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Forums - Nintendo - Miyamoto reactions to bad Reviews on Wii Music

Paul_Warren said:
It is failing hard. The first sign of the end of big N's joyride this gen, and a sign of the things to come which will put Sony back on top come Christmas 2010.

 

Could you rephrase that in a way that makes it clearer that you think the PS3 will outsell the Wii by January 2011?

And may I quote you?



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Is that the new official date for Sony domination? Christmas 2010?

So Sony fanboys are officially ditching 2009? Already?

Delayed again, I guess.



Tag - "No trolling on my watch!"

Great one person says: Sony will dominate end 2010;

Wii fanboy: The Sony fanboys said that PS3 will dominate end 2010.

Sigh.






konnichiwa said:
Great one person says: Sony will dominate end 2010;

Wii fanboy: The Sony fanboys said that PS3 will dominate end 2010.

Sigh.

 

Hey, don't let it get to you so much, it was probably the most blatant sarcasm I've seen in a while. He's just poking fun.

 

I have yet to try Wii Music, but my friend bought it the day it came out, so I might head over to his place this weekend to try it out. I haven't talked to him since he got the game, but I should get his impressions on it so far.



ameratsu said:
Sky Render said:
I suggest that you actually look at what you criticize before you criticize it. It's a dangerous game, going into a pro- or anti- mindset without really knowing what you're for or against.

http://www.vgchartz.com/forum/thread.php?id=46816&start=0

Take a gander, unless you wish to continue what amounts to hearsay.

 

I played it and didn't like it. I expected a game that I could pick up and have fun with for 15 or 20 minutes, something like WiiSports, Mario Kart or Boom Blox. A game you can pick up and have fun with without extensive tutorials, where the controls just make sense and don't require explanation. From the time I spent with it, it didn't feel intuitive or immediately fun. A couple of my friends who don't play video games beyond Wii Sports or Cooking Mama games didn't like it either. They were confused about what they were supposed to do, if anything, to win. This game wasn't what I thought it would be, but in this case that's not a good thing.

 

 

 

That's the irony of this game. Everybody expected an easy pick-up-and-play game for all ages, due to the Wii brand and Nintendo's recent attempts at making games more accessinle, but the reality is that this game is incredibly deep. It requires massive tutorials because it is much closer to actual music than most rhythm games. The conventional "hit the buttons on the beat" gameplay is relegated to a mere minigame on the side in Wii Music, while the actual game is arranging near infinite combinations of instruments with shifting emphasis and improvisation.

The rewarding gameplay in Wii Music is too deep to be accessible to everyone, and in this sense it fails to live up to the Wii brand. However, it does succeed in exploring new gameplay ideas. It's not for everybody, that's for sure.

Edit: And I might add that I played it tonight with four other musically inclined people and we had a blast. At the end, I was getting the sense that we might have starting coming close to tapping what it had to offer those who weren't fully initiated in the game. That might have just been because we hadn't done much to unlock new music, though.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.

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Paul_Warren said:
It is failing hard. The first sign of the end of big N's joyride this gen, and a sign of the things to come which will put Sony back on top come Christmas 2010.

The drama... the horror...

     

 

So yesterday I decided to check out Nintendo Channel and found the 13 minute video of Shigeru Miyamoto going to kindergarten. Now I figured this is awesome because I get to see first hand how this man tests his games before he decides they are perfect.

He brought in the Wii music software a few Wii's a the corresponding controllers and so on. 13 minutes later I realized I had some ear to ear smile one through the entire thing, watching the kids go at it seemed really energizing and almost like a breath of fresh air, I wanted to once again enjoy a game like how they enjoyed Wii music. They were asked who wants to go next and they all needed to go next.

The wierd thing is that those kids were really good at picking up the me melody and working in harmony, but the songs were unique to their original forms, the thing is it didn't matter if it wasn't the exact same Mario ending song it sounded better because just watching them play is fun.

The teachers lined up for their turn and Shigeru was player 3, they all played and one teacher scored 0. V_V Shigeru achieved an 80+ score.

The hate for this little title means that thier is a huge and I mean huge ammount of love for this title, and I am now certain I know who and where that love is coming from.



I'm Unamerica and you can too.

The Official Huge Monster Hunter Thread: 



The Hunt Begins 4/20/2010 =D

I wasn't kidding in my critical review of the game when I said that it encompasses the joys of learning perfectly. Children in particular have very open minds to learning new things (hence why school piles on a massive amount of information on them in such a short time; if you don't believe me, just watch Are You Smarter than a 5th Grader and realize how many things you were taught when you were younger that you've forgotten). So yes, the game does have an instant appeal with children, as it does with anybody who still can appreciate the learning process.

Of course, the more set in your ways you are, the more irritating and unforgivable that learning process will seem. Again, I noted that in my review: you can't go into Wii Music expecting to be an instant superstar, or even a music prodigy in the making. 5.5 hours of on-and-off (but mostly on) play of the game made it so I managed to produce a somewhat-okay sounding rendition of Every Breath You Take, and it was only at the end of those 5.5 hours that I was really starting to appreciate just what making music can mean.

The game is not for everyone, though that was the goal they had in mind when they made it. If you are unable to enjoy learning, it's a solid bet that you'll be unable to enjoy Wii Music, sadly.



Sky Render - Sanity is for the weak.

It's no wonder we don't hear enough of the Wii instal base going on about Wii friend codes, most of them are too busy being awed, inspired and raised by Shigeru. ^_^ The man still has what it takes.



I'm Unamerica and you can too.

The Official Huge Monster Hunter Thread: 



The Hunt Begins 4/20/2010 =D

kingofwale said:
Okay, can Miyamoto actually believe in his heart that Wii music is a good game? Seriously now.

I mean, I know developers don't talk about their failed games, but in their heart, they know if their own game is not deserving a good score.

So they should step up and say that this game thats gonna bring them shitloads of money is a bad game ?