By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - "Nintendo abandoning hardcore" - Dispelling the myth

Hello - I've been lurking on these forums for weeks now, and people talking about Nintendo abandoning their "hardcore" fans is one thing that comes up often enough.  The cries became far worse after e3 hit - I'll admit, I was a bit disappointed there weren't many surprises as well.

I've never paid all that much attention to the videogame business until recently (although I've always been a console gamer, since I was born).  All the whining about Nintendo made me curious as to whether they've really been softening up on their core games or not.

I decided to take a look at Nintendo's games on the previous console, the GCN, and compare where each console was at similar points in time.  I don't believe anybody complained about Nintendo abondoning them during the GCN days, so if their support is anywhere similar, then there should be nothing to complain about, right?

Here is a list of Nintendo published games from each console and their respective U.S. release dates (I'm listing Nintendo games only, as the complaints are directed towards them alone).  The dates were taken from wiki, so let me know if any of them are off or I'm missing anything.  The following is a jpeg image, sorry if it's blurry:

The core games launched are surpringly parallel between the two systems.  By the end of it's second year, each system has had an iteration of Mario, Zelda, Smash Bros, Mario Kart, Metroid, Mario Party, Animal Crossing, Wario, and a few sports games.  As for the remaining games, many of them can be compared to another in terms of how "hardcore" the game is (not debating about quality here, but the focus of the game):

That leaves only 1 core title left GCN has over Wii - Star Fox.  Instead, the Wii has the Wii Series, Endless Ocean, Big Brain Academy, and some WiiWare titles.  Even in the chance the disappointed "hardcore" gamers would prefer a Star Fox Adventures over all these titles, the titles are responsible for turning the Wii into the leading console.  While this does mean the Wii gets loads of shovelware, it also means mainstream 3rd party games will show up on the platform that wouldn't otherwise have (Japanese titles at least, like Monster Hunter 3).

Conclusion: Nintendo's effort for the core gamers has not gone down.  Instead, they've just released more games for the "casual" audience.  I believe this is a superior strategy to what they did in the GCN days, not just for Nintendo, but the gamers as well - even if the games are not for the "hardcore", the sales will no doubt bring 3rd parties to the system, ensuring that in time, there will be many more core games than the GCN ever had.

Oh, and I apologize if a thread like this was made before, as I didn't see any like it.  Otherwise, feel free to link here whenever the "hardcore" speak of Nintendo abandoning their old fans, because it appears that isn't the case.



Around the Network

Good read!! and Welcome to the site!!



 

Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!) 

welcome to the site!



Hi, and welcome to VGC.

Overall I think most of us would agree with you, its just that it seems so 'dry' this fall without some really big Nintendo release. I don't think AC is everyone's cup of tea and to me is definitely not a 'core' game. But, meh I 'm still happy with what is coming out as i will probably only by 1-2 games through the rest of the year anyways. Currently there is plenty of selection for me.



c0rd said:

Hello - I've been lurking on these forums for weeks now, and people talking about Nintendo abandoning their "hardcore" fans is one thing that comes up often enough.  The cries became far worse after e3 hit - I'll admit, I was a bit disappointed there weren't many surprises as well.

I've never paid all that much attention to the videogame business until recently (although I've always been a console gamer, since I was born).  All the whining about Nintendo made me curious as to whether they've really been softening up on their core games or not.

I decided to take a look at Nintendo's games on the previous console, the GCN, and compare where each console was at similar points in time.  I don't believe anybody complained about Nintendo abondoning them during the GCN days, so if their support is anywhere similar, then there should be nothing to complain about, right?

Here is a list of Nintendo published games from each console and their respective U.S. release dates (I'm listing Nintendo games only, as the complaints are directed towards them alone).  The dates were taken from wiki, so let me know if any of them are off or I'm missing anything.  The following is a jpeg image, sorry if it's blurry:

The core games launched are surpringly parallel between the two systems.  By the end of it's second year, each system has had an iteration of Mario, Zelda, Smash Bros, Mario Kart, Metroid, Mario Party, Animal Crossing, Wario, and a few sports games.  As for the remaining games, many of them can be compared to another in terms of how "hardcore" the game is (not debating about quality here, but the focus of the game):

That leaves only 1 core title left GCN has over Wii - Star Fox.  Instead, the Wii has the Wii Series, Endless Ocean, Big Brain Academy, and some WiiWare titles.  Even in the chance the disappointed "hardcore" gamers would prefer a Star Fox Adventures over all these titles, the titles are responsible for turning the Wii into the leading console.  While this does mean the Wii gets loads of shovelware, it also means mainstream 3rd party games will show up on the platform that wouldn't otherwise have (Japanese titles at least, like Monster Hunter 3).

Conclusion: Nintendo's effort for the core gamers has not gone down.  Instead, they've just released more games for the "casual" audience.  I believe this is a superior strategy to what they did in the GCN days, not just for Nintendo, but the gamers as well - even if the games are not for the "hardcore", the sales will no doubt bring 3rd parties to the system, ensuring that in time, there will be many more core games than the GCN ever had.

Oh, and I apologize if a thread like this was made before, as I didn't see any like it.  Otherwise, feel free to link here whenever the "hardcore" speak of Nintendo abandoning their old fans, because it appears that isn't the case.

Very well put together.

Off-topic complaint: It's annoying everytime a new poster starts their career at VGChartz with a long rant or informative topic we've all discussed to death, they have to mention they've been lurking since forever. It's the same story every time.

 



Tag: Became a freaking mod and a complete douche, coincidentally, at the same time.



Around the Network

This is an Excellent 1st post, and welcome to the site.



Epic first post !! and welcome to Vgchartz



Great read. Welcome to the site. It is startling to see just how many high calibre first party releases the Wii has had (not counting the WiiXxxx series) over the Gamecube in the same span of time. Given the success of the Wii platform, I guess it's not really shocking, but amazing nonetheless.



Nice post. Welcome the VGChartz. Where Nintendo fanboys complain about not hardcore enough games

I still prefer GameCube though.



Q3 this year will be the poorest Q3 ever then. Just 1 game.

But I agree we have had many good core games so far. I hope next year things turn into the core side, this year was no doubt casual/softcore. At least next year casuals will have Wii Sports: Resort.

I hope for a Pikmin, an F-Zero and a Star Fox next year.

1 request: Can you expand the table for the whole life of the GC?



Proud poster of the 10000th reply at the Official Smash Bros Update Thread.

tag - "I wouldn't trust gamespot, even if it was a live comparison."

Bets with Conegamer:

Pandora's Tower will have an opening week of less than 37k in Japan. (Won!)
Pandora's Tower will sell less than 100k lifetime in Japan.
Stakes: 1 week of avatar control for each one.

Fullfilled Prophecies