If I was the king everyone would have Ferraris.
As I am the king, I have a PS3 :p
PSN: franco-br
MGS4, GH, MW2, GT5p, WipeoutHD, etc..etc..
Really compared to PS3 which has 32nm of RAM having seemed like plenty at the time.
The question is how long until 512mb of RAM in PS3 / 360 starts to limit what developers can do to the point where developers want a new more powerful platform to work with...
I think developers actually want to work with a platform in which they can sell a lot games haha. A new console anytime soon would bankrupt them.
If ifs and buts were candy and nuts, it would be Christmas every day.
The original spec for the PS3 had 1 gig Ram and 1 gig Video memory. I think Sony put Ken in rehab when they saw that.
Thanks for the input, Jeff.
it would need much more ram then that to tap out the cell, 2 gigs of a conventional memory pooled would have been better even if it was sharred would have cut down on cost, and made developing easier, though ames might have sloppier code.
consoles have always had the problem of sparring ram to keep cost down, this always ment the top end of the cpus would never come close to being met with to many cycles where the cpu is idle wating for data... this is compounded by the nature of the cell, which often needs to wait for some data to be done somewhere else before proceding on a new task, ram could work around this, by giving it more work to do while it waits, or decreasing calls for data that is not in the ram... HDs are better than disc media, but not better then ram
come play minecraft @ mcg.hansrotech.com
minecraft name: hansrotec
XBL name: Goddog
Ah, I was wrong indeed! My memory has failed me. It doesn't matter in this case, though, as that wasn't the point. I think. Definitely something confused me.
Anyway, I still guess it'd be hard to go for 320 MB. 512 MB might be easier, though more expensive as well. That's simply because the amounts seem to be powers of two, which 320 isn't. I think I've never seen a RAM module not be a power of two.
512RAM + 256Video should be expensibe!!! ouch
PSN: franco-br
MGS4, GH, MW2, GT5p, WipeoutHD, etc..etc..
Zkuq said:
The PS3 has 512 MB of shared memory to use as RAM and for the RSX unlike the 360 which has 256 MB RAM and 256 MB for the graphics chip. 768 MB might have been just good but 1 GB could have been already too much... Besides, the type of memory the PS3 uses isn't what common PCs use; it's less used and thus, I believe, much more expensive. It's faster. That's why I think they didn't put very much memory in the first place (in addition to the price). |
ok everytime i see some commenting about the ps3 memory the story is diferrent
dd if = /dev/brain | tail -f | grep games | nc -lnvvp 80
Hey Listen!
There is the current reality and the 'what if' world, where Sega would be ruling the console universe.