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Forums - Gaming - Epic's Fergusson: Xbox 360 'Approaching Upper End' Of Visual Potential

blackstar said:
no console reaches it's limits

yes they do !!! unless u want same gameplay with diffrent titles

 



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Squilliam said:
forevercloud3000 said:
disolitude said:
Once they figure out how to unleash the ultimate PS3 power...I suggest they redo all the games that have come out thus far, becasue very few of them look better than 360 while some look worse.

 

That will happen when a company cuts corners, starts on the weaker system which works entirely different, and generally acts as if they don't care about the PS audience. Now that the PS3 has proven a formidable opponent and sales are leaning towards Sony, companies have to make their stuff look more appealing for the system.

We could only dream of developers doing something like that. I would love it, but it is highly unlikely.

You know, if the PS3 is the weaker system it makes sense to use it as the lead platform because everything the PS3 can do the Xbox 360 would be able to do as well! It makes creating equal games easier as you don't have to scale the assets to fit from the Xbox 360 version to the PS3 version which has less available memory for instance.

 

ViseVersa squill ...gets ur facts straight

this is what i hear when u post something "everything the ps3 does, the 360 can copy and rip off !!!

 



Squilliam said:
forevercloud3000 said:
disolitude said:
Once they figure out how to unleash the ultimate PS3 power...I suggest they redo all the games that have come out thus far, becasue very few of them look better than 360 while some look worse.

 

That will happen when a company cuts corners, starts on the weaker system which works entirely different, and generally acts as if they don't care about the PS audience. Now that the PS3 has proven a formidable opponent and sales are leaning towards Sony, companies have to make their stuff look more appealing for the system.

We could only dream of developers doing something like that. I would love it, but it is highly unlikely.

You know, if the PS3 is the weaker system it makes sense to use it as the lead platform because everything the PS3 can do the Xbox 360 would be able to do as well! It makes creating equal games easier as you don't have to scale the assets to fit from the Xbox 360 version to the PS3 version which has less available memory for instance.

 

squi.

that the largest amount of crap i have read comming from you :/

i lost my hope sorry..

 



Jo21 said:
Squilliam said:
forevercloud3000 said:
disolitude said:
Once they figure out how to unleash the ultimate PS3 power...I suggest they redo all the games that have come out thus far, becasue very few of them look better than 360 while some look worse.

 

That will happen when a company cuts corners, starts on the weaker system which works entirely different, and generally acts as if they don't care about the PS audience. Now that the PS3 has proven a formidable opponent and sales are leaning towards Sony, companies have to make their stuff look more appealing for the system.

We could only dream of developers doing something like that. I would love it, but it is highly unlikely.

You know, if the PS3 is the weaker system it makes sense to use it as the lead platform because everything the PS3 can do the Xbox 360 would be able to do as well! It makes creating equal games easier as you don't have to scale the assets to fit from the Xbox 360 version to the PS3 version which has less available memory for instance.

 

squi.

that the largest amount of crap i have read comming from you :/

i lost my hope sorry..

 

Sorry its 1030am here and I haven't slept heres the fuller story. (I didn't explain myself)

The Xbox 360 has more memory available (unified as well) so its easier to transfer PS3 assets to the Xbox 360 than vice versa so they can release an equal game for both systems much easier.

Furthermore the PS3 coding practicings follow the Xbox 360 best practices pretty closely and much of the SPE programming can be transferred to the Xboxes VMX units on the CPU.

The PS3 compiler is also stricter so its one tool which is better on the PS3 in terms of releasing a game quickly without having to hunt through as many bugs.

 

 



Tease.

forevercloud3000 said:
mysticD said:
You need reading comprehension or may be take out your fanboy's glasses.

 

how so? What do you see? If you dont have a better deduction then you have no right to critisize mine....

 

 He's right. You did read it wrong. What the guy meant when he said that was that he expects bigger things to come from the 360. He cant wait especially to see how graphically the games look around 2010.



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Squilliam said:
forevercloud3000 said:
disolitude said:
Once they figure out how to unleash the ultimate PS3 power...I suggest they redo all the games that have come out thus far, becasue very few of them look better than 360 while some look worse.

