Sky Render said: I've only even heard of one of those games, and it's pretty much impossible to find due to a limited printing. And I'm fairly certain none of them are focused on true rhythm so much as they are on timing.
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1. Rez-Half rail shooter half rhythm game. A simple backing tack of techno bumps allow you to fill in the rest of the music by shooting enemies. You aren't required to time these shots. Basically if you were to close your eyes and have someone play the game, you could hear them freestyling techno music. No matter when you shoot, the music flows beautfiully. I'm not a techno fan by the way, I'm just appreciative of the amount of effort that went into it.
2. Electroplankton-You interact with little plankton on the screen with your stylus, touching the touch screen with your finges, or the microphone. As you move around it creates music in a way. Hard to explain and easier for you to just play it and see. It isn't about timing but strictly freestyling.
3. Daigasso! Band Brothers-The main portion of the game is basically Rock Band on the DS. The Edit Mode though is where the true meat of the game is, and is known to be the main selling feature. You can create custom tunes with the different instruments and save them, which is now gaining a similiar feature in Guitar Hero: World Tour. This feature lit up Japan back in 2004 when it came out and I'm pretty sure it's gone on to sell millions because of it.
4. Jam Sessions-It's a guitar on your DS. You have real sheet music to play from and the touch screen becomes your strings. It's basically the closest thing to having a real instrument on your DS. It has been used by people to create real music with. It also allows for singing. Another DS game KORG-10 is basically a synthesizer on your DS. KORG though is more software than it is a game.
5. MTV Music Generator Series-These were popular on the Playstation. Basically they were stripped down music making programs from the PC and made more accessible. Make your music, play it back. The equivalent of RPG Maker for music games.
None of these(and others) are supposed to take away from the uniqeness of Wii Music. I just didn't like the blanket statement you made accusing all other music games of being "rote memorization". There were others before Wii Music to think outside of the box, and there will be more after.