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Viper1 said:
Let's take another look at this.

PS3:
1st party - 0.9 x 16.5 million = 14.8 million
3rd party - 4.4 x 16.5 million = 72.6 million
Total - 5.3 x 16.5 million = 87.4 million

X360:
1st party - 1.4 x 22.3 million = 31.2 million
3rd party - 5.2 x 22.3 million = 115.9 million
Total - 6.6 x 22.3 = 147.1 million

Wii:
1st party - 2.4 x 35.5 million = 85.2 million
3rd party - 3.1 x 35.5 million = 110.1 million
Total - 5.5 x 35.5 million = 195.2 million


Publishers don't really care about the attach ratio, they care about the total volume of sales. Wii, having launched a year after X360, is only a few million units behind in 3rd party software. How's that for 3rd party software doesn't sell on Wii?

 

That is a pretty weird way to look at the numbers?

 

According to this site, wii has sold roughly 177 million software. By a quick look, about 114 million of them are nintendo games.

 

http://vgchartz.com/games/index.php?&results=50&name=&console=Wii&keyword=&publisher=245&genre=&order=Sales&boxart=Both&showdeleted=&region=All&alphasort=

 

That makes it about 63 million third party sales for wii. So third party attach ratio for wii is about 1,8.

 

For 360 the same method brings up a number of 125 million third party sales for 360. 3rd party attach ratio is about 5,6. I have to agree on one point, developers will look at the raw numbers. They also take a look at what kind of software sells on any specific platform.

 

Oh and for ps3, there are about 61 million third party sales. 3,7 attach ratio.