 

That will happen when a company cuts corners, starts on the weaker system which works entirely different, and generally acts as if they don't care about the PS audience. Now that the PS3 has proven a formidable opponent and sales are leaning towards Sony, companies have to make their stuff look more appealing for the system.

We could only dream of developers doing something like that. I would love it, but it is highly unlikely.

You know, if the PS3 is the weaker system it makes sense to use it as the lead platform because everything the PS3 can do the Xbox 360 would be able to do as well! It makes creating equal games easier as you don't have to scale the assets to fit from the Xbox 360 version to the PS3 version which has less available memory for instance.

 

lol, bolded part is true. However, IF you compare the max polygons the two can dish out based on ram, the ps3 much more efficient. 275m for ps3, using 256mb ram. 500m for 360 using 512mb ram. It does look like the 360 can dish out more. However, a developer cannot just use all the ram on the graphics, how about the game. Based on this the 360 would need to use 55% of its ram to keep up with the ps3 in graphics. That leaves 45%, or 230.4mb ram for the game, while the ps3 has another 256mb ram just for this. With a much more superior cpu, theoretically, the 360 can't handle a game that pushes the ps3. Anyways, there aren't many devs that will do this, and to me its just going against making a profit by doing this. Making multiplatform games make more profit if the game is good(or so I believe).

 



Million said:
I'm guessing the Cell won't allow the PS3 to be fully utilised until 2025 possibly. PS3 Games currently use 0.05% of the cell's potential.

 

 I hope you do realize that even with 0.05% of the Cells potential 20% would be a long physical and mental strain on developers.



forevercloud3000 said:
disolitude said:
Once they figure out how to unleash the ultimate PS3 power...I suggest they redo all the games that have come out thus far, becasue very few of them look better than 360 while some look worse.

 

That will happen when a company cuts corners, starts on the weaker system which works entirely different, and generally acts as if they don't care about the PS audience. Now that the PS3 has proven a formidable opponent and sales are leaning towards Sony, companies have to make their stuff look more appealing for the system.

We could only dream of developers doing something like that. I would love it, but it is highly unlikely.

 

 Try, "not a chance in hell".



Insanestalker2 said:
Squilliam said:
forevercloud3000 said:
disolitude said:
Once they figure out how to unleash the ultimate PS3 power...I suggest they redo all the games that have come out thus far, becasue very few of them look better than 360 while some look worse.

 

That will happen when a company cuts corners, starts on the weaker system which works entirely different, and generally acts as if they don't care about the PS audience. Now that the PS3 has proven a formidable opponent and sales are leaning towards Sony, companies have to make their stuff look more appealing for the system.

We could only dream of developers doing something like that. I would love it, but it is highly unlikely.

You know, if the PS3 is the weaker system it makes sense to use it as the lead platform because everything the PS3 can do the Xbox 360 would be able to do as well! It makes creating equal games easier as you don't have to scale the assets to fit from the Xbox 360 version to the PS3 version which has less available memory for instance.

 

lol, bolded part is true. However, IF you compare the max polygons the two can dish out based on ram, the ps3 much more efficient. 275m for ps3, using 256mb ram. 500m for 360 using 512mb ram. It does look like the 360 can dish out more. However, a developer cannot just use all the ram on the graphics, how about the game. Based on this the 360 would need to use 55% of its ram to keep up with the ps3 in graphics. That leaves 45%, or 230.4mb ram for the game, while the ps3 has another 256mb ram just for this. With a much more superior cpu, theoretically, the 360 can't handle a game that pushes the ps3. Anyways, there aren't many devs that will do this, and to me its just going against making a profit by doing this. Making multiplatform games make more profit if the game is good(or so I believe).

 

Read above. :)

 



Tease.

Million said:
I'm guessing the Cell won't allow the PS3 to be fully utilised until 2025 possibly. PS3 Games currently use 0.05% of the cell's potential.

WHAT! I WAS LIED TO. I THOUGHT THEY ONLY USED 0.005%, AND WOULDN'T SEE FULL UTILIZATION UNTIL 20025.