AllAll said: your mother said: AllAll said: your mother said: AllAll said: Lair is a 9 for those that get the motion controls, a 5 for those that don't get em.
EGm/1up is NOt a place the gets motion controls, just watch their show its plain as day. |
This very same argument (some get the motion controls, some don't) can be used for every single Wii game review out there that utilizes motion controls! So... is it something I'm missing, or is the Wii's motion-sensing hate simply unfounded all this time? |
But thats what the wii does, they wont whine about a lack of analog stick controls on a wii game. That would way to retarded. One of the complaints about the Lair controls i read from a official review is "it makes you move your arms to much for such a long game" serioulsy wow. |
Isn't that about as retarded as complaining about the PS3's motion controls because it comes with motion control? The Wii does have an analog stick, you know... | yet they do, retards to the far left not to the far right lol wiimote dont. |
I guess that just means none of these things (lack of this or that) should be an issue at all if the game was properly designed, regardless of which console you play. It's not like Tetris would be a better game if it utilized two thumbsticks, or if it implemented waggle.
But.. "wiimote don't"? The system wasn't designed to have analog on both controllers. That's like taking the piss out of the Sixaxis because it lacks a speaker!