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Forums - Nintendo - Why do you think Captain Rainbow bombed?

Soriku said:
trestres said:
@Soriku: God forbid Nintendo tries out something different. They should just focus on shooters then. Everything else is "quirky", but Wii Fit, Wii Play arent? When things favour someones arguement I can see theres so much spin, its not even funny. Look at Fate/Tiger on the PSP... Its a porn game, yet it sold 5 times better than Captain Rainbow. Wasnt Smash Bros quirky also? Arent Starfy, Mother, Kirby and a thousand other franchises quirky also?


They only give the titles that will sell well advertising, advertising for this game doesn't make much sense because it wouldn't have sold well regardless because...it's way too weird, and targets some foreign audience.

That's nonsense.

'They only give the titles that will sell well advertising'.

They will try and push whatever they want.  I'd love to see Nintendo's advertising costs for Everyone's General Knowledge Training TV - Wii in Japan.  They pushed it and pushed it, for weeks after the launch.  The TV advertising spend must have been many, many times higher than the cost to develop the software itself.

They totally thought it was going to be the next Brain Training phenomenon, and do crazy number on the Wii and it's new found audience, but ultimately sales were pretty poor, especially considering how much it was pushed.

Wario Land Shake has had a lot of TV advertising too...

 



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@Gnizmo: Give me links to back up your arguements then, if what I say is BS. Ill be waiting for a confirmation that this was actually a pet project made by 2 people of a C-team that had no budget.

And if Smash Bros was a successful pet project, why couldnt this one be one too?
As for the previous Skip games, one was an RPG, the other was an Action game, this one is an Action Adventure game. Yeah action games are more popular in Japan than Act.Adv. games /sarcasm

If you dont see this a Japanese oriented game, then what do you see? The game has a Japanese sense of humour to it. Most of the jokes could only be understood by them. They would be hard to understand for the west without proper translation. For example the bleeding nose, which means that the guy is horny.

" But feel free to ignore all logic and evidence that dares to run counter to the things you know for certain with absolutely no evidence to back it. This game had no budget what-so-ever and had the C-team of graphical artists which clearly means it was meant to be the next Wii Fit. "

Wheres all that logic and evidence you are talking about? Youre telling me Wii Fit had a very high budget with the best graphics team? Now you just killed your entire arguement.



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Smashchu2 said:
One thing to remember is Wii game shave better legs. While this will probably sell less then Chibi-Robo week 1, it may sell better overall. Look at Wario. A game that only pushed about 25k the first week is almost at 100. This game may continue to sell. Day 1 means very little on the Wii.

This could be the case, but I highly doubt it. Wario had the advantage of a Holiday that boosted up its sales. This game will do well only by word of mouth. We will have to wait and see what people think about the game.

 



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hanafuda said:
trestres said:

@sc: Hmm, I didnt have any expectations since no one knew anything about it. Why do you think this is a dead genre? LOL, adventure isnt a dead genre. The game content may be strange, but one could find out before buying the game, since they didnt show anything. Anyways Nintendos first party games tend to do better, but as I pointed out this games released under the new strategy underperformed.

Im mostly upset because this game will not be coming here after such poor performance, and it looked like a nice game.

Everyone saying this game bombed because it was a strange game is delusional. Accept it, this game bombed because no one knew anything about it. It may do well because of word of mouth, just like Wario (which isnt doing great, just average).

I think it's more realistic to say that the game bombed because it's weak and and nobody knows who the target audience is supposed to be.

All the advertising in the world can't save this one.

 

 

I disagree here. How could you know the game is weak if you had seen nothing about it yet. The info is weak, not the game (It could be though). Actually advertisement and more info could have made this game a hit.



Proud poster of the 10000th reply at the Official Smash Bros Update Thread.

tag - "I wouldn't trust gamespot, even if it was a live comparison."

Bets with Conegamer:

Pandora's Tower will have an opening week of less than 37k in Japan. (Won!)
Pandora's Tower will sell less than 100k lifetime in Japan.
Stakes: 1 week of avatar control for each one.

Fullfilled Prophecies

trestres said:
I really dont understand you Soriku... Whats wrng with all that? Trying something different is always bad? I dont recall Wii Fit selling that poorly, even if it was something that no dev would have ever done in a videogame. but there was a difference, they hyped Wii Fit, a lot. This game passed unaware by everyone.

Your logic about being only for internet hardcore gamers is very poor. Have you heard of Leisure Suit Larry? Many games have had sexual jokes or scenes before. People arent afraid of it, more so adults. This could have been a big hit if marketed properly.

Leisure suit larry involves a bunch of obscure video game characters that only people who have been playing since the NES days are going to recognize?

The mainstream audience wouldn't know anything about Birdo, and would never get the joke.  They wouldn't know little Mac, they wouldn't know the advance wars guys.

The entire humor and game would be lost on them.  This is like... an episode of family guy.

If you show an episode of Family Guy to an alien, they aren't going to laugh because it's all about context and stuff that's popular in culture.  This game has almost no appeal or use to anyone who hasn't been playing games since the NES.... or are at least well read on videogame culture.... dealing with the NES.

Otherwise your just the new guy, who doesn't get all the jokes the established group is telling, so you just laugh along pretending you know what the jokes are about but the truth is your just confused.

 



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trestres said:

@Gnizmo: Give me links to back up your arguements then, if what I say is BS. Ill be waiting for a confirmation that this was actually a pet project made by 2 people of a C-team that had no budget.

