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Forums - Sales - Others numbers are up.

@koffieboon: Although you're correct, but calculate the percentages by your method.
Wii 1st, PS3 2nd, 360 3rd gives us 228,5%.
If you have uncertainities, in your prediction, you can make overlap since TWRoO is presenting the numbers as odds.



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Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.

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bdbdbd said:
@koffieboon: Although you're correct, but calculate the percentages by your method.
Wii 1st, PS3 2nd, 360 3rd gives us 228,5%.
If you have uncertainities, in your prediction, you can make overlap since TWRoO is presenting the numbers as odds.

I know those numbers can be different from 100%, but that is not what I mean. For instance you could say the chances are:

First place: Wii 95%, PS3 4% and Xbox360 1%

Second place: Wii 4.5% PS3 65% and Xbox360 30.5%

Third place: Wii 0.5% PS3 31% Xbox360 68.5%

In this case all platforms and all places add up to 100%, but the most likely scenario puts Wii first (95%), PS3 second (65%) and Xbox360 in third (68.5%). Those chances combined are of course a lot higher than 100%.



@koffieboon: That's not the way i tried to explain it, but now that you think of it, the model i presented propably shouldn't be in percentages. You should think it as a random numerical value instead.



Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.

Yes sorry that was a mistake.... 360 was meant to be at 1% but I thought that was too high, so I lowered it but didn't adjust the rest.

Wii 1st - 95%
Wii 2nd - 4.5%
Wii 3rd - 0.5%

PS3 1st - 4.5%
PS3 2nd - 65%
PS3 3rd - 30.5%

360 1st - 0.5% (would take some kind of miracle)
360 2nd - 30.5%
360 3rd - 69%


Changed.



PS3 has been under tracked again.



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I_am_not_a_troll said:
PS3 has been under tracked again.

This irony is way too obvious.

 



Normal week, Ds still crazy sales and wii great sales.



 

fastyxx said:
Viper1 said:

False logic.

3rd parties haven't put a AAA effort on Wii to combat Nintendo directly so how exactly is Nintendo crushing non-existant efforts?

 

Sounds me like you are assuming the only profitable path for 3rd parties is are low budget casual oriented titles.   I'm not saying you aren't correct but what high budget efforts do we have to compare that with?  None.   They haven't even tried yet so why assume it's 'yi luan tou shi'? - inevitable failure.

 

To me it shows an open door for 3rd parties.  A blue oecean in a blue oecean if you will.  An untapped market of potential.  If 3rd parties are scared of high budget titles on Wii against Nintendo then don't make a bigh budget Mario clone or high budget kart game.

Look at the VG list for top 50 worldwide sellers for Wii.

What in that list is supposed to get 3rd party developers encouraged?   There's essentially 28 million sellers, and they are virtually ALL Nintendo, Guitar Hero, Legos, and ports of Resident Evil or ports from E.A./Ubi/Sega's big franchises.  

Click to DS on that link and look at that list.  It's even worse in terms of being limited to first-party and E.A./Activiosn/Sega/Ubi heavy titles.  Now granted the software numbers here are somewhat incomplete, but you get my point.

 

There's some money to be made on development-cheap titles , but you aren't likely to sell more than 100k unless you're one of the big boys.  It happens occasionally that you get a 500k seller, but it's a risk.  And remember that DS and Wii games cost less at retail than PS3/360 games so the profit margin is lower.  

Look at the VG list for the top 50 worldwide sellers for the PS3.

What in that list is suppose to get 3rd party developers encouraged? There's essentially 16 million sellers, and they are virtually ALL Sony (editors note: roughly 40% of the million sellers are Sony, while Nintendo has roughly 50% of the million sellers), Guitar Hero, sports game, or a game with a number after it.

There's money to made on established-rich titles, but you aren't likely to sell more than 100k unless you're one of the big boys. It happens occasionally that you get a 500k seller, but it's a risk (editor's note: actually, it's a bigger risk, because even 500k for some PS3 games wouldn't even be enough to be profitable, but 100k for some Wii games might be, see No More Heroes). And remember that PS3 games cost more to develop, so the profit margin is lower.



fastyxx said:
Viper1 said:

False logic.

3rd parties haven't put a AAA effort on Wii to combat Nintendo directly so how exactly is Nintendo crushing non-existant efforts?

 

Sounds me like you are assuming the only profitable path for 3rd parties is are low budget casual oriented titles.   I'm not saying you aren't correct but what high budget efforts do we have to compare that with?  None.   They haven't even tried yet so why assume it's 'yi luan tou shi'? - inevitable failure.

 

To me it shows an open door for 3rd parties.  A blue oecean in a blue oecean if you will.  An untapped market of potential.  If 3rd parties are scared of high budget titles on Wii against Nintendo then don't make a bigh budget Mario clone or high budget kart game.

Look at the VG list for top 50 worldwide sellers for Wii.

What in that list is supposed to get 3rd party developers encouraged?   There's essentially 28 million sellers, and they are virtually ALL Nintendo, Guitar Hero, Legos, and ports of Resident Evil or ports from E.A./Ubi/Sega's big franchises.  

Click to DS on that link and look at that list.  It's even worse in terms of being limited to first-party and E.A./Activiosn/Sega/Ubi heavy titles.  Now granted the software numbers here are somewhat incomplete, but you get my point.

 

There's some money to be made on development-cheap titles , but you aren't likely to sell more than 100k unless you're one of the big boys.  It happens occasionally that you get a 500k seller, but it's a risk.  And remember that DS and Wii games cost less at retail than PS3/360 games so the profit margin is lower.  

You completely missed the whole point.  I mean completely.   When a genre, target audience, product price point, etc...is not represented well, it's an open market for the taking.    It's called a blue ocean.   The Wii itself is a blue ocean and now a blue ocean exists within itself.

All you're doing is comparing medium and low budget titles with themselves.  You have not seen a high budget AAA 3rd party title on Wii yet.  The door is wide open.

fastyxx said:

And remember that DS and Wii games cost less at retail than PS3/360 games so the profit margin is lower.  

You just proved you don't know the difference between revenue and profit margin.   I'm done debating with you.   If you can even understand the basic fundamentals there is no point in even bothering my time.

For the record, profit margins are higher on DS/Wii.  It's overall revenue that is lower but even that's not due to the MSRP because retailers don't buy games at MSRP (we do).



The rEVOLution is not being televised

Wii "others" - 193,067
Wii Sports "others" - 188,574

How does this work? The numbers have always been identical before so I assumed Wii Sports was bundled with the Wii in all "others" countries.