Munkeh111 "Fable II should be a big hit, but I have no idea how well IU and TLR will sell"
IU and TLR are both new IPs, but I don't really know either. However they should be good indicators for how well Microsoft is winning over the JRPG market segments by how well they sell relatively and if they achieve that magic million.
c0rd "Indeed, the RPG's only take an arcade and a single controller to enjoy, so even I (sorta anti-Microsoft) couldn't resist if the price dropped to the rumored $200. Unfortunately, my little bro would want Live since all his friends are on it, so I'd probably need more than just the Arcade. Strangely enough, even if I'm not buying the Arcade, if it were $200 I'd still feel more pressured than ever to pick up a 360.
I never seriously considered buying a Microsoft system until recently - I must say, they're doing a damn good job."
Haha, maybe you need your little brother to contribute to some of the costs eh? :P
Its awesome to see some anekdotes of the effect I was describing. Thanks for your perspective.
steven787 "I was torn between PS3 and 360, leaning PS3.
Now, with FFXIII and all those other games sooner, I will be getting a 360."
Awesome, glad to have to "Jump in". If you're like me, you'll find the system just grows on you.
shio "So far only Tales of Vesperia had some success, since Lost Odissey didn't even reach 1 million so there's doubts about whether it was profitable or not.
On the other side, Ninja Gaiden 2 is not an RPG, so you shouldn't count it on your flops.
I wouldn't have much hope for the DLC of Fallout 3. Bethesda always makes terrible overpriced Downloadable content.
You are right about the rest, except that they release the games playable on Xbox 360 arcades out of necessity. It would be pretty stupid if a game doesn't work on a few millions 360s because the developers/publishers didn't want to spend an extra on DVDs. The only games that do require a hard drive are the ones that possess some huge database, such as Football Manager."
Lost Odyssey would have made about $23,000,000 considering it was 1st party published. So it should have at least broken even if not made a nice albeit small profit, and its still selling a trickle week on week.
If you take a shooter with a large online component you'll need a $299 premium to play that game, if you take a general RPG all you need is a much cheaper $199 Arcade (When the price drops) because the experience is mostly offline anyway and you don't need more than that to enjoy the game to its fullest.
Tease.