Loud_Hot_White_Box said:
heruamon said:
vlad321 said: I need to find me a look at the basic workings of a PS3 are and see where all these bottlenecks and problems are coming from. If John Carmack said that PS3 development is harder and takes a lot more work then it is true. The guy coded parts of the DOOM engine on assembly, that puts him right up there with Batman on the badass list. |
That's also why he drives a car worth more than I make a year.
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"Easier to program for" equals "360 is more like PC and I like money."
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Are you actually so deluded that you think companies make games for any reason other than to make money? Do you think that because it's harder to develop for the PS3, then developers who make games for the PS3 must care more about you personally and will be forced to make better games so that your own personal enjoyment of their title will increase?
Companies make games to make money. Period. They make GOOD games because they want you to buy them so they can feed their families. That's just about all there is to it. "Harder to develop for" does not mean "better games", it means "more of a hassle". The game will take longer to make for the PS3, it will require more man hours, it will cost more in general, etc. If you're a developer making a game and it's turning out to be much easier to do on the 360, meaning it will be out on the market and selling copies faster than if it were on the PS3, what platform do you think it's wise to go to in a business sense?
Come on people. Time is money. Consoles don't last forever. Developers are under more and more budget constraints even though games are costing more and more to make. If the PS3 is going to make that situation even worse, then a lot of companies will treat it as their second priority. It evens out when they get past the learning curve, which is what we're seeing now, at least as far as visuals and simultaneous multi plat releases.