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Forums - Sony - Disgaea 3 Announced for PS3 from Nippon Ichi Software

ckmlb said:
naznatips said:

I'm not sure why they didn't release it on the PS2 either, considering from those images it's graphics are well within the PS2's capabilities. It's nice to see Disgaea's graphics finally move from PSone level to PS2 level, too bad we had to wait for the PS3 for that to happen.


Tell me, did you complain about the Pokemon Diamond and Pearl graphics? Do you complain about the graphics of the Wii Fire Eblem game? I'm curious.


The graphics in Pokemon Diamond and Pearl changed. Thanks for continuing to criticize games you haven't plaed. The only thing in Pokemon DP that did not change is that the pokemon's battle sprites were hand drawn (but they were all redrawn, and gender differences were added). World graphics were improved and rendered in 3D, attack animations were all completely new, and much better looking, music was orchestrated rather than synthesized, and the game added tons of content and changed the base formula of the Pokemon series.

As far as Fire Emblem goes, it's a Gamecube game ported to the Wii like Super Paper Mario, this is supposedly a from the ground up PS3 title. But, do I complain about half assed rendering on the Wii? Yes, you bet I do, because no developers should be so lazy as to not even attempt to use the game system's power.

Oh, and because I'm tired of you making up BS about games you haven't played, Pokemon comparison shots for you:

World screenshot comparison




Battle screenshot comparison:

There is a big difference between graphics and art. Pokemon's art style doesn't work well with badly rendered 3D graphics, so they cell shaded the game and made the graphics look sharp, clean, but classic. There is no artwork excuse for Disgaea. It's textures are low detail, there are jaggies everywhere, and the environments are bland and washed out. This is just bad. Once again though ckmlb you show that you'll defend bad graphics on the PS3 but then turn around and bash Wii game graphics.



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Ari_Gold said:
why are people so negative in this forum. i bet all the people talking shit about disgaea, are the ones who havent played either of them.

Actually I have played both Disgaeas.  I used to use a Prinny avatar on forums.  That doesn't mean I'll accept half-assed development on a platform capable of much more.



disgaea > pokemon



ClaudeLv250 said:
Except Dragon Quest, of course.

Yes, but even popular games like DQ are useless in getting Americans and Europeans (in general) to get their console.



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Ari_Gold said:
disgaea > pokemon

That's your opinion, all I'm complaining about is them half-assing the game's development. Even if Pokemon's graphics didn't improve by leaps and bounds, they improved to the limits that the DS would allow considering the amount of content and online play that was in the game. Pokemon had an 80 hours storyline too. I'll tell you what, if Disgaea 3 has 80 hours plus of main storyline with the same fun gameplay I enjoyed from the previous 2 games then I won't complain about them half-assing the graphics.



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If pokemon pearl has 80 hours plus of main story line with the same fun gameply i enjoyed in ruby/saphire then i won't complain about them half-assing the graphics.



Ari_Gold said:
If pokemon pearl has 80 hours plus of main story line with the same fun gameply i enjoyed in ruby/saphire then i won't complain about them half-assing the graphics.

They didn't half-ass the graphics, they did everything the system was capable of for the size of the game. Pokemon isn't so simple as people like ckmlb would like you to believe. It's one of the most strategically complex RPGs ever made, if not the most when it comes to the online metagame. Plot wise? Yeah, it's cheesey and simple.



naznatips said:
Ari_Gold said:
If pokemon pearl has 80 hours plus of main story line with the same fun gameply i enjoyed in ruby/saphire then i won't complain about them half-assing the graphics.

It's one of the most strategically complex RPGs ever made, if not the most when it comes to the online metagame. Plot wise? Yeah, it's cheesey and simple.


 I enjoy pokemon games. i'm not trying to get into a fight with a fanboy. but if you really think pokemon is one of the most strategically complex rpgs ever made, then you havent played rpgs at all. its your opinion and i respect it. 



Ari_Gold said:
naznatips said:
Ari_Gold said:
If pokemon pearl has 80 hours plus of main story line with the same fun gameply i enjoyed in ruby/saphire then i won't complain about them half-assing the graphics.

It's one of the most strategically complex RPGs ever made, if not the most when it comes to the online metagame. Plot wise? Yeah, it's cheesey and simple.


I enjoy pokemon games. i'm not trying to get into a fight with a fanboy. but if you really think pokemon is one of the most strategically complex rpgs ever made, then you havent played rpgs at all. its your opinion and i respect it.


The average pokemon player has no ideas of the depths of the RPG, and yeah I've been playing RPGs since FFVI on the SNES. I'll give you a small taste of how deep Pokemon goes when you look over the edge into that endless pit of strategy:

Breeding is simple enough, any pokemon can be bred with any other pokemon sharing their egg groups, the female pokemon determines the species, and the male pokemon will pass on the moves he knows that the baby can learn. Chain breeding is often necessary to pass on certain moves which can be incredibly useful to other pokemon, but don't appear in their level ups. For example, Salamence can only learn one of it's best attacks, Dragon Dance, through a series of 3 chain breeds.

If you give the female pokemon an everstone there is a 50% chance that she will pass on her nature to the pokemon. There are 26 natures, and each nature adds 10% to one stat and subtracts 10% from another (other than 4 nuetral natures). Each Pokemon also has either 1 or 2 available abilities (for example Electivire's ability speeds him up when he absorbs an electric attack), and if they have 2 you may be breeding for a long time to simply get the desired nature and ability, much less the desired Indvidual Values.

When the baby is born, he is born with a natural set of stats called Individual Values. The Individual Values (along with the nature and Effort Values) contribute to the final stats of the pokemon when they reach level 100. Each stat has an individual value ranging from 0 to 31, each number representing the amount of stat points added onto that stat of the pokemon at level 100. IV's can be calculated online with the nature of the pokemon and it's progressive level information (i.e. it's stats at lvl 1, lvl 2, lvl 3, lvl 4 etc). The more levels you have to enter stats for the more accurate the reading of the individual value is. Even a small difference in individual value (say 5 points) could signifficantly change how weak or effective an attack is.

Once you have figured all that out you must raise your pokemon using Effort Values. Every enemy pokemon you fight gives off effort values of a quantity of 1 or 2. Every stat has a maximum effort value of 255, and every 6 effort value points equals 1 stat point at level 100. You can only gain 555 EVs during your pokemon's life, then they stop being counted, so you need to pick which stats to enhance and track them on your own as you raise the pokemon. Both IVs and EVs are hidden values, so you need to keep track of these and calculate them on your own, as the game doesn't do it for you. Like Natures and IVs, EVs have drastic effects on the final stats of your pokemon and their performance in battle. For a truly dedicated tournament gamer it could take more than a week to properly breed and raise 1 single pokemon.

Now ALL THAT is just basic breeding and pokemon raising strategies. I haven't even touched battle strategies, but if you want to see how deep this hole goes I recommend you check out http://www.serebii.net/ for gameplay information. For advanced battle strategy information and tier sets I would check smogon.com though it is currently down. Anyway, sorry to completely derail the topic, but you can see that there is a lot more to Pokemon than the simple game that you see on the surface. The game is easy enough, kids can pick it up and without any real knowledge of breeding and battle strategies beat the game, but when you get into online play... you need to know exactly what you are doing and plan out complex and intricate strategies and teams along with dedicated breeding and training. Now, tell me an RPG you have played that even comes close.

Edit: I'd just like to point out that I'm enough of a nerd that I recited all that from memory lol. 



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