you are way too personally involved in this. trying to convince you of anything would be instant failure. Don't get so upset. Ok so it would take me a while to make a good sounding song on protools. And it would take me a while to make a good sounding composition on wii music. WHAT IS THE DIFFERENCE? You have no answer, all you have is attacking me and my logic in order to debunk my argument, because the question is unanswerable.
If I can truly attack your "logic", then that means your argument is in fact a fallacious. Surely that's not what you are saying? How do you know I'm personally involved, anyway? I'm not mad, I just said I doubted you could make a truly good song with such a lenient attitude to composition. Perhaps I misjudged you, but I suppose neither of us can really judge the other at this point.
As for my answer - and yes, I do have one - I would argue that Wii music is much much more accessible than say, a piano, or a sequencer like Cubase (both of which I personally own). What prevents most (musically interested) people from making music is the large effort it takes to actually produce a song. As Miyamoto has said, Wii Music is made in such a way that what you do will always sound musical. Thus, the effort required to get started with music is much less than a more traditional approach, and that in turn guarantees a larger portion of the populace will be able to appreciate Wii Music.
You never answered the question you just attacked me. People say wii music is hardcore at a certain level. I say "Ok then, why do that when you can spend the same amount of time making an actual song of your own composition? It may not be a great song Oh Master musician Helios, but at least it is MINE, it is my song, i made it, me.
"Here guys listen to this song I made, I'm really proud of it. It took me a long time I hope you enjoy it."
"Hey guys listen to how I arranged the instruments on this game that plays the super mario brothers song!!! You have to hold all the instruments differently so it's wicked hard, but I'm really good at it. I can also make arrange the tempo and stuff for other nintendo songs too!"
Hmm... You mentioned your logic before. Let's examine that now, shall we? What you're saying here is that Wii Music is a waste of time because you can't use it to create original compositions, which is something you can do with your DAW. To that I say; Well, that's you. Your argument is flawed because Wii Music was never meant to let you to create wholly original music. Rather, it is a means to explore and arrange pre-existing music, and above all, experience the joy of playing/creating music. If that's not what you want, then that's something you will have to deal with. It is not, however, an inherent flaw in the game's design.
And you can still say your arrangement in Wii music is yours and be proud of it (that's the point of overdubbing). That's certainly what I do when I arrange video game music. To a lot of people, that is enough - for others, it's a great first step.
Wow way to attack me and then agree with me all in one post.
Agree with you? You said Wii Music is a waste of time, I certainly don't. I'm also not so narrow minded that I think I speak on behalf of all the people in the world.
Now if I tell you that you can't answer me because that would be "instant failure" and accuse you of personal attacks, does that mean I win?