Wii Sports, Wii Fit, Wii Play and the rest are among the best games ever made.
Not because of their audience. That just opens up the arguments about guillable consumers and doesn't clarify why those games are moving hardware.
Rather, because of the JOB they perform. Think about the real reasons you play the games you play; the jobs that those games perform for you. Wii Sports, Wii Fit, Wii Play and the rest perform different jobs--like being fun at parties, or motivating you to exercise, or yes, just being a novel experience. A game that is better at letting you kick your friend's ass online or in giving you a sense of adventure, is probably a terrible game for those other jobs.
A lot of hardcore gamers hire games for a few, very particular jobs. Instead of trying to take all the games this generation and order them in terms of how well they perform only those particular jobs, look at the whole spectrum of different jobs games can perform. You'll see that Wii has the one or two top games of the generation in a ton of different categories, while 360 and PS3 have tons of the top games in one or two categories.
Looking at jobs will also eliminate those terrible words "casual" and "hardcore" which don't illuminate anything.
And remember, providing a fun "social" experience is not a single job any more than providing a fun individual experience is a single job. Wii has the top games for a party atmosphere, for a more intimate atmosphere, for all-out competition, and more laid-back competition, for including all skill levels and for excluding the inexperienced, etc. etc.
"[Our former customers] are unable to find software which they WANT to play."
"The way to solve this problem lies in how to communicate what kind of games [they CAN play]."
Satoru Iwata, Nintendo President. Only slightly paraphrased.