And if Smash Bros was a successful pet project, why couldnt this one be one too?
As for the previous Skip games, one was an RPG, the other was an Action game, this one is an Action Adventure game. Yeah action games are more popular in Japan than Act.Adv. games /sarcasm

If you dont see this a Japanese oriented game, then what do you see? The game has a Japanese sense of humour to it. Most of the jokes could only be understood by them. They would be hard to understand for the west without proper translation. For example the bleeding nose, which means that the guy is horny.

" But feel free to ignore all logic and evidence that dares to run counter to the things you know for certain with absolutely no evidence to back it. This game had no budget what-so-ever and had the C-team of graphical artists which clearly means it was meant to be the next Wii Fit. "

Wheres all that logic and evidence you are talking about? Youre telling me Wii Fit had a very high budget with the best graphics team? Now you just killed your entire arguement.

 I would actually bet on Wii Fit being one of the bigger budget titles in recent years for Nintendo. That all comes from R&D on the balance board though so it isn't immediatly reflected in the games quality graphically or any other way really. I guess my arguement is a zombie now.

I'll get you the links right after you find me the sales expectations from Nintendo that let you know the game bombed. I mean clearly you have this mountain of evidence behind you to try and dismiss my claims. You certainly wouldn't ask for something you don't have to disprove your claim right?

 And the reason you wouldn't expect this to be a very successful pet project like Smash Brothers is because Smash was the exception rather than the rule for low budget games. There was no reason to expect it to sell the way ti did, and playing it you can certainly tell it was not ever meant to be as big as it was.

 Expanding from that you can see in Captain Rainbow the rough areas. The graphics are sub-par by any standards around, and the game doesn't do anything impressive to make up for it. It relies almost exclusively on the quircky and humorous story to keep people playing. The gameplay, music, and just about everything else are clearly under developed.

 And yes it will appeal more to Japanese gamers than others but that doesn't really make it a Japanese oriented game in the way you were using it. Just because it appeals more to the Japanese market does not mean it appeals to a large portion of the Japanese market. I would say games labeled as "casual" are what could be considered Japanese oriented right now. They seem to be in love with cute things on screen, and ganeplay that does not require more than 10 minutes of your time a session.



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Kasz216 said:
trestres said:
I really dont understand you Soriku... Whats wrng with all that? Trying something different is always bad? I dont recall Wii Fit selling that poorly, even if it was something that no dev would have ever done in a videogame. but there was a difference, they hyped Wii Fit, a lot. This game passed unaware by everyone.

Your logic about being only for internet hardcore gamers is very poor. Have you heard of Leisure Suit Larry? Many games have had sexual jokes or scenes before. People arent afraid of it, more so adults. This could have been a big hit if marketed properly.

Leisure suit larry involves a bunch of obscure video game characters that only people who have been playing since the NES days are going to recognize?

The mainstream audience wouldn't know anything about Birdo, and would never get the joke.  They wouldn't know little Mac, they wouldn't know the advance wars guys.

The entire humor and game would be lost on them.  This is like... an episode of family guy.

If you show an episode of Family Guy to an alien, they aren't going to laugh because it's all about context and stuff that's popular in culture.  This game has almost no appeal or use to anyone who hasn't been playing games since the NES.... or are at least well read on videogame culture.... dealing with the NES.

Otherwise your just the new guy, who doesn't get all the jokes the established group is telling, so you just laugh along pretending you know what the jokes are about but the truth is your just confused.

 

 Nonsense! Clearly this was going to be Nintendo's next big franchise that everyone will buy. They would never make a game intended for a handful of hardcore fans to enjoy.



Starcraft 2 ID: Gnizmo 229

@Kasz: I thought this game was meant to introduce those old characters to the new players, and try to make them popular. Who knows, maybe to release games starring them in the future? I saw this as the Smash Bros of the Action Adventure genre. I thought, a mix of Nintendo characters, this could work.

But maybe you are right that there may be some jokes about some characters that many wont understand. In reality almost no one would understand everything, since the game involves a lot of franchises. Im sure Nintendo tried to expand even more their audience, and made a game with strong adult themes. In this case sex rather than blood and strong language, like weve seen in Eternal Darkness or Conkers Bad Fur Day for example.

Not everything should be directed to the younger ones. This could have been a great oportunity to get more old Nintendo fans along with new adults.



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Pandora's Tower will sell less than 100k lifetime in Japan.
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At the very least, its a "different" game. That means that no matter how it sells, it has a good chance of selling hardware - and appealing to a 'different crowd'.

Saying it is a "bomb" after 1 day of sales, in one region - is a little premature (given that the title has no expectations). I wouldn't be surprised if this becomes some form of cult favourite over time.



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I hope so Shams, the game had a lot of potential IMO. Maybe I was a bit premature, since I got terrified about the initial sales. It had been a long time since a Nintendo game opened so badly. I hope for the best of this game, and that means I hope it leaves Japan.

The game is not a cheap favour for Nintendo fans. No game is ever a favour.



Proud poster of the 10000th reply at the Official Smash Bros Update Thread.

tag - "I wouldn't trust gamespot, even if it was a live comparison."

Bets with Conegamer:

Pandora's Tower will have an opening week of less than 37k in Japan. (Won!)
Pandora's Tower will sell less than 100k lifetime in Japan.
Stakes: 1 week of avatar control for each one.

Fullfilled Prophecies