your mother said:
|
What version of GT HD were you comparing to. Last time I checked, GT HD only had 10 cars.
One person's experience or opinion never shows the general consensus
PSN ID: Tispower
MSN: tispower1@hotmail.co.uk
your mother said:
|
What version of GT HD were you comparing to. Last time I checked, GT HD only had 10 cars.
One person's experience or opinion never shows the general consensus
PSN ID: Tispower
MSN: tispower1@hotmail.co.uk
Tispower said:
What version of GT HD were you comparing to. Last time I checked, GT HD only had 10 cars. |
I went to these sites to compile the list and match the cars from both games:
http://forzamotorsport.net/news/announcements/carlist.htm
http://www.gtplanet.net/guides/index.php/Gran_Turismo_HD_:_Car_List
Mind you, I have no idea whether this is accurate to a T or not, because I don't own either system, let alone these games, but I do think these two sites should be reputable, being official (Forza 2) and fansites (GTplanet).
The second link didn't work. On my EU version of GT HD at least, it has 10 cars, and 10 tuned versions of the same cars. I have no idea how this post will look as my Rich Text thing is mucked up.
One person's experience or opinion never shows the general consensus
PSN ID: Tispower
MSN: tispower1@hotmail.co.uk
Crono said: These games came out on the Xbox, but I was always of the opinion that they were the bastardized versions. Sure, we could get a bastardized version of Gears of War on Wii, but the textures would be muddy, the polygon count would have to be reduced, and you'd have to dump the dolby digital audio. But it would essentally be the same game. I just got done reading an editorial about the wii specs on http://www.nintendowiifanboy.com/2007/07/24/revolutionary-respectable-specs/ so I think wii is capable of some form of these games, just not the exact same experience. BTW, I'd totally buy the wii version of Gears of War. RE4 works so well with the 3rd person perspective, I'd love to see it work with gears. |
QFT.
That is my sentiment as well. Same game, but not same polish or sound. As Wii's userbase grows I am willing to bet GTA4 will be on Wii in 2008. Just as GTA:SA was on xbox well after it came out on PS2.
I wouldn't be surpised if Wii started to pump out games comparable to 360 launch games, but that's about the thresh hold. We'll never see something like Killzone 2 or Mass Effect on Wii, but I could see it coming close to PDZ and CoD2 by the end of its lifespan.
---------------
The Board is the best site on the Internet.
Um... it does work!
I'll post it up again for your reference:
http://www.gtplanet.net/guides/index.php/Gran_Turismo_HD_:_Car_List
or type it in - sometimes links get funny here on VGChartz.
Of course, like I said before, I have no idea what cars are out for which version (PAL, NTSC, NTSC-J) so all I have to go by is the list from that website.
However, that still doesn't change the fact that out of all those cars, most can be found on Forza 2! Therefore, I still think that the developers are talking rubbish about car manufacturers unwilling to see their virtual cars damaged in any way.
Watered down graphics may seem like a big deal here, but outside the hardcore gamer, vg chartz bubble, ppl are going to care alot less if the graphics aren't as impressive as long as they can play the game with waggle. So yes, I think some games can and will be ported (if the wii sells enough devs will find a way, they always do).
What the...again!?
LEFT4DEAD411.COM
Bet with disolitude: Left4Dead will have a higher Metacritic rating than Project Origin, 3 months after the second game's release. (hasn't been 3 months but it looks like I won :-p )
There...I fixed it, magically.
LEFT4DEAD411.COM
Bet with disolitude: Left4Dead will have a higher Metacritic rating than Project Origin, 3 months after the second game's release. (hasn't been 3 months but it looks like I won :-p )
Kwaad said:
You havent played motorstorm have you? I'm not sure if the Wii could do the physics done for it. It probibally could, but it runs some really cool physics/traction stuff for each of the 4 wheels, on 12 vehicles! Not to mention the AI is rather interesting. |
Motorstorm is not that physics heavy. The developers apparently found that too much physics would throw too much on the screen to see anything. So there are factors keeping the physics at a level the Wii could handle.
And intersting AI means a clever developer, while mass scale AI would be something that the Wii would have trouble doing. In other words, it's not something beyong the scope of the Wii.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs