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Forums - Nintendo - Wii Music - The ultimate videogame?

bdbdbd said:


@yushire: Nothing is perfect. All that matters is whether it's good enough. There's no doubt that Motion Plus wouldn't make the games controls even better, but even with the current controls, there's still a lot you can do with.

The controls aren't flawed, Motion Plus is just to make them better and more featured. If you think they suck, it just means you're expecting the controls being something they aren't.

 

I dont mind about the controls its just that the controls wasnt precise enough for accurate stance like in sports game and tennis. I think its on music too since its focus more on precise movement of your hand, not just flailing around.

One example was tennis games like Wii tennis, except for serving you just wiggle the remote around. I want to make a real backspin or any move with the wiimote not just wiggle.

About Wii Music I'll give this game a chance maybe its good maybe its not what I think it is. I'll wait for the verdict of this game if its good or not once its released...



end of core gaming days prediction:

 

E3 2006-The beginning of the end. Wii introduced

 

E3 2008- Armageddon. Wii motion plus introduced. Wii Music. Reggie says Animal crossing was a core game. Massive disappointment. many Wii core gamers selling their Wii.

 

E3 2010- Tape runs out

http://www.fivedoves.com/letters/march2009/ICG_Tape_runs_out.jpg

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Empä usko...



 

 

Take my love, take my land..

bdbdbd said:

The thing that game developers have always aimed for, is accessibility and largest possible audience. Something what everyone can play equally, at the same level, without someone getting badly beaten by a more skilled player, or advancing in the game in similar fashion.

The different skill levels of players have always tried to be compensated by different difficulty levels, adaptive AI or somekind of handicap setting.

Super Mario Bros at the time was very accessible game, anyone could play it, but if you didn't evolve in skill, you couldn't advance. Pong was very accessible, you just picked up a controller and turned the knob, but if your co-player was more skillful, he'd beat the shit out of you. Wii Sports, anyone could play it, but due to its nature, you needed to learn timing and some physical constraints could make the game too hard, especially for old people.

 

But Wii Music, the pinnacle of accessibility, is a game that everyone can pick up and play, you can't play it wrong, you advance despite not having experience in games, you play at the same level with everyone else, no matter how experienced in the particular game they are. To put it short, everyone plays it in the same level and don't get beaten by the game or co-player.

 

The ultimate videogame indeed.

 

I wish I came to this thread earlier so I could have put the close this thread stamp on it, but Im here now. Read what the creator has to say about this toy.

Ahem, and I quote. (Source)

One question asked of Miyamoto was Wii Music's qualifications as a game. You know, a game game. Since Wii Music has no discernible scoring system, no goals and little in the way of those squishy innards that makes a game a "game," isn't it just a "musical toy"? That was the question posed by one European journo.

"Yes, that's right," Miyamoto curtly replied "And that's why it's more interesting than a video game."

Thread done, not a video game confirmed. Toy only.

Moving on.



I own all three current consoles and a great gaming rig, now thats out of the way.

This space Reserved for the Nuggets of Wisdom dropped by Bladeforce:

"Why post something like this when all it will get is PS3 owners blinded to reality replying? BOTH THE PS3 AND BLUE-RAY WILL NOT LAST 3 YEARS! TECHNOLOGY CHANGED TOO FAST!"

"is it Wii FIt that has sold as many as PS3's sold? Thats a LOL Look at the total sales of software is it just me that sees Nintendo titles hitting 10m+ and you say they arent making a difference? Another LOL!"

"Hell, with all the negative hype Sony spin, people just aren't interested cost is too high and to get the true HD experience (1080p, 7.1 surround) you will need a $1000+ system. THAT IS GOING TO DO IT IN A RECESSION! PS4 will not happen"

So if I turn on my my IO box and tune into a music channel, grab a broom and strurm it as though it were a guitar or grab a spoon and fork and jam as though they were drum sticks while dancing around would I be playing a game?

This is pretty much what WiiMusic is, from what I have seen anyways.

TV with IO box and music channels the "Ultimate Game" confirmed?



iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.

Currently playing:

Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

Got a retro room? Post it here!

@Lemmiwinks: I know what Miyamoto have said. The quote also said that Wii Music is more interesting than a videogame, which after all only supports my view on the OP.
Anyway, being a "toy" instead of "game", is an example of product orientated view, meaning that the product itself would decide its job, when it's the products user to decide.
What Miyamoto said actually is, that Wii Music isn't built as games traditionally are (notice that games are toys).



Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.

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If you don't move your wiimote or press no buttons at all will the song still play all the way through?

If so then this "game" is pointless in my opinion.



iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.

Currently playing:

Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

Got a retro room? Post it here!

@Euphoria: Since the purpose apparently is to be able to play the songs in different ways, i'd guess that the song keeps going anyway.

Now, you are thinking the way, that the only point in games would be to advance and accomplish a pre-set goal.



Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.

bdbdbd said:
@Lemmiwinks: I know what Miyamoto have said. The quote also said that Wii Music is more interesting than a videogame, which after all only supports my view on the OP.
Anyway, being a "toy" instead of "game", is an example of product orientated view, meaning that the product itself would decide its job, when it's the products user to decide.
What Miyamoto said actually is, that Wii Music isn't built as games traditionally are (notice that games are toys).

Not really, what I posted is his exact qoute, and he says that it is a Musical Toy, and not a Video Game. So your OP doesnt stand, as you are saying it is the greatest Video Game, which the guy creating the thing says it is not a Video Game.

It would be the same as me saying that Honda Civics are the best Full Size Trucks on the market, just because I choose to call them that doesnt make them that.

Just because anyone short of a corpse can waggle their way to the end of any song on the disc doesnt make it a great game, or a game or really anything except a flash app you would spend 10 minutes with at the office waiting for the damned clock to hit 5.

As for product oriented view or not, again the creator of the game himself is saying it is not a game. There has to be a definition of a game that has to be rigid. If we can change the definition of something just to suit our needs we end up with things like Torture being called "Inhanced Interogation".

My definition and the one I find the most on the net is;

Game - Noun :A contest, sport or pastime with rules to determine a winner.

A toy is something you play with to amuse yourself. A Game is something with scoring, rules or a goal that you have to get to using skills, wit or timing; which none of these things are present in WiiMusic.

Using your idea, I could say MSPaint is the best video game on the market, its free, billions of people have it and anyone can pick it up and do something amusing.

Do you think MSPaint is the best video game on the market?

 



I own all three current consoles and a great gaming rig, now thats out of the way.

This space Reserved for the Nuggets of Wisdom dropped by Bladeforce:

"Why post something like this when all it will get is PS3 owners blinded to reality replying? BOTH THE PS3 AND BLUE-RAY WILL NOT LAST 3 YEARS! TECHNOLOGY CHANGED TOO FAST!"

"is it Wii FIt that has sold as many as PS3's sold? Thats a LOL Look at the total sales of software is it just me that sees Nintendo titles hitting 10m+ and you say they arent making a difference? Another LOL!"

"Hell, with all the negative hype Sony spin, people just aren't interested cost is too high and to get the true HD experience (1080p, 7.1 surround) you will need a $1000+ system. THAT IS GOING TO DO IT IN A RECESSION! PS4 will not happen"

|_emmiwinks said:
bdbdbd said:
@Lemmiwinks: I know what Miyamoto have said. The quote also said that Wii Music is more interesting than a videogame, which after all only supports my view on the OP.
Anyway, being a "toy" instead of "game", is an example of product orientated view, meaning that the product itself would decide its job, when it's the products user to decide.
What Miyamoto said actually is, that Wii Music isn't built as games traditionally are (notice that games are toys).

Not really, what I posted is his exact qoute, and he says that it is a Musical Toy, and not a Video Game. So your OP doesnt stand, as you are saying it is the greatest Video Game, which the guy creating the thing says it is not a Video Game.

It would be the same as me saying that Honda Civics are the best Full Size Trucks on the market, just because I choose to call them that doesnt make them that.

Just because anyone short of a corpse can waggle their way to the end of any song on the disc doesnt make it a great game, or a game or really anything except a flash app you would spend 10 minutes with at the office waiting for the damned clock to hit 5.

As for product oriented view or not, again the creator of the game himself is saying it is not a game. There has to be a definition of a game that has to be rigid. If we can change the definition of something just to suit our needs we end up with things like Torture being called "Inhanced Interogation".

My definition and the one I find the most on the net is;

Game - Noun :A contest, sport or pastime with rules to determine a winner.

A toy is something you play with to amuse yourself. A Game is something with scoring, rules or a goal that you have to get to using skills, wit or timing; which none of these things are present in WiiMusic.

Using your idea, I could say MSPaint is the best video game on the market, its free, billions of people have it and anyone can pick it up and do something amusing.

Do you think MSPaint is the best video game on the market?

 

 

You don't play games to amuse yourself? Look, you are describing a product in job orientated view, but still saying it describes the product itself. Look at the definition, isn't "game" the job, that the toy performs. So there must be a definition, but it's about the products job, not about the product itself.

For example, a ball isn't a game, but you can play a game with it. And that's what i'm talking about here. A lot of people play their games as toys (by the definition you used for a game).

We still don't know about the gameplay in Wii Music, aside a few videos, so we can assume, that you can play a competition in it, with rules you set yourself with your friend.

 

Anyway, the topic isn't about arguing about definitions. The idea in the OP is Wii Music being a game that challenges the traditional idea of videogame (as Zucas pointed out in the first page, the iidea feels revolutionary when you think it further) and removing obstacles that keep people out of games, which makes it an ultimate videogame.

 

You can't call Paint an ultimate videogame, since it has too many obstacles considering the learning curve.



Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.

halil23 said:
OMG! you need to stop defending this toy.
I'm going to quote what RolStoppable said, as that what I'm feeling right now!
"I feel offended by this game's existence."

 

Rol's post was just sarcasm its a joke. You really think Rol was serious on that one?



end of core gaming days prediction:

 

E3 2006-The beginning of the end. Wii introduced

 

E3 2008- Armageddon. Wii motion plus introduced. Wii Music. Reggie says Animal crossing was a core game. Massive disappointment. many Wii core gamers selling their Wii.

 

E3 2010- Tape runs out

http://www.fivedoves.com/letters/march2009/ICG_Tape_runs_out.jpg