| Viper1 said: Let's take another look at this. PS3: 1st party - 0.9 x 16.5 million = 14.8 million 3rd party - 4.4 x 16.5 million = 72.6 million Total - 5.3 x 16.5 million = 87.4 million X360: 1st party - 1.4 x 22.3 million = 31.2 million 3rd party - 5.2 x 22.3 million = 115.9 million Total - 6.6 x 22.3 = 147.1 million Wii: 1st party - 2.4 x 35.5 million = 85.2 million 3rd party - 3.1 x 35.5 million = 110.1 million Total - 5.5 x 35.5 million = 195.2 million Publishers don't really care about the attach ratio, they care about the total volume of sales. Wii, having launched a year after X360, is only a few million units behind in 3rd party software. How's that for 3rd party software doesn't sell on Wii? |
That is a pretty weird way to look at the numbers?
According to this site, wii has sold roughly 177 million software. By a quick look, about 114 million of them are nintendo games.
That makes it about 63 million third party sales for wii. So third party attach ratio for wii is about 1,8.
For 360 the same method brings up a number of 125 million third party sales for 360. 3rd party attach ratio is about 5,6. I have to agree on one point, developers will look at the raw numbers. They also take a look at what kind of software sells on any specific platform.
Oh and for ps3, there are about 61 million third party sales. 3,7 attach ratio.







