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Forums - Nintendo - Consoles Tie Ratio. Wii stands better than you might think

Jo21 said:
noname2200 said:
Viper1 said:

Publishers don't really care about the attach ratio, they care about the total volume of sales. Wii, having launched a year after X360, is only a few million units behind in 3rd party software. How's that for 3rd party software doesn't sell on Wii?

Ah, but all of the 360's sales are from Real Games. The Wii only sells kiddy s*** Nintendo games Casual Crap like Wii Play, and No More Heroes. Not quality titles like the 360, a.k.a. Kayne and Lynch, or 50 Cent.

 

no more heroes wasn't a huge seller either.

 

compared to mgs4 halo3 you know those exclusives- third party games(yes bungie is third party now)

how nice you to just compare 2 of the most popular franchises to a new IP that had wierd art style and niche written all over, for new IP on Wii it sold 360k, made some profit for the publisher too what more can you ask?

 



Wii/Mario Kart Wii Code:2793-0686-5434
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Jo21 said:
noname2200 said:
Viper1 said:

 

no more heroes wasn't a huge seller either.

compared to mgs4 halo3 you know those exclusives- third party games(yes bungie is third party now)

And yet it remains Suda 51's best-selling game, so much so that he's finally making a sequel to one of his games. Considering he's been in the industry for twenty years, that ain't bad, mate.

P.S. Love how you compare the $70 million+ MGS4 to the miniscule-budget No More Heroes. Even more amusing is the Halo 3 line; are all Rare games on the N64/Gamecube third party too now? I guess third parties did alright on those systems, then! Revisionism for the win!



Jo21 said:
noname2200 said:
Viper1 said:

Publishers don't really care about the attach ratio, they care about the total volume of sales. Wii, having launched a year after X360, is only a few million units behind in 3rd party software. How's that for 3rd party software doesn't sell on Wii?

Ah, but all of the 360's sales are from Real Games. The Wii only sells kiddy s*** Nintendo games Casual Crap like Wii Play, and No More Heroes. Not quality titles like the 360, a.k.a. Kayne and Lynch, or 50 Cent.

 

no more heroes wasn't a huge seller either.

 

compared to mgs4 halo3 you know those exclusives- third party games(yes bungie is third party now)

The total development and marketing budget of No More Heroes was probably (far) less that 10% of the development or marketing costs of Metal Gear Solid 4 or Halo 3, and No More Heroes does not have the advantage of being the latest installment in a well know (and potentially over-hyped) series.

As noname2200 said though, it is still Suda 51's best selling game, and it sold well enough to justify a sequel ...

Anyways, I haven't seen anyone ever come up with much of a list of third party games for the Wii that should have sold better when you consider the quality of the game, the quantity and quality of the marketing, and how well known the franchise is. There are (probably) a couple of games, but even the best consoles of all time had a couple of games that had difficulty finding their audience.



Viper1 said:
Let's take another look at this.

PS3:
1st party - 0.9 x 16.5 million = 14.8 million
3rd party - 4.4 x 16.5 million = 72.6 million
Total - 5.3 x 16.5 million = 87.4 million

X360:
1st party - 1.4 x 22.3 million = 31.2 million
3rd party - 5.2 x 22.3 million = 115.9 million
Total - 6.6 x 22.3 = 147.1 million

Wii:
1st party - 2.4 x 35.5 million = 85.2 million
3rd party - 3.1 x 35.5 million = 110.1 million
Total - 5.5 x 35.5 million = 195.2 million


Publishers don't really care about the attach ratio, they care about the total volume of sales. Wii, having launched a year after X360, is only a few million units behind in 3rd party software. How's that for 3rd party software doesn't sell on Wii?

 

That is a pretty weird way to look at the numbers?

 

According to this site, wii has sold roughly 177 million software. By a quick look, about 114 million of them are nintendo games.

 

http://vgchartz.com/games/index.php?&results=50&name=&console=Wii&keyword=&publisher=245&genre=&order=Sales&boxart=Both&showdeleted=&region=All&alphasort=

 

That makes it about 63 million third party sales for wii. So third party attach ratio for wii is about 1,8.

 

For 360 the same method brings up a number of 125 million third party sales for 360. 3rd party attach ratio is about 5,6. I have to agree on one point, developers will look at the raw numbers. They also take a look at what kind of software sells on any specific platform.

 

Oh and for ps3, there are about 61 million third party sales. 3,7 attach ratio.



Soriku said:
tuoyo said:
noname2200 said:
Viper1 said:

Publishers don't really care about the attach ratio, they care about the total volume of sales. Wii, having launched a year after X360, is only a few million units behind in 3rd party software. How's that for 3rd party software doesn't sell on Wii?

Ah, but all of the 360's sales are from Real Games. The Wii only sells kiddy s*** Nintendo games Casual Crap like Wii Play, and No More Heroes. Not quality titles like the 360, a.k.a. Kayne and Lynch, or 50 Cent.

It doesn't even sell Wii Play.  You can't not buy Wii Play as Tremble said.

 

 

I don't own Wii Play (and not everyone does, either). I guess that kills any argument you had.

 

 

Look at the first 50 posts. That comment was mocking them.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

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Kulle said:
Viper1 said:
Let's take another look at this.

PS3:
1st party - 0.9 x 16.5 million = 14.8 million
3rd party - 4.4 x 16.5 million = 72.6 million
Total - 5.3 x 16.5 million = 87.4 million

X360:
1st party - 1.4 x 22.3 million = 31.2 million
3rd party - 5.2 x 22.3 million = 115.9 million
Total - 6.6 x 22.3 = 147.1 million

Wii:
1st party - 2.4 x 35.5 million = 85.2 million
3rd party - 3.1 x 35.5 million = 110.1 million
Total - 5.5 x 35.5 million = 195.2 million


Publishers don't really care about the attach ratio, they care about the total volume of sales. Wii, having launched a year after X360, is only a few million units behind in 3rd party software. How's that for 3rd party software doesn't sell on Wii?

 

That is a pretty weird way to look at the numbers?

 

According to this site, wii has sold roughly 177 million software. By a quick look, about 114 million of them are nintendo games.

 

http://vgchartz.com/games/index.php?&results=50&name=&console=Wii&keyword=&publisher=245&genre=&order=Sales&boxart=Both&showdeleted=&region=All&alphasort=

 

That makes it about 63 million third party sales for wii. So third party attach ratio for wii is about 1,8.

 

For 360 the same method brings up a number of 125 million third party sales for 360. 3rd party attach ratio is about 5,6. I have to agree on one point, developers will look at the raw numbers. They also take a look at what kind of software sells on any specific platform.

 

Oh and for ps3, there are about 61 million third party sales. 3,7 attach ratio.

The software totals on this website are not complete... All 1st party games will be counted well because they are important, but many smaller 3rd party games will not be.

Nintendos own fiscals give a figure of 229.85 million (shipped) by the end of September, which given the speed of the software sales is a minimum for actual sales by now.

 



TWRoO said:
Kulle said:
Viper1 said:
Let's take another look at this.

PS3:
1st party - 0.9 x 16.5 million = 14.8 million
3rd party - 4.4 x 16.5 million = 72.6 million
Total - 5.3 x 16.5 million = 87.4 million

X360:
1st party - 1.4 x 22.3 million = 31.2 million
3rd party - 5.2 x 22.3 million = 115.9 million
Total - 6.6 x 22.3 = 147.1 million

Wii:
1st party - 2.4 x 35.5 million = 85.2 million
3rd party - 3.1 x 35.5 million = 110.1 million
Total - 5.5 x 35.5 million = 195.2 million


Publishers don't really care about the attach ratio, they care about the total volume of sales. Wii, having launched a year after X360, is only a few million units behind in 3rd party software. How's that for 3rd party software doesn't sell on Wii?

 

That is a pretty weird way to look at the numbers?

 

According to this site, wii has sold roughly 177 million software. By a quick look, about 114 million of them are nintendo games.

 

http://vgchartz.com/games/index.php?&results=50&name=&console=Wii&keyword=&publisher=245&genre=&order=Sales&boxart=Both&showdeleted=&region=All&alphasort=

 

That makes it about 63 million third party sales for wii. So third party attach ratio for wii is about 1,8.

 

For 360 the same method brings up a number of 125 million third party sales for 360. 3rd party attach ratio is about 5,6. I have to agree on one point, developers will look at the raw numbers. They also take a look at what kind of software sells on any specific platform.

 

Oh and for ps3, there are about 61 million third party sales. 3,7 attach ratio.

The software totals on this website are not complete... All 1st party games will be counted well because they are important, but many smaller 3rd party games will not be.

Nintendos own fiscals give a figure of 229.85 million (shipped) by the end of September, which given the speed of the software sales is a minimum for actual sales by now.

 

Well as far as I know, this site counts retail -> customer. I prefer that over shipped figures. If those figures are not complete, Wii is not the only platform which has that problem. Still my numbers give you a pretty good picture about third party sales on all platforms.

 



Kulle said:
TWRoO said:
Kulle said:
Viper1 said:
Let's take another look at this.

PS3:
1st party - 0.9 x 16.5 million = 14.8 million
3rd party - 4.4 x 16.5 million = 72.6 million
Total - 5.3 x 16.5 million = 87.4 million

X360:
1st party - 1.4 x 22.3 million = 31.2 million
3rd party - 5.2 x 22.3 million = 115.9 million
Total - 6.6 x 22.3 = 147.1 million

Wii:
1st party - 2.4 x 35.5 million = 85.2 million
3rd party - 3.1 x 35.5 million = 110.1 million
Total - 5.5 x 35.5 million = 195.2 million


Publishers don't really care about the attach ratio, they care about the total volume of sales. Wii, having launched a year after X360, is only a few million units behind in 3rd party software. How's that for 3rd party software doesn't sell on Wii?

 

That is a pretty weird way to look at the numbers?

 

According to this site, wii has sold roughly 177 million software. By a quick look, about 114 million of them are nintendo games.

 

http://vgchartz.com/games/index.php?&results=50&name=&console=Wii&keyword=&publisher=245&genre=&order=Sales&boxart=Both&showdeleted=&region=All&alphasort=

 

That makes it about 63 million third party sales for wii. So third party attach ratio for wii is about 1,8.

 

For 360 the same method brings up a number of 125 million third party sales for 360. 3rd party attach ratio is about 5,6. I have to agree on one point, developers will look at the raw numbers. They also take a look at what kind of software sells on any specific platform.

 

Oh and for ps3, there are about 61 million third party sales. 3,7 attach ratio.

The software totals on this website are not complete... All 1st party games will be counted well because they are important, but many smaller 3rd party games will not be.

Nintendos own fiscals give a figure of 229.85 million (shipped) by the end of September, which given the speed of the software sales is a minimum for actual sales by now.

 

Well as far as I know, this site counts retail -> customer. I prefer that over shipped figures. If those figures are not complete, Wii is not the only platform which has that problem. Still my numbers give you a pretty good picture about third party sales on all platforms.

 

He's right though the first party numbers are far more complete than the 3rd party ones.  Shipped is the number that is important to the companies making the games.  It's better to have a solid number from a financial statement even if it is shipped over an incomplete and estimated number from our site.



currently playing: Skyward Sword, Mario Sunshine, Xenoblade Chronicles X

johnsobas said:
Kulle said:

Well as far as I know, this site counts retail -> customer. I prefer that over shipped figures. If those figures are not complete, Wii is not the only platform which has that problem. Still my numbers give you a pretty good picture about third party sales on all platforms.

 

He's right though the first party numbers are far more complete than the 3rd party ones.  Shipped is the number that is important to the companies making the games.  It's better to have a solid number from a financial statement even if it is shipped over an incomplete and estimated number from our site.

Well I don't think so, retailers might be a bit hesitant to buy more games if the old ones just sit on the shelves. I'll stand by my numbers. :)

 



Jo21 said:

 

no more heroes wasn't a huge seller either.

 

compared to mgs4 halo3 you know those exclusives- third party games(yes bungie is third party now)

Let me try:

 

Mario & Sonic at the Olympic Games

Sales : 5.73 m

Developer: Sega



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