Sky Render said: It's funny that every single innovation you listed is only about making things "more" and "bigger", and not about making them "different". To wit:
online gaming - Expansion of offline multiplayer gaming. optical storage media - Makes space for games bigger. local hard disk media - Makes space for games bigger. wireless controllers - Makes it possible to play anywhere, which is good; but Nintendo pioneered this too with the WaveBird. motion controllers - Truly innovate, but again, Nintendo pioneered this. usb interface - Expansion of interface options. wireless communication - I assume you mean WiFi, which is again just an expansion of offline multiplayer gaming. hi-def - Improves visual quality.
Let's look at the innovations by Nintendo which you didn't touch on, shall we?
d-pad - Makes it possible to play video games in a two-handed controller format comfortably, unlike joysticks, and expands gameplay options as a result. analog - Allows for easier movement in 3-dimensional space, heightening the realm of control options significantly. rumble - Adds vibration for additional gameplay immersion. camera eye controller - Allows for pointer interface interaction, further expanding gameplay options.
Notice a trend here? All of Nintendo's innovation either adds new elements entirely to gameplay options or adds to the immersion factor.
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Eh, I don't think you're right about online gaming. Multiplayer online is vastly different from offline - if you can make that argument, you can also probably say the analog is an improvement on the d-pad, and motion controls as well. Also, to those who think it is, optical media is NOT something 100% necessary, I believe the DS has proven this.
Of course, the thing about online gaming (also hard disks, WiFi) is it was not born from consoles - it grew up on the PC. It was inevitable consoles would eventually adopt this (the same can't be said about motion controls or rumble). It looks to me like all Sony / Microsoft are good for is imitating either Nintendo, or computers - by simply following this plan, the industry would have shrunk, no doubt. If there was no Nintendo to copy, what the heck would they do? Of course, we'd never know for sure whose absence would hurt gaming the most, but because Nintendo has been driving virtually every innovation on consoles, they're the safest bet.
Remember, this question isn't "Which company would you miss the most?" It's about which company is the most important to the industry, and so far i haven't seen a very convincing argument for Sony. The most innovating thing they've done is give third parties more freedom, which is important no doubt, but I think Nintendo would have eventually figured out that had to be done (it isn't a very complicated solution).