Graphics, Gameplay, Social Aspect, Sound, Innovation
These 5 "catagories" are important to every game, and alot of thought is put into the delivery of these catagories. Between these 5, rate which is the most important to the least important.
Just to briefly touch on these 5 catagories. (From my perspective, you may or may not have a different perspective. Please respect the opinions of others. Thank you!)
Graphics - Visual Appeal, how the game looks. How the physics react, and how you visually see and respond to the game.
Gameplay - How the game plays out, could be storyline in a RPG, or could be weapons in a FPS. Any aspect of the actual gameplay that you like or dislike falls in this catagory.
Social Aspect - How the game appeals to multiplayer groups. Online or Offline.
Sound - Audio Appeal, How the game sounds. How the voice acting is performed, how realistic does the game sound.
Innovation - Controls, New ideas, anything "new" that is installed in a existing genre to change how the genre plays out is innovation.
I'll go first.
- Gameplay
- Innovation
- Sound
- Social Aspect
- Graphics
Why must JRPG female leads suck so bad?










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