you living in? Isn't MGS4 at about 3.5 million? Didn't GTAIV sell about 1.5 million more units on the 360?

It's true that you can't directly relate userbase to sales, but the freakin' PS3 isn't "almost as good" when it comes to hardware sales compared to the 360.

Also, having a 3 to 1 userbase is a MUCH bigger advantage than having a 6 to 5 userbase. Let's not confuse our little points here, shall we?



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Solid_Raiden said:
So WKC's day one sales > the first week sales of any other HD JRPG this gen? That's amazing! I doubt this game had a HUGE budget so it's already starting to make it's money back. Unless the game just BOMBS in the US and others, this seems to have been a really good move by Sony.

WKC seems to have a pretty big budget as far I can tell.  Look at those graphics.  If the game was low budget, I doubt the graphics would look THAT good.

 



If people here will just compare userbase then all 360 rpgs BOMB WW TOTAL SALES

no excuses such as jrpg is only for japan blah blah...


or


accept the fact that WKC just sold good on 1st day :P

 

 

 

I think the ones overhyping WKC now are 360 fanboys ^_^



 

The Anarchyz said:
Zim said:
What WKC has proven is that square-enix had the right idea and jrpgs have to be released multiplatform.

 

Last time i checked, SO4 is still Xbox360 exclusive, and TLR still doesn't have a PS3 release date, if they want TLR to bomb on the PS3 like ES, they're on the right track...

 

 Firstly you are assuming TLR doesn't have a release date because it is a timed exclusive. Whereas the far higher probability is that TLR is only a timed exclusive because they can't get it to run on the PS3. Look at the evidence, it's built on UE3 - an engine that time and time again we have heard from developers is far better suited to the 360 than PS3. It's performance on the 360 was rough at best - If the game was struggling on the 360 which is far easier to develop for with the engine imagine how it was on the PS3. My guess is TLR is only a timed exclusive because they needed to release it but the PS3 version simply wasn't finished. It's possible that after seeing the reviews from the west though that they may delay the PS3 version a bit more to try and smooth it out compared to the 360 version. However it still is not an exclusive.

SO4 is still 360 exclusive but that deal would have been made a long time ago and I imagine MS paid quite a bit for it. Likely it is only timed exclusivety anyway.

Going forward I would bet that unless Sony or MS are willing to pay out the nose for it that any rpgs will be multiplatform.



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