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The Anarchyz said:
Zim said:
What WKC has proven is that square-enix had the right idea and jrpgs have to be released multiplatform.

 

Last time i checked, SO4 is still Xbox360 exclusive, and TLR still doesn't have a PS3 release date, if they want TLR to bomb on the PS3 like ES, they're on the right track...

 

 Firstly you are assuming TLR doesn't have a release date because it is a timed exclusive. Whereas the far higher probability is that TLR is only a timed exclusive because they can't get it to run on the PS3. Look at the evidence, it's built on UE3 - an engine that time and time again we have heard from developers is far better suited to the 360 than PS3. It's performance on the 360 was rough at best - If the game was struggling on the 360 which is far easier to develop for with the engine imagine how it was on the PS3. My guess is TLR is only a timed exclusive because they needed to release it but the PS3 version simply wasn't finished. It's possible that after seeing the reviews from the west though that they may delay the PS3 version a bit more to try and smooth it out compared to the 360 version. However it still is not an exclusive.

SO4 is still 360 exclusive but that deal would have been made a long time ago and I imagine MS paid quite a bit for it. Likely it is only timed exclusivety anyway.

Going forward I would bet that unless Sony or MS are willing to pay out the nose for it that any rpgs will be multiplatform.



Turkish says and I'm allowed to quote that: Uncharted 3 and God Of War 3 look better than Unreal Engine 4 games will or the tech demo does. Also the Naughty Dog PS3 ENGINE PLAYS better than the UE4 ENGINE